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Executable

Executable Author John Conroe
ISBN-10 1311312447
Release 2014
Pages
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Book 6 of the Demon Accords. Declan O'Carroll has been waiting his whole life, all seventeen odd years of it, to get out of sleepy Castlebury, Vermont and make his mark on the world. But when a new girl shows up in town he finds out that his life isn't so odd after all and that the world might just be coming directly to him. Life just got dangerous, but the question remains...dangerous for who? Declan or the world?



Executable

Executable Author John Conroe
ISBN-10 1312186577
Release 2014-05
Pages 442
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Book 6 of the Demon Accords. For seventeen years Declan O'Carroll has lived quietly in the upstate Vermont town of Castlebury, waiting impatiently for a chance to get out and meet the great wide world. When an odd new girl appears in town, Declan finds out that the world might be coming to meet him. But the big question remains... who is in more danger? Declan or the world?



Brutal Asset

Brutal Asset Author John Conroe
ISBN-10 9780557989843
Release 2011
Pages 199
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Brutal Asset has been writing in one form or another for most of life. You can find so many inspiration from Brutal Asset also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Brutal Asset book for free.



Demon Driven

Demon Driven Author John Conroe
ISBN-10 9780557466092
Release 2010-05-25
Pages 358
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Seven months have passed since Chris Gordon met Tanya Demidova. In that time he has adapted to the vast changes in his life. Being faster and stronger, working for a paranormal police unit and dating a vampire. But new threats appear; from the South, from the North, within the NYPD and from the U.S. government.But his greatest danger is already inside him.



College Arcane

College Arcane Author John Conroe
ISBN-10 9781329066861
Release 2015-06-14
Pages 566
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Book 8 of the Demon Accords. College. A time of transition from youth to young adulthood. New lessons, new responsibilities, new distractions. A period of life treasured by most. Unless you happen to attend an institute of higher learning where the bullies are werewolves, the teachers are sadists, and the pretty girls are all deadly. A school like that demands a special kind of student, someone with the skills and power to survive. Someone like Declan O'Carroll.



Duel Nature

Duel Nature Author John Conroe
ISBN-10 9781300070269
Release 2012
Pages 304
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"Chris and Tanya have been assigned as Coven Rovers, trouble shooters to the supernatural world. Their mission will bring them face to face with wild vamps, powerful witchs [sic] and monsters from the darkest Native American legends. But facing the biggest vampire political event in four centuries will be their greatest test. Mixing Chris' s uncertain temper with cranky old vampires may well be the kiss of death"--Cover p. [4].



God Hammer

God Hammer Author John Conroe
ISBN-10 9781329680371
Release
Pages
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God Hammer has been writing in one form or another for most of life. You can find so many inspiration from God Hammer also informative, and entertaining. Click DOWNLOAD or Read Online button to get full God Hammer book for free.



Security Planning

Security Planning Author Susan Lincke
ISBN-10 9783319160276
Release 2015-06-11
Pages 287
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This book guides readers through building an IT security plan. Offering a template, it helps readers to prioritize risks, conform to regulation, plan their defense and secure proprietary/confidential information. The process is documented in the supplemental online security workbook. Security Planning is designed for the busy IT practitioner, who does not have time to become a security expert, but needs a security plan now. It also serves to educate the reader of a broader set of concepts related to the security environment through the Introductory Concepts and Advanced sections. The book serves entry level cyber-security courses through those in advanced security planning. Exercises range from easier questions to the challenging case study. This is the first text with an optional semester-long case study: Students plan security for a doctor’s office, which must adhere to HIPAA regulation. For software engineering-oriented students, a chapter on secure software development introduces security extensions to UML and use cases (with case study). The text also adopts the NSA’s Center of Academic Excellence (CAE) revamped 2014 plan, addressing five mandatory and 15 Optional Knowledge Units, as well as many ACM Information Assurance and Security core and elective requirements for Computer Science.



Black Frost

Black Frost Author John Conroe
ISBN-10 9781257752843
Release 2011
Pages 113
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Black Frost has been writing in one form or another for most of life. You can find so many inspiration from Black Frost also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Black Frost book for free.



JavaScript

JavaScript Author David Flanagan
ISBN-10 9780596101992
Release 2006-08-17
Pages 994
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A guide for experienced programmers demonstrates the core JavaScript language, offers examples of common tasks, and contains an extensive reference to JavaScript commands, objects, methods, and properties.



The Game Maker s Apprentice

The Game Maker s Apprentice Author Jacob Habgood
ISBN-10 9781430201595
Release 2006-12-31
Pages 311
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The Game Maker's Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle games--complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play. Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl. The authors include the creator of the Game Maker tool and a former professional game programmer, so you'll glean understanding from their expertise.



Devil in the Dollhouse

Devil in the Dollhouse Author Richard Kadrey
ISBN-10 9780062230652
Release 2012-07-31
Pages 100
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James Stark, a.k.a. Sandman Slim, has a new job, but being the new Lucifer in town gives fresh meaning to the word "Hell." Especially when he hears of hideous massacres near a haunted fortress out on Hell's frontier. As far as Stark's concerned, the more dead Hellions, the better, but he still has to prove that no one screws with Sandman Slim. And facing creatures so terrible even Hell does not want them is no cakewalk, even for Lucifer.



CUDA Application Design and Development

CUDA Application Design and Development Author Rob Farber
ISBN-10 9780123884268
Release 2011
Pages 315
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Machine generated contents note: 1. How to think in CUDA 2. Tools to build, debug and profile 3. The GPU performance envelope 4. The CUDA memory subsystems 5. Exploiting the CUDA execution grid 6. MultiGPU applications and scaling 7. Numerical CUDA, libraries and high-level language bindings 8. Mixing CUDA with rendering 9. High Performance Machine Learning 10. Scientific Visualization 11. Multimedia with OpenCV 12. Ultra Low-power Devices: Tegra.



Executable Specifications with Scrum

Executable Specifications with Scrum Author Mario Cardinal
ISBN-10 9780132776516
Release 2013-07-11
Pages 192
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Most books about specifications still assume that requirements can be known up front and won’t change much during your project. In today’s “real world,” however, you must specify and build software in the face of high and continuing uncertainty. Scrum and other agile methods have evolved to reflect this reality. Now, there’s a complete guide to specifying software in agile environments when prerequisites are unclear, requirements are difficult to grasp, and anything about your project could change. Long-time agile coach and enterprise architect Mario Cardinal shows how to create executable specifications and use them to test software behavior against requirements. Cardinal shows how to trawl requirements incrementally, step-by-step, using a vision-centric and emergent iterative practice that is designed for agility. Writing for analysts, architects, developers, and managers, Cardinal makes a strong case for the iterative discovery of requirements. Then, he moves from theory to practice, fully explaining the technical mechanisms and empirical techniques you need to gain full value from executable specifications. You’ll learn to connect specifications with software under construction, link requirements to architecture, and automate requirements verification within the Scrum framework. Above all, Cardinal will help you solve the paramount challenge of software development: not only to solve the problem right, but also to solve the right problem. You will learn how to • Establish more effective agile roles for analysts and architects • Integrate and simplify the best techniques from FIT, ATDD, and BDD • Identify “core certainties” on which your project team should rely to ensure requirements discovery • Manage uncertainty by discovering stakeholder desires through short feedback loops • Specify as you go while writing small chunks of requirements • Use storyboarding and paper prototyping to improve conversations with stakeholders • Express stakeholder desires that are requirements with user stories • Refine your user stories, and plan more effective Scrum sprints • Confirm user stories by scripting behaviors with scenarios • Transform scenarios into automated tests that easily confirm your software’s expected behavior as designs emerge and specifications evolve • Ensure higher-quality software by specifying nonfunctional requirements



PoC or GTFO

PoC or GTFO Author Manul Laphroaig
ISBN-10 9781593278984
Release 2017-10-31
Pages 768
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This highly anticipated print collection gathers articles published in the much-loved International Journal of Proof-of-Concept or Get The Fuck Out. PoC||GTFO follows in the tradition of Phrack and Uninformed by publishing on the subjects of offensive security research, reverse engineering, and file format internals. Until now, the journal has only been available online or printed and distributed for free at hacker conferences worldwide. Consistent with the journal's quirky, biblical style, this book comes with all the trimmings: a leatherette cover, ribbon bookmark, bible paper, and gilt-edged pages. The book features more than 80 technical essays from numerous famous hackers, authors of classics like "Reliable Code Execution on a Tamagotchi," "ELFs are Dorky, Elves are Cool," "Burning a Phone," "Forget Not the Humble Timing Attack," and "A Sermon on Hacker Privilege." Twenty-four full-color pages by Ange Albertini illustrate many of the clever tricks described in the text.



Digital Libraries Universal and Ubiquitous Access to Information

Digital Libraries  Universal and Ubiquitous Access to Information Author George Buchanan
ISBN-10 9783540895329
Release 2008-11-13
Pages 422
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This book constitutes the refereed proceedings of the 11th International Conference on Asian Digital Libraries, ICADL 2008, held in Bali, Indonesia, in December 2008. The 30 revised full papers, 20 revised short papers, and extended abstracts of 13 poster papers carefully reviewed and selected from numerous submissions. The paper topics cover the spectrum of digital libraries, including multimedia digital libraries, usability and evaluation, information retrieval, ontologies, social tagging, metadata issues, multi- and cross-language retrieval, digital preservation, and scholarly publishing and commmunities.



Unit Operations

Unit Operations Author Ian Bogost
ISBN-10 9780262261890
Release 2008-01-25
Pages 264
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In Unit Operations, Ian Bogost argues that similar principles underlie both literary theory and computation, proposing a literary-technical theory that can be used to analyze particular videogames. Moreover, this approach can be applied beyond videogames: Bogost suggests that any medium -- from videogames to poetry, literature, cinema, or art -- can be read as a configurative system of discrete, interlocking units of meaning, and he illustrates this method of analysis with examples from all these fields. The marriage of literary theory and information technology, he argues, will help humanists take technology more seriously and hep technologists better understand software and videogames as cultural artifacts. This approach is especially useful for the comparative analysis of digital and nondigital artifacts and allows scholars from other fields who are interested in studying videogames to avoid the esoteric isolation of "game studies."The richness of Bogost's comparative approach can be seen in his discussions of works by such philosophers and theorists as Plato, Badiou, Zizek, and McLuhan, and in his analysis of numerous videogames including Pong, Half-Life, and Star Wars Galaxies. Bogost draws on object technology and complex adaptive systems theory for his method of unit analysis, underscoring the configurative aspects of a wide variety of human processes. His extended analysis of freedom in large virtual spaces examines Grand Theft Auto 3, The Legend of Zelda, Flaubert's Madame Bovary, and Joyce's Ulysses. In Unit Operations, Bogost not only offers a new methodology for videogame criticism but argues for the possibility of real collaboration between the humanities and information technology.