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Delphi Cookbook Second Edition

Delphi Cookbook   Second Edition Author Daniele Teti
ISBN-10 1785287427
Release 2016-06-30
Pages 470
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Over 60 hands-on recipes to help you master the power of Delphi for cross-platform and mobile development on multiple platformsAbout This Book- Get to grips with Delphi to build and deploy various cross-platform applications- Design, develop, and deploy real-world applications by implementing a single source codebase- This swift guide will increase your productivity to develop applications with DelphiWho This Book Is ForIf you are an intermediate developer with a basic knowledge of Delphi and you want to develop cross-platform applications, then this book is for you. Familiarity with the fundamentals of RAD (Rapid Application Development) Studio is expected.What You Will Learn- Develop visually stunning applications using FireMonkey- Deploy LiveBinding effectively with the right OOP approach- Create server-side programs to serve RESTful web services and provide data to your mobile apps- Use well-defined GUI design patterns to build mobile applications that provide a great user experience- Build mobile apps that read data from a remote server efficiently- Call the platform native API on Android and iOS even for an unpublished API- Manage software customization for your customer by making better use of an extended RTTI- Implement the most popular design pattern without wasting too much time on debugging and bug fixingIn DetailDelphi is a cross-platform Integrated Development Environment (IDE) that supports rapid application development for Microsoft Windows, Apple Mac OS X, Google Android, and Apple iOS. It helps you to concentrate on the real business and save yourself the pain of wandering amid GUI widget details, or having to tackle inter-platform incompatibilities. It also has a wide range of drag-and-drop controls, helping you code your business logic into your business model, and it compiles natively for desktop and mobile platforms.This book will teach you how to design and develop applications, deploy them on the cloud platform, and distribute them within an organization via Google Play and other similar platforms.You will begin with the basics of Delphi and get acquainted with JSON format strings, XSLT transformations, unicode encodings and various types of streams. We then move on to more advanced topics such as developing higher-order functions and using enumerators and RTTI. You will get an understanding of how Delphi RTL functions and how to use FireMonkey in a VCL application. We will then cover topics such as multithreading, using the parallel programming library and putting Delphi on a server. We will also take a look at the new feature of WebBroker Apache modules and then ride the mobile revolution with FireMonkey.By the end of the book, you will be able to develop and deploy cross-platform applications using Delphi.Style and approachDelphi Cookbook is an easy-to-follow guide, rich with hands-on examples of real-world programming tasks in Delphi.



Delphi Cookbook

Delphi Cookbook Author Daniele Teti
ISBN-10 9781783559596
Release 2014-09-25
Pages 328
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Intended to refresh the basics of Delphi as well as advance your knowledge to the next level, it is assumed you will know RAD studio and the Object Pascal language. However, if you are not an experienced RAD studio programmer this accessible guide will still develop those initial crucial skills.



Expert Delphi

Expert Delphi Author Pawel Glowacki
ISBN-10 9781786465849
Release 2017-06-30
Pages 506
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Become a developer superhero and build stunning cross-platform apps with Delphi About This Book A one-stop guide on Delphi to help you build cross-platform apps This book covers important concepts such as the FireMonkey library, shows you how to interact with the Internet of Things, and enables you to integrate with Cloud services The code is explained in detail with observations on how to create native apps for Ios and Android with a single code base Who This Book Is For If you want to create stunning applications for mobile, desktop, the cloud, and the Internet of Things, then this book is for you. This book is for developers who would like to build native cross-platform apps with a single codebase for iOS and Android. A basic knowledge of Delphi is assumed, although we do cover a primer on the language. What You Will Learn Understand the basics of Delphi and the FireMonkey application platform as well as the specifics of Android and iOS platforms Complete complex apps quickly with access to platform features and APIs using a single, easy-to-maintain code base Work with local data sources, including embedded SQL databases, REST servers, and Backend-as-a-Service providers Take full advantage of mobile hardware capabilities by working with sensors and Internet of Things gadgets and devices Integrate with cloud services and data using REST APIs and scalable multi-tier frameworks for outstanding multi-user and social experience Architect and deploy powerful mobile back-end services and get super-productive by leveraging Delphi IDE agile functionality Get to know the best practices for writing a high-quality, reliable, and maintainable codebase in the Delphi Object Pascal language In Detail Delphi is the most powerful Object Pascal IDE and component library for cross-platform native app development. It enables building natively compiled, blazingly fast apps for all major platforms including Android, iOS, Windows, Mac, and Linux. If you want to build server-side applications, create web services, and have clear GUIs for your project, then this book is for you. The book begins with a basic primer on Delphi helping you get accustomed to the IDE and the Object Pascal language and will then quickly move on to advanced-level concepts. Through this book, we'll help you understand the architecture of applications and will teach you the important concepts of the FireMonkey library, show you how to build server-side services, and enable you to interact with the Internet of Things. Towards the end, you will learn to integrate your app with various web services and deploy them. By the end of the book, you will be able to build powerful, cross-platform, native apps for iOS and Android with a single code base. Style and approach This book will help you build cross-platform mobile apps with Delphi using a step-by-step approach.



Regular Expressions Cookbook

Regular Expressions Cookbook Author Jan Goyvaerts
ISBN-10 9781449327484
Release 2012-08-13
Pages 612
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Take the guesswork out of using regular expressions. With more than 140 practical recipes, this cookbook provides everything you need to solve a wide range of real-world problems. Novices will learn basic skills and tools, and programmers and experienced users will find a wealth of detail. Each recipe provides samples you can use right away. This revised edition covers the regular expression flavors used by C#, Java, JavaScript, Perl, PHP, Python, Ruby, and VB.NET. You’ll learn powerful new tricks, avoid flavor-specific gotchas, and save valuable time with this huge library of practical solutions. Learn regular expressions basics through a detailed tutorial Use code listings to implement regular expressions with your language of choice Understand how regular expressions differ from language to language Handle common user input with recipes for validation and formatting Find and manipulate words, special characters, and lines of text Detect integers, floating-point numbers, and other numerical formats Parse source code and process log files Use regular expressions in URLs, paths, and IP addresses Manipulate HTML, XML, and data exchange formats Discover little-known regular expression tricks and techniques



Delphi Programming for Dummies

Delphi Programming for Dummies Author Neil J. Rubenking
ISBN-10 1568846215
Release 1996-01
Pages 418
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Helping users accomplish a lot without doing a lot of coding, this book gives a great overview of programming in Delphi starting with the basics--form design. It then takes users step-by-step through placing components on a form, setting properties (color, caption, font) and adding functionality. This book also covers Delphi's network simulation tools.



Delphi Programming Problem Solver

Delphi Programming Problem Solver Author Neil J. Rubenking
ISBN-10 PSU:000032934175
Release 1996
Pages 604
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As programmers begin using the increasingly popular Delphi, they find themselves asking, "I know how to do this in (fill in the blank), but how do I do it in Delphi?" Based on a survey of the most frequently asked questions of programmers, Neil Rubenking provides all the answers, plus any codes used, special notes and tips, and more. Full coverage of 32-bit application development is also featured.



MVVM in Delphi

MVVM in Delphi Author John Kouraklis
ISBN-10 9781484222140
Release 2016-10-26
Pages 143
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Dive into the world of MVVM, learn how to build modern Windows applications, and prepare for cross-platform development. This book introduces you to the right mindset and demonstrates suitable methodologies that allow for quick understanding of the MVVM paradigm. MVVM in Delphi shows you how to use a quick and efficient MVVM framework that allows for scalability, is of manageable complexity, and provides strong efficiency. One of the biggest challenges developers face is how to convert legacy and monolithic Delphi applications to the MVVM architecture. This book takes you on a step-by-step journey and teaches you how to adapt an application to fit into the MVVM design. What You Will Learn Gain the fundamentals of MVVM Visualize MVVM as a design philosophy Create easy-to-use frameworks for building your own MVVM applications Develop a methodology for converting legacy applications to the MVVM pattern Architect cross-platform and multi-lingual applications using the MVVM pattern Who This Book Is For Delphi developers with a good knowledge of Delphi or programming experience in a different language. In addition, this book is attractive to Delphi developers who want to modernize existing applications based on the MVVM design.



Delphi in a Nutshell

Delphi in a Nutshell Author Ray Lischner
ISBN-10 9781449337315
Release 2000-03-16
Pages 578
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"The bulk of the book is a complete ordered reference to the Delphi language set. Each reference item includes: the syntax, using standard code conventions; a description; a list of arguments, if any, accepted by the function or procedure; tips and tricks of usage - practical information on using the language feature in real programs; a brief example; and a cross-reference to related keywords."--Jacket.



Introducing Delphi Programming

Introducing Delphi Programming Author John Barrow
ISBN-10 0195789113
Release 2005
Pages 547
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This new edition of Introducing Delphi Programming:Theory through Practice covers the basics of Delphi and includes features of Delphi 6,7 and 8. The book has been written for students taking first year course in Information Systems at universities and Institutes of Technology and is ideal for the independent, distance learner. It teaches students both the practical side of programming and important programming theory.Delphi is a versatile and sophisticated visual programming environmentfor rapid application development that allows the programmer to develop Windows and Linux programs easily and speedily. . Introducing Delphi Programming: Theory through Practice is considered to be the leading introductory text on computer programming. It allows students to gain confidence as they develop their skills in an interesting and practical way.



The Tomes of Delphi

The Tomes of Delphi Author Julian Bucknall
ISBN-10 1556227361
Release 2001
Pages 525
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Featuring a wealth of code examples appropriate for practicing developers, this advanced-level guide provides comprehensive coverage of such topics as arrays, binary trees, data compression. The CD includes the author's highly successful freeware library, EZDSL, along with the code from the book.



Cocos2d Cross Platform Game Development Cookbook

Cocos2d Cross Platform Game Development Cookbook Author Siddharth Shekar
ISBN-10 9781784390440
Release 2016-02-22
Pages 384
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Develop games for iOS and Android using Cocos2d with the aid of over 70 step-by-step recipes About This Book Learn to efficiently use Cocos2d to develop cross-platform games, and have them work on iOS as well as Android Get acquainted with industry-wide professional tools such as Glyph Designer, Texture Packer, and Physics Editor, as well as using the Swift/ Sprite builder implementation of Cocos2d Use the easy-to-follow recipes to develop as well as deploy games to the Playstore and the App Store Who This Book Is For This book is for intermediate game developers and especially the ones who are generally curious to find out what's new in Cocos2d v 3.3. What You Will Learn Build custom sprites with custom animations for the game Build interactivity into your game by adding gestures and touch interactions Understand AI enemy programming and path finding to make games more exciting Add physics to your game to make it more lively and interactive Get familiar with the Swift and Sprite builder implementations along with Objective-C programming Perform hassle-free deployment of games built in iOS onto Android Add effects and particle systems to make the game more colorful In Detail Cocos2d is the world's leading game development framework for developing iOS games. With the introduction of Swift and Spritebuilder, it has become easier than ever to develop the games of your dreams without much effort. With Cocos2d, you can also deploy the game on Android, thereby maximizing profit and reducing development and porting costs. The book starts off with a detailed look at how to implement sprites and animations into your game to make it livelier. You will then learn to add scenes to the game such as the gameplay scene and options scene and create menus and buttons in these scenes, as well as creating transitions between them. From there on, you will get an understanding of how to program user interactions such as tapping, holding, and swiping. You'll then add accelerometer inputs and physics to the scene, and make objects respond back to the inputs. A game is practically incomplete without audio being added, so this will be covered next. The next section will include ways to add Artificial Intelligence to enemies in the game, allowing them to patrol, chase, and shoot in a projectile manner. You will then learn to use NSUserDefault to save and load game progress, and create and access files using JSON, Plist, and XML files for custom storage and retrieval of data. Then you will learn to add dynamic lighting to your game and will use industry-wide tools such as Texture Packer, Glyph Designer, Physics Editor, Particle Designer, and Sprite Illuminator to create more visually appealing and performance-optimized games. Towards the end of the book, we dive into Apple's latest programming language—Swift, highlighting the major differences between Objective C and Swift. The book culminates with taking your existing game developed for iOS and porting it to Android, showing you how to install the Android Xcode plugin as well. Style and approach The book is written in an extremely lucid and step-by-step manner; it can be understood easily by anyone. The topics included are broken down into individual chapters so you can refer to the specific chapter to get answers on the subject you are interested in.



Mastering Delphi 7

Mastering Delphi 7 Author Marco Cant?
ISBN-10 078214201X
Release 2003-03-14
Pages 1040
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Still the Best Delphi Resource--Now Fully Updated and Expanded Whether you're new to Delphi or just making the move from an earlier version, Mastering Delphi 7 is the one resource you can't do without. Practical, tutorial-based coverage helps you master essential techniques in database, client-server, and Internet programming. And the insights of renowned authority Marco Cant? give you the necessary knowledge to take advantage of what's new to Delphi 7--particularly its support for .NET. Coverage includes: * Creating visual web applications with IntraWeb * Writing sockets-based applications with Indy * Creating data-aware controls and custom dataset components * Creating database applications using ClientDataSet and dbExpress * Building client-server applications using InterBase * Interfacing with Microsoft's ADO * Programming for a multi-tiered application architecture * Taking advantage of Delphi's support for COM, OLE Automation, and COM+ * Taking advantage of Delphi's XML and SOAP support * Implementing Internet protocols in your Delphi app * Creating UML class diagrams using ModelMaker * Visually preparing reports using RAVE * Using the Delphi language to create your first .NET programs



Mastering Kubernetes

Mastering Kubernetes Author Gigi Sayfan
ISBN-10 9781788999977
Release 2018-04-27
Pages 468
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Exploit design, deployment, and management of large-scale containers Key Features Explore the latest features available in Kubernetes 1.10 Ensure that your clusters are always available, scalable, and up to date Master the skills of designing and deploying large clusters on various cloud platforms Book Description Kubernetes is an open source system that is used to automate the deployment, scaling, and management of containerized applications. If you are running more containers or want automated management of your containers, you need Kubernetes at your disposal. To put things into perspective, Mastering Kubernetes walks you through the advanced management of Kubernetes clusters. To start with, you will learn the fundamentals of both Kubernetes architecture and Kubernetes design in detail. You will discover how to run complex stateful microservices on Kubernetes including advanced features such as horizontal pod autoscaling, rolling updates, resource quotas, and persistent storage backend. Using real-world use cases, you will explore the options for network configuration, and understand how to set up, operate, and troubleshoot various Kubernetes networking plugins. In addition to this, you will get to grips with custom resource development and utilization in automation and maintenance workflows. To scale up your knowledge of Kubernetes, you will encounter some additional concepts based on the Kubernetes 1.10 release, such as Promethus, Role-based access control, API aggregation, and more. By the end of this book, you’ll know everything you need to graduate from intermediate to advanced level of understanding Kubernetes. What you will learn Architect a robust Kubernetes cluster for long-time operation Discover the advantages of running Kubernetes on GCE, AWS, Azure, and bare metal Understand the identity model of Kubernetes, along with the options for cluster federation Monitor and troubleshoot Kubernetes clusters and run a highly available Kubernetes Create and configure custom Kubernetes resources and use third-party resources in your automation workflows Enjoy the art of running complex stateful applications in your container environment Deliver applications as standard packages Who this book is for Mastering Kubernetes is for you if you are a system administrator or a developer who has an intermediate understanding of Kubernetes and wish to master its advanced features. Basic knowledge of networking would also be helpful. In all, this advanced-level book provides a smooth pathway to mastering Kubernetes.



Delphi XE2 Foundations

Delphi XE2 Foundations Author Chris Rolliston
ISBN-10 1477550895
Release 2012-06-25
Pages 648
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Provides a comprehensive guide to the language and core non-visual libraries of Embarcadero Delphi XE2, from basic language syntax to multithreading. Adopting an integrated approach, the book covers both newer and older features alongside one another; while it won't teach you how to program, it assumes little Delphi knowledge specifically. Includes coverage of XE2's support for Mac OS X.(Edition note: the printed version combines the three parts of the eBook version, which is available separately.)



The Linux Cookbook 2nd Edition

The Linux Cookbook  2nd Edition Author Michael Stutz
ISBN-10 9781593270315
Release 2004
Pages 824
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Provides step-by-step instructions on how to use the computer operating system Linux.



Mastering Qt 5

Mastering Qt 5 Author Guillaume Lazar
ISBN-10 9781788993890
Release 2018-08-27
Pages 534
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An In-depth guide updated with the latest version of Qt 5.11 including new features such as Quick Controls and Qt Gamepad Key Features Unleash the power of Qt 5.11 with C++ Build applications using Qt Widgets (C++) or Qt Quick (QML) Create cross-platform applications for mobile and desktop platforms with Qt 5 Book Description Qt 5.11 is an app development framework that provides a great user experience and develops full capability applications with Qt Widgets, QML, and even Qt 3D. Whether you're building GUI prototypes or fully-fledged cross-platform GUI applications with a native look and feel, Mastering Qt 5 is your fastest, easiest, and most powerful solution. This book addresses various challenges and teaches you to successfully develop cross-platform applications using the Qt framework, with the help of well-organized projects. Working through this book, you will gain a better understanding of the Qt framework, as well as the tools required to resolve serious issues, such as linking, debugging, and multithreading. You'll start off your journey by discovering the new Qt 5.11 features, soon followed by exploring different platforms and learning to tame them. In addition to this, you'll interact with a gamepad using Qt Gamepad. Each chapter is a logical step for you to complete in order to master Qt. By the end of this book, you'll have created an application that has been tested and is ready to be shipped. What you will learn Create stunning UIs with Qt Widgets and Qt Quick 2 Develop powerful, cross-platform applications with the Qt framework Design GUIs with the Qt Designer and build a library in it for UI previews Handle user interaction with the Qt signal or slot mechanism in C++ Prepare a cross-platform project to host a third-party library Use the Qt Animation framework to display stunning effects Deploy mobile apps with Qt and embedded platforms Interact with a gamepad using Qt Gamepad Who this book is for Mastering Qt 5 is for developers and programmers who want to build GUI-based applications. C++ knowledge is necessary, and knowing QT basics will help you get the most out of this book.



Delphi in Depth

Delphi in Depth Author Cary Jensen
ISBN-10 0078822114
Release 1996-01-01
Pages 811
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With approximately 50% of the book's material applying to Delphi for Windows, this book teaches developers how to go full-throttle with Delphi--no matter which version they're using. The authors zero in on programming techniques that fully exploit Delphi's capabilities.