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Graphic Novels A Guide to Comic Books Manga and More 2nd Edition

Graphic Novels  A Guide to Comic Books  Manga  and More  2nd Edition Author Michael Pawuk
ISBN-10 9781440851360
Release 2017-05-30
Pages 719
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Covering genres from action/adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast and expanding terrain of graphic novels, describing and organizing titles as well as providing information that will help librarians to build and balance their graphic novel collections and direct patrons to read-alikes. • Introduces users to approximately 1,000 currently popular graphic novels and manga • Organizes titles by genre, subgenre, and theme to facilitate finding read-alikes • Helps librarians build and balance their graphic novel collections



Graphic Novels II

Graphic Novels II Author Michael Pawuk
ISBN-10 1598847007
Release 2017-05-31
Pages 675
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Covering genres from action/adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast and expanding terrain of graphic novels, describing and organizing titles as well as providing information that will help librarians to build and balance their graphic novel collections and direct patrons to read-alikes. * Introduces users to approximately 1,000 currently popular graphic novels and manga * Organizes titles by genre, subgenre, and theme to facilitate finding read-alikes * Helps librarians build and balance their graphic novel collections



The Everything Guide to Writing Graphic Novels

The Everything Guide to Writing Graphic Novels Author Mark Ellis
ISBN-10 9781440524288
Release 2008-01-01
Pages 304
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A Simon & Schuster eBook. Simon & Schuster has a great book for every reader.



Teaching Visual Literacy

Teaching Visual Literacy Author Nancy Frey
ISBN-10 9781412953115
Release 2008-01-09
Pages 195
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Presents articles that describe how teachers and literacy specialists can use visual media, including graphic novels, cartoons, and picture books, to motivate reading.



Understanding Manga and Anime

Understanding Manga and Anime Author Robin E. Brenner
ISBN-10 9780313094484
Release 2007-06-30
Pages 356
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Teens love it. Parents hate it. Librarians are confused by it; and patrons are demanding it. Libraries have begun purchasing both manga and anime, particularly for their teen collections. But the sheer number of titles available can be overwhelming, not to mention the diversity and quirky cultural conventions. In order to build a collection, it is important to understand the media and its cultural nuances. Many librarians have been left adrift, struggling to understand this unique medium while trying to meet patron demands as well as protests. This book gives the novice background information necessary to feel confident in selecting, working with, and advocating for manga and anime collections; and it offers more experienced librarians some fresh insights and ideas for programming and collections. Teens love it. Parents hate it. Librarians are confused by it; and patrons are demanding it. Libraries have begun purchasing both manga and anime, particularly for their teen collections. But the sheer number of titles available can be overwhelming, not to mention the diversity and quirky cultural conventions. In order to build a collection, it is important to understand the media and its cultural nuances. Many librarians have been left adrift, struggling to understand this unique medium while trying to meet patron demands as well as protests. This book gives the novice background information necessary to feel confident in selecting, working with, and advocating for manga and anime collections; and it offers more experienced librarians some fresh insights and ideas for programming and collections. In 2003 the manga (Japanese comics) market was the fastest growing area of pop culture, with 75-100% growth to an estimated market size of $100 million retail. The growth has continued with a 40-50% sales increase in bookstores in recent years. Teens especially love this highly visual, emotionally charged and action-packed media imported from Japan, and its sister media, anime (Japanese animation); and libraries have begun purchasing both. Chock full of checklists and sidebars highlighting key points, this book includes: a brief history of anime and manga in Japan and in the West; a guide to visual styles and cues; a discussion of common themes and genres unique to manga and anime; their intended audiences; cultural differences in format and content; multicultural trends that manga and anime readers embrace and represent; and programming and event ideas. It also includes genre breakdowns and annotated lists of recommended titles, with a focus on the best titles in print and readily available, particularly those appropriate to preteen and teen readers. Classic and benchmark titles are also mentioned as appropriate. A glossary and a list of frequently asked questions complete the volume.



The Power of Comics

The Power of Comics Author Randy Duncan
ISBN-10 9780826429360
Release 2009-07-01
Pages 346
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Offers undergraduate students with an understanding of the comics medium and its communication potential. This book deals with comic books and graphic novels. It focuses on comic books because in their longer form they have the potential for complexity of expression.



Graphic Novels Beyond the Basics

Graphic Novels Beyond the Basics Author Martha Cornog
ISBN-10 1591584787
Release 2009
Pages 281
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Presents librarians with an introduction to graphic novels, describing such different categories as manga, superhero comics, and graphic nonfiction and explaining how to incorporate the genre in the collection development, purchasing, and cataloging policies of the library.



The Complete Pok mon Pocket Guide Vol 1

The Complete Pok  mon Pocket Guide  Vol  1 Author Makoto Mizobuchi
ISBN-10 1421595435
Release 2017-01-10
Pages 256
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The complete guide to all 491 Pokémon, up through the new Diamond and Pearl generation – full-color pictures, descriptions and stats! From Abra to Zubat—They’re All Here! The complete, updated guides to all 491 Pokémon, up through the new Diamond and Pearl generation! Fully illustrated and totally comprehensive, this two-volume set features one Pokémon per page, providing full-color pictures, descriptions and stats, including Abilities, moves and Evolutions. Portable, practical and bursting with information!



Understanding Comics

Understanding Comics Author Scott McCloud
ISBN-10 9780060976255
Release 1994-04-27
Pages 224
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Praised throughout the cartoon industry by such luminaries as Art Spiegelman, Matt Groening, and Will Eisner, this innovative comic book provides a detailed look at the history, meaning, and art of comics and cartooning.



Last Day in Vietnam

Last Day in Vietnam Author Will Eisner
ISBN-10 1616551208
Release 2013
Pages 79
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Presents stories of the personal, comical, frightening, and emotional life of soldiers during the Vietnam War.



Super Graphic

Super Graphic Author Tim Leong
ISBN-10 9781452135274
Release 2013-09-24
Pages 196
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The comic book universe is adventurous, mystifying, and filled with heroes, villains, and cosplaying Comic-Con attendees. This book by one of Wired magazine's art directors traverses the graphic world through a collection of pie charts, bar graphs, timelines, scatter plots, and more. Super Graphic offers readers a unique look at the intricate and sometimes contradictory storylines that weave their way through comic books, and shares advice for navigating the pages of some of the most popular, longest-running, and best-loved comics and graphic novels out there. From a colorful breakdown of the DC Comics reader demographic to a witty Venn diagram of superhero comic tropes and a Chris Ware sadness scale, this book charts the most arbitrary and monumental characters, moments, and equipment of the wide world of comics. Plus, this is the fixed format version, which includes high-resolution images.



The Complete Idiot s Guide to Creating a Graphic Novel 2nd Edition

The Complete Idiot s Guide to Creating a Graphic Novel  2nd Edition Author Nat Gertler
ISBN-10 9781101155219
Release 2009-11-03
Pages 336
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Graphic novel guidance from two experts in the field. Here is a clear, beginning-to-end guide to creating a graphic novel, from developing a concept to getting it to readers. Heavily illustrated, this book explains the tools used, demonstrates techniques, and offers tricks of the trade. Writers and illustrators alike will find it the best overall introduction to the world of graphic novels. ?New edition features a larger format with expanded illustrations. ?Publishers Weekly reports graphic novel sales in the U.S. and Canada at $375 million in 2007, quintuple sales from 2001, while in 2008, United Press International reports, graphic novel business is booming. ?Well-known author in the graphic novel community, both Eisner Award nominees



The Complete Idiot s Guide to Drawing Manga Illustrated

The Complete Idiot s Guide to Drawing Manga  Illustrated Author John Layman
ISBN-10 1592573355
Release 2005
Pages 329
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Provides techniques and tips for creating cartoon characters and stories in the style of the Japanese genre, including step-by-step directions on how to draw facial expressions, bodies in motion, and combat weapons.



Writing for Comics and Graphic Novels with Peter David

Writing for Comics and Graphic Novels with Peter David Author Peter David
ISBN-10 1600616879
Release 2009-08-13
Pages 192
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A must have for all comics, fantasy and sci-fi fans wanting to write their own comics or improve storytelling techniques, this revised edition focuses on comics, graphic novels and the updated market, particularly superhero and fantasy genres. Instruction is easy to follow, even for beginners.



The Complete Pok mon Pocket Guide Vol 2

The Complete Pok  mon Pocket Guide  Vol  2 Author Makoto Mizobuchi
ISBN-10 1421595443
Release 2017-01-10
Pages 256
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The complete guide to all 491 Pokémon, up through the new Diamond and Pearl generation – full-color pictures, descriptions and stats! From Abra to Zubat—They’re All Here! The complete, updated guides to all 491 Pokémon, up through the new Diamond and Pearl generation! Fully illustrated and totally comprehensive, this two-volume set features one Pokémon per page, providing full-color pictures, descriptions and stats, including Abilities, moves and Evolutions. Portable, practical and bursting with information!



Comic Book History of Comics

Comic Book History of Comics Author Fred Van Lente
ISBN-10 9781613774540
Release 2012-06-20
Pages 224
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For the first time ever, the inspiring, infuriating, and utterly insane story of comics, graphic novels, and manga is presented in comic book form! The award-winning Action Philosophers team of Fred Van Lente and Ryan Dunlavey turn their irreverent-but-accurate eye to the stories of Jack Kirby, R. Crumb, Harvey Kurtzman, Alan Moore, Stan Lee, Will Eisner, Fredric Wertham, Roy Lichtenstein, Art Spiegelman, Herge, Osamu Tezuka - and more! Collects Comic Book Comics #1-6.



Words for Pictures

Words for Pictures Author Brian Michael Bendis
ISBN-10 9780770434366
Release 2014-07-22
Pages 224
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Best-selling Marvel Comics writer Brian Michael Bendis reveals the comic book writing secrets behind his work on The Avengers, Ultimate Spider-Man, All-New X-Men, and more. Arguably the most popular writer in modern comics, Brian Michael Bendis shares the tools and techniques he uses to create some of the most popular comic book and graphic novel stories of all time. Words for Pictures provides a fantastic opportunity for readers to learn from a creator at the very top of his field. Bendis's step-by-step lessons teach comics writing hopefuls everything they'll need to take their ideas from script to dynamic sequential art. The book's complete coverage exposes the most effective methods for crafting comic scripts, showcases insights from Bendis's fellow creators, reveals business secrets all would-be comics writers must know, and challenges readers with exercises to jumpstart their own graphic novel writing success.