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Accelerated C

Accelerated C  Author Andrew Koenig
ISBN-10 020170353X
Release 2000
Pages 336
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Takes a practical approach to solving problems using C++. This book describes real problems and solutions, not just language features. It covers the language and standard library together.



Accelerated C Practical Programming By Example

Accelerated C    Practical Programming By Example Author
ISBN-10 8131726150
Release 2000-09-01
Pages 352
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Accelerated C Practical Programming By Example has been writing in one form or another for most of life. You can find so many inspiration from Accelerated C Practical Programming By Example also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Accelerated C Practical Programming By Example book for free.



Accelerated C

Accelerated C  Author Andrew Koenig
ISBN-10 0613920465
Release 2000-08-01
Pages 336
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"This is a first-rate introductory book that takes a practical approach to solving problems using C++. It covers a much wider scope of C++ programming than other introductory books I've seen, and in a surprisingly compact format." --Dag Bruck, founding member of the ANSI/ISO C++ committee "The authors present a clear, cogent introduction to C++ programming in a way that gets the student writing nontrivial programs immediately." --Stephen Clamage, Sun Microsystems, Inc., and chair of the ANSI C++ committee "Anyone reading just this one book and working through the examples and exercises will have the same skills as many professional programmers." --Jeffrey D. Oldham, Stanford University Why is "Accelerated C++" so effective? Because it Starts with the most useful concepts rather than the most primitive ones: "You can begin writing programs immediately." Describes real problems and solutions, not just language features: "You see not only what each feature is, but also how to use it." Covers the language and standard library together: "You can use the library right from the start." The authors proved this approach in their professional-education course at Stanford University, where students learned how to write substantial programs on their first day in the classroom. Whether you are eager to get started writing your first C++ programs, or you are already using C++ and seeking deeper understanding, the authors' unique approach and expertise make "Accelerated C++" an indispensable addition to your library. 020170353XB04062001



Accelerated C

Accelerated C  Author Ralph Olson
ISBN-10 1505357950
Release 2014-12-04
Pages 246
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C++ (pronounced cee plus plus) is a general purpose programming language. It has imperative, object-oriented and generic programming features, while also providing the facilities for low level memory manipulation. It is designed with a bias for systems programming (e.g. embedded systems, operating system kernels), with performance, efficiency and flexibility of use as its design requirements. C++ has also been found useful in many other contexts, including desktop applications, servers (e.g. e-commerce, web search, SQL), performance critical applications (e.g. telephone switches, space probes) and entertainment software, such as video games. It is a compiled language, with implementations of it available on many platforms. Various organizations provide them, including the FSF, LLVM, Microsoft and Intel. C++ is standardised by the International Organization for Standardization (ISO), which the latest (and current) having being ratified and published by ISO in September 2011 as ISO/IEC 14882:2011 (informally known as C++11). The C++ programming language was initially standardised in 1998 as ISO/IEC 14882:1998, which was then amended by the C++03, ISO/IEC 14882:2003, standard. The current standard (C++11) supersedes these, with new features and an enlarged standard library. Before standardization (1989 onwards), C++ was developed by Bjarne Stroustrup at Bell Labs, starting in 1979, who wanted an efficient flexible language (like C) that also provided high level features for program organization. Many other programming languages have been influenced by C++, including C#, Java, and newer versions of C (after 1998).



Interfacing with C

Interfacing with C  Author Jayantha Katupitiya
ISBN-10 9783540335818
Release 2006-05-14
Pages 489
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Learn to write C++ programs by interfacing a computer to a wide range of popular and fundamental real-world technologies. Unique and original approach to use the PC to do real things- not just number crunching and graphics – but writing programs to interact with the outside world. Learn C++ programming in an enjoyable and powerful way. Includes a purpose-designed circuit board



Applied C

Applied C  Author Philip Romanik
ISBN-10 0321108949
Release 2003
Pages 330
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* *Effective, practical tips for building fast, real, and robust C++ programs. *Solutions-based: Discusses ideal solutions versus practical solutions and the tradeoffs of various design decisions. *Concrete case study runs throughout the book and shows how to develop quality C++ software.



You Can Program in C

You Can Program in C  Author Francis Glassborow
ISBN-10 9780470058022
Release 2006-07-06
Pages 388
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An interactive and fun way to learn C++, one of the most popular high-level programming languages for graphic applications This unique, hands-on approach to learning C++ makes the experience fun and interesting by offering the opportunity for readers to get started on real coding Features numerous examples and project ideas as well as GUI and audio extensions so readers can get instant feedback - in addition to instant gratification from producing a program that works Written by one of the world's leading authorities on C and C++, the book includes invaluable reference sections at the end of each chapter Discusses modern C++ idioms, which are often neglected in other publications



Practical C Programming

Practical C   Programming Author Steve Oualline
ISBN-10 0596004192
Release 2003
Pages 549
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Teaches the programming language, covering topics including syntax, coding standards, object classes, templates, debugging, and the C++ preprocessor.



A Tour of C

A Tour of C  Author Bjarne Stroustrup
ISBN-10 9780321958310
Release 2014
Pages 181
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Extended and enhanced version of: The C++ programming language, Fourth edition.



C Nuts Bolts

C   Nuts   Bolts Author Herbert Schildt
ISBN-10 UCSC:32106017674398
Release 1995-01-01
Pages 432
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Straightforward and concise, C++ Nuts and Bolts is the ideal way for readers to get up and running with C++. Schildt provides everything programmers need to know to start programming in C++ quickly and effectively, without unnecessary tutorials or remedial information. Includes "Fast Track Tips" and "How To" boxes that help the reader immediately apply the material.



Essential C

Essential C  Author Stanley B. Lippman
ISBN-10 0201485184
Release 2000
Pages 276
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Finally, a great introduction to ANCI C++ for working programmers! Lippmann--who worked under the leadership of Bjarne Stroustrup, wrote the classic "C++ Primer", and now works as a C++ programmer at DreamWorks--teaches programmers exactly what they need to know to get immediate results. From start to finish, each concept and technique is presented through real programs designed to solve the problems C++ programmers are most likely to encounter.



Java Black Book

Java Black Book Author Steven Holzner
ISBN-10 1576105318
Release 2000-01-01
Pages 1143
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A guide to the full Java 2.0 syntax covers the Java Swing user interface, multithreading concepts, networking and sockets, security issues, and TCP clients and servers



C for Programmers

C   for Programmers Author Paul Deitel
ISBN-10 9780137018475
Release 2009-01-23
Pages 1056
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PRACTICAL, EXAMPLE-RICH COVERAGE OF: Classes, Objects, Encapsulation, Inheritance, Polymorphism Integrated OOP Case Studies: Time, GradeBook, Employee Industrial-Strength, 95-Page OOD/UML® 2 ATM Case Study Standard Template Library (STL): Containers, Iterators and Algorithms I/O, Types, Control Statements, Functions Arrays, Vectors, Pointers, References String Class, C-Style Strings Operator Overloading, Templates Exception Handling, Files Bit and Character Manipulation Boost Libraries and the Future of C++ GNU™ and Visual C++® Debuggers And more… VISIT WWW.DEITEL.COM For information on Deitel® Dive-Into® Series corporate training courses offered at customer sites worldwide (or write to [email protected]) Download code examples Check out the growing list of programming, Web 2.0 and software-related Resource Centers To receive updates for this book, subscribe to the free DEITEL® BUZZ ONLINE e-mail newsletter at www.deitel.com/newsletter/subscribe.html Read archived issues of the DEITEL® BUZZ ONLINE The professional programmer’s DEITEL® guide to C++ and object-oriented application development Written for programmers with a background in high-level language programming, this book applies the Deitel signature live-code approach to teaching programming and explores the C++ language and C++ Standard Libraries in depth. The book presents the concepts in the context of fully tested programs, complete with syntax shading, code highlighting, code walkthroughs and program outputs. The book features 240 C++ applications with over 15,000 lines of proven C++ code, and hundreds of tips that will help you build robust applications. Start with an introduction to C++ using an early classes and objects approach, then rapidly move on to more advanced topics, including templates, exception handling, the Standard Template Library (STL) and selected features from the Boost libraries. You’ll enjoy the Deitels’ classic treatment of object-oriented programming and the OOD/UML® 2 ATM case study, including a complete C++ implementation. When you’re finished, you’ll have everything you need to build object-oriented C++ applications. The DEITEL® Developer Series is designed for practicing programmers. The series presents focused treatments of emerging technologies, including C++, .NET, Java™, web services, Internet and web development and more. PRE-PUBLICATION REVIEWER TESTIMONIALS “An excellent ‘objects first’ coverage of C++. The example-driven presentation is enriched by the optional UML case study that contextualizes the material in an ongoing software engineering project.” –Gavin Osborne, Saskatchewan Institute of Applied Science and Technology “Introducing the UML early on is a great idea.” –Raymond Stephenson, Microsoft “Good use of diagrams, especially of the activation call stack and recursive functions.” –Amar Raheja, California State Polytechnic University, Pomona “Terrific discussion of pointers–probably the best I have seen.” –Anne B. Horton, Lockheed Martin “Great coverage of polymorphism and how the compiler implements polymorphism ‘under the hood.’” –Ed James-Beckham, Borland “The Boost/C++0x chapter will get you up and running quickly with the memory management and regular expression libraries, plus whet your appetite for new C++ features being standardized.” –Ed Brey, Kohler Co. “Excellent introduction to the Standard Template Library (STL). The best book on C++ programming!” –Richard Albright, Goldey-Beacom College “Just when you think you are focused on learning one topic, suddenly you discover you’ve learned more than you expected.” –Chad Willwerth, University of Washington, Tacoma “The most thorough C++ treatment I’ve seen. Replete with real-world case studies covering the full software development lifecycle. Code examples are extraordinary!” –Terrell Hull, Logicalis Integration Solutions/



Programming

Programming Author Bjarne Stroustrup
ISBN-10 9780321992789
Release 2014
Pages 1274
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An Introduction to Programming by the Inventor of C++ Preparation for Programming in the Real World The book assumes that you aim eventually to write non-trivial programs, whether for work in software development or in some other technical field. Focus on Fundamental Concepts and Techniques The book explains fundamental concepts and techniques in greater depth than traditional introductions. This approach will give you a solid foundation for writing useful, correct, maintainable, and efficient code. Programming with Today's C++ (C++11 and C++14) The book is an introduction to programming in general, including object-oriented programming and generic programming. It is also a solid introduction to the C++ programming language, one of the most widely used languages for real-world software. The book presents modern C++ programming techniques from the start, introducing the C++ standard library and C++11 and C++14 features to simplify programming tasks. For Beginners--And Anyone Who Wants to Learn Something New The book is primarily designed for people who have never programmed before, and it has been tested with many thousands of first-year university students. It has also been extensively used for self-study. Also, practitioners and advanced students have gained new insight and guidance by seeing how a master approaches the elements of his art. Provides a Broad View The first half of the book covers a wide range of essential concepts, design and programming techniques, language features, and libraries. Those will enable you to write programs involving input, output, computation, and simple graphics. The second half explores more specialized topics (such as text processing, testing, and the C programming language) and provides abundant reference material. Source code and support supplements are available from the author's website.



C All in One For Dummies

C   All in One For Dummies Author John Paul Mueller
ISBN-10 9781118823798
Release 2014-07-24
Pages 864
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Get ahead of the C++ curve to stay in the game C++ is the workhorse of programming languages and remains one of the most widely used programming languages today. It's cross-platform, multi-functional, and updates are typically open-source. The language itself is object-oriented, offering you the utmost control over data usage, interface, and resource allocation. If your job involves data, C++ proficiency makes you indispensable. C++ All-in-One For Dummies, 3rd Edition is your number-one handbook to C++ mastery. Author John Paul Mueller is a recognized authority in the computer industry, and your ultimate guide to C++. Mueller takes you through all things C++, including information relevant to the 2014 update. Learn how to work with objects and classes Conquer advanced programming and troubleshooting Discover how lambda expressions can make your code more concise and readable See Standard Library features, such as dynamic arrays, in action Online resources include source code from examples in the book as well as a C++ GNU compiler. If you need to learn C++, this is the fastest, most effective way to do it. C++ All-in-One For Dummies, 3rd Edition will get you up and running quickly, so you can get to work producing code faster and better than ever.



CUDA by Example

CUDA by Example Author Jason Sanders
ISBN-10 9780132180139
Release 2010-07-19
Pages 312
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CUDA is a computing architecture designed to facilitate the development of parallel programs. In conjunction with a comprehensive software platform, the CUDA Architecture enables programmers to draw on the immense power of graphics processing units (GPUs) when building high-performance applications. GPUs, of course, have long been available for demanding graphics and game applications. CUDA now brings this valuable resource to programmers working on applications in other domains, including science, engineering, and finance. No knowledge of graphics programming is required—just the ability to program in a modestly extended version of C. CUDA by Example, written by two senior members of the CUDA software platform team, shows programmers how to employ this new technology. The authors introduce each area of CUDA development through working examples. After a concise introduction to the CUDA platform and architecture, as well as a quick-start guide to CUDA C, the book details the techniques and trade-offs associated with each key CUDA feature. You’ll discover when to use each CUDA C extension and how to write CUDA software that delivers truly outstanding performance. Major topics covered include Parallel programming Thread cooperation Constant memory and events Texture memory Graphics interoperability Atomics Streams CUDA C on multiple GPUs Advanced atomics Additional CUDA resources All the CUDA software tools you’ll need are freely available for download from NVIDIA. http://developer.nvidia.com/object/cuda-by-example.html



Accelerating MATLAB with GPU Computing

Accelerating MATLAB with GPU Computing Author Jung W. Suh
ISBN-10 9780124079168
Release 2013-11-18
Pages 258
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Beyond simulation and algorithm development, many developers increasingly use MATLAB even for product deployment in computationally heavy fields. This often demands that MATLAB codes run faster by leveraging the distributed parallelism of Graphics Processing Units (GPUs). While MATLAB successfully provides high-level functions as a simulation tool for rapid prototyping, the underlying details and knowledge needed for utilizing GPUs make MATLAB users hesitate to step into it. Accelerating MATLAB with GPUs offers a primer on bridging this gap. Starting with the basics, setting up MATLAB for CUDA (in Windows, Linux and Mac OS X) and profiling, it then guides users through advanced topics such as CUDA libraries. The authors share their experience developing algorithms using MATLAB, C++ and GPUs for huge datasets, modifying MATLAB codes to better utilize the computational power of GPUs, and integrating them into commercial software products. Throughout the book, they demonstrate many example codes that can be used as templates of C-MEX and CUDA codes for readers’ projects. Download example codes from the publisher's website: http://booksite.elsevier.com/9780124080805/ Shows how to accelerate MATLAB codes through the GPU for parallel processing, with minimal hardware knowledge Explains the related background on hardware, architecture and programming for ease of use Provides simple worked examples of MATLAB and CUDA C codes as well as templates that can be reused in real-world projects