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Android Development with Flash

Android Development with Flash Author Julian Dolce
ISBN-10 1118036352
Release 2011-01-13
Pages 352
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The visual guide to developing for one of the world’s hottest new mobile platforms, the Android OS The Android operating system works on phones that combine a camera, Web browser, e-mail, GPS, and mapping tool into a single accessible pocket-sized unit, and can function on computers, as well. Aimed at visual learners and packed with hundreds of screen shots, this guide brings Flash developers up to speed on the necessary factors to take into account when developing for this touch-based, mobile platform. Experienced Flash developer Julian Dolce escorts you through the process of creating applications for the Android OS using the Flash CS5 development platform and informs you of best practices to try as well as common pitfalls to avoid. Guides you step by step through the process of creating applications for the Android OS using Flash CS5 Explores the capabilities and limitations of developing apps for the Android OS Points out common pitfalls and teaches you best practices Features hundreds of screen shots to assist with visual learning Android Development with Flash: Your visual blueprint for developing mobile apps gets you on your way to developing apps for Android… in a flash!



iOS Development with Flash

iOS Development with Flash Author Julian Dolce
ISBN-10 1118017994
Release 2010-12-23
Pages 352
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iOS Development with Flash has been writing in one form or another for most of life. You can find so many inspiration from iOS Development with Flash also informative, and entertaining. Click DOWNLOAD or Read Online button to get full iOS Development with Flash book for free.



iPhone OS Development

iPhone OS Development Author Richard Wentk
ISBN-10 1118081633
Release 2011-05-09
Pages 320
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iPhone OS Development has been writing in one form or another for most of life. You can find so many inspiration from iPhone OS Development also informative, and entertaining. Click DOWNLOAD or Read Online button to get full iPhone OS Development book for free.



ActionScript 3 0 Cookbook

ActionScript 3 0 Cookbook Author Joey Lott
ISBN-10 0596554621
Release 2006-10-11
Pages 588
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Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based "Rich Internet Applications". Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development environment. Rather than focus on theory, the ActionScript 3.0 Cookbook concentrates on the practical application of ActionScript, with more than 300 solutions you can use to solve a wide range of common coding dilemmas. You'll find recipes that show you how to: Detect the user's Flash Player version or their operating system Build custom classes Format dates and currency types Work with strings Build user interface components Work with audio and video Make remote procedure calls using Flash Remoting and web services Load, send, and search XML data And much, much more ... Each code recipe presents the Problem, Solution, and Discussion of how you can use it in other ways or personalize it for your own needs, and why it works. You can quickly locate the recipe that most closely matches your situation and get the solution without reading the whole book to understand the underlying code. Solutions progress from short recipes for small problems to more complex scripts for thornier riddles, and the discussions offer a deeper analysis for resolving similar issues in the future, along with possible design choices and ramifications. You'll even learn how to link modular ActionScript pieces together to create rock-solid solutions for Flex 2 and Flash applications. When you're not sure how ActionScript 3.0 works or how to approach a specific programming dilemma, you can simply pick up the book, flip to the relevant recipe(s), and quickly find the solution you're looking for. Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source.



Teach Yourself VISUALLY Adobe Muse

Teach Yourself VISUALLY Adobe Muse Author Rob Huddleston
ISBN-10 9781118330388
Release 2012-04-25
Pages 352
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Teach Yourself VISUALLY Adobe Muse has been writing in one form or another for most of life. You can find so many inspiration from Teach Yourself VISUALLY Adobe Muse also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Teach Yourself VISUALLY Adobe Muse book for free.



HTML5

HTML5 Author Adam McDaniel
ISBN-10 9781118204764
Release 2011-10-20
Pages 384
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HTML5 has been writing in one form or another for most of life. You can find so many inspiration from HTML5 also informative, and entertaining. Click DOWNLOAD or Read Online button to get full HTML5 book for free.



Head First IPhone and IPad Development

Head First IPhone and IPad Development Author Dan Pilone
ISBN-10 9781449387822
Release 2011-06-20
Pages 634
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Pilone delivers a learner's guide to creating Objective-C applications for the iPhone and iPad.



Learn Java for Android Development

Learn Java for Android Development Author Jeff Friesen
ISBN-10 9781430264552
Release 2014-03-05
Pages 1200
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Learn Java for Android Development, Third Edition, is an update of a strong selling book that now includes a primer on Android app development (in Chapter 1 and Appendix C, which is distributed in the book’s code archive). This book teaches programmers the essential Java language skills necessary for effectively picking up and using the new Android SDK platform to build mobile, embedded, and even PC apps, especially game apps. Android development is hot, and many programmers are interested in joining the fun. However, because this technology is based on Java, you should first obtain a solid grasp of the Java language and its APIs in order to improve your chances of succeeding as an effective Android app developer. This book helps you do that. Each of the book’s 16 chapters provides an exercise section that gives you the opportunity to reinforce your understanding of the chapter’s material. Answers to the book’s more than 700 exercises are provided in an appendix. A second appendix provides a significant game-oriented Java application, which you can convert into an Android app. Once you complete this one-of-a-kind book written by Jeff Friesen, an expert Java developer and JavaWorld.com columnist, you should be ready to begin your indie or professional Android app development journey.



Mobile Design and Development

Mobile Design and Development Author Brian Fling
ISBN-10 9781449379247
Release 2009-08-14
Pages 336
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Mobile devices outnumber desktop and laptop computers three to one worldwide, yet little information is available for designing and developing mobile applications. Mobile Design and Development fills that void with practical guidelines, standards, techniques, and best practices for building mobile products from start to finish. With this book, you'll learn basic design and development principles for all mobile devices and platforms. You'll also explore the more advanced capabilities of the mobile web, including markup, advanced styling techniques, and mobile Ajax. If you're a web designer, web developer, information architect, product manager, usability professional, content publisher, or an entrepreneur new to the mobile web, Mobile Design and Development provides you with the knowledge you need to work with this rapidly developing technology. Mobile Design and Development will help you: Understand how the mobile ecosystem works, how it differs from other mediums, and how to design products for the mobile context Learn the pros and cons of building native applications sold through operators or app stores versus mobile websites or web apps Work with flows, prototypes, usability practices, and screen-size-independent visual designs Use and test cross-platform mobile web standards for older devices, as well as devices that may be available in the future Learn how to justify a mobile product by building it on a budget



AngularJS Web Application Development Blueprints

AngularJS Web Application Development Blueprints Author Vinci Rufus
ISBN-10 9781783285624
Release 2014-08-25
Pages 300
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If you are a web application developer interested in using AngularJS for a real-life project, then this book is for you. As a prerequisite, knowledge of JavaScript and HTML is expected, and a working knowledge of AngularJS is preferred.



Professional Mobile Application Development

Professional Mobile Application Development Author Jeff McWherter
ISBN-10 9781118240687
Release 2012-08-16
Pages 432
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Create applications for all major smartphone platforms Creating applications for the myriad versions and varieties of mobile phone platforms on the market can be daunting to even the most seasoned developer. This authoritative guide is written in such as way that it takes your existing skills and experience and uses that background as a solid foundation for developing applications that cross over between platforms, thereby freeing you from having to learn a new platform from scratch each time. Concise explanations walk you through the tools and patterns for developing for all the mobile platforms while detailed steps walk you through setting up your development environment for each platform. Covers all the major options from native development to web application development Discusses major third party platform development acceleration tools, such as Appcelerator and PhoneGap Zeroes in on topics such as developing applications for Android, IOS, Windows Phone 7, and Blackberry Professional Mobile Cross Platform Development shows you how to best exploit the growth in mobile platforms, with a minimum of hassle.



Beginning Flash Flex and AIR Development for Mobile Devices

Beginning Flash  Flex  and AIR Development for Mobile Devices Author Jermaine G. Anderson
ISBN-10 9781118193358
Release 2011-10-13
Pages 304
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Beginning Flash Flex and AIR Development for Mobile Devices has been writing in one form or another for most of life. You can find so many inspiration from Beginning Flash Flex and AIR Development for Mobile Devices also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Beginning Flash Flex and AIR Development for Mobile Devices book for free.



HTML5

HTML5 Author Adam McDaniel
ISBN-10 9781118204764
Release 2011-10-20
Pages 384
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HTML5 has been writing in one form or another for most of life. You can find so many inspiration from HTML5 also informative, and entertaining. Click DOWNLOAD or Read Online button to get full HTML5 book for free.



PHP and MySQL

PHP and MySQL Author Janet Valade
ISBN-10 0470048395
Release 2006-09-14
Pages 307
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Explains how to build interactive Web sites with the PHP scripting language and the MySQL database.



Fixed Income Securities

Fixed Income Securities Author Bruce Tuckman
ISBN-10 9781118133965
Release 2011-10-13
Pages 640
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Fixed income practitioners need to understand the conceptual frameworks of their field; to master its quantitative tool-kit; and to be well-versed in its cash-flow and pricing conventions. Fixed Income Securities, Third Edition by Bruce Tuckman and Angel Serrat is designed to balance these three objectives. The book presents theory without unnecessary abstraction; quantitative techniques with a minimum of mathematics; and conventions at a useful level of detail. The book begins with an overview of global fixed income markets and continues with the fundamentals, namely, arbitrage pricing, interest rates, risk metrics, and term structure models to price contingent claims. Subsequent chapters cover individual markets and securities: repo, rate and bond forwards and futures, interest rate and basis swaps, credit markets, fixed income options, and mortgage-backed-securities. Fixed Income Securities, Third Edition is full of examples, applications, and case studies. Practically every quantitative concept is illustrated through real market data. This practice-oriented approach makes the book particularly useful for the working professional. This third edition is a considerable revision and expansion of the second. Most examples have been updated. The chapters on fixed income options and mortgage-backed securities have been considerably expanded to include a broader range of securities and valuation methodologies. Also, three new chapters have been added: the global overview of fixed income markets; a chapter on corporate bonds and credit default swaps; and a chapter on discounting with bases, which is the foundation for the relatively recent practice of discounting swap cash flows with curves based on money market rates. [FOR THE UNIVERSITY EDITION] This university edition includes problems which students can use to test and enhance their understanding of the text.



PHP

PHP Author Paul Whitehead
ISBN-10 0764535617
Release 2001
Pages 289
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This full color book is the only PHP title available that is designed for the visual learner. It covers over 100 tasks! Including using cookies to monitor the activity of Web site visitors to retrieving information from Oracle, MySql and Microsoft databases, creating images and Web pages on the fly and processing XML documents.



Flash Hacks

Flash Hacks Author Sham Bhangal
ISBN-10 0596006454
Release 2004
Pages 466
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Introduces a variety of useful programming techniques, tips, and tricks for optimizing animation graphics, creating unusual visual and sound effects, and using ActionScript programming.