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How Comics Work

How Comics Work Author Dave Gibbons
ISBN-10 1577151577
Release 2017-09-15
Pages 192
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This "How It's Done" series reveals insider hints, tips, and tricks from one of the world’s greatest comic creators in his own words. The artist behind juggernauts like Watchmen and The Green Lantern, Dave Gibbons is here to teach you scriptwriting, page layouts, lettering, cover designs, and more, and he’s doing it with scans of original artwork and rarely seen workings to illustrate his personal creative processes. How Comics Work covers both Gibbons' hand-drawn and digital design techniques in depth. An early adopter of computer design in comic creation, all his lettering is digital, and he even has his own 'hand-lettered' font. This is your chance to gain insight to Gibbons' digital work, from his computer coloring and 3D modelling with Angus McKie on Give Me Liberty, to his work on The Originals using digital greytones. You’ll learn how he layers text for editing, creates effects such as flares and neon glows, and prepares artwork for print and online.



How Comics Work

How Comics Work Author Dave Gibbons
ISBN-10 2888933411
Release 2017-09-21
Pages 192
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"There's a million books on how comics are put together, but none from the master storyteller behind the greatest graphic novel of all time. This is Orson Welles giving you a movie tutorial. If you're serious about this business this should be sitting on your desk." Mark Millar, writer/co-creator of Kingsman: The Secret Service, Kick-Ass, Wanted, Civil War "Essential reading." Garth Ennis, co-creator of Preacher, The Boys, Crossed, Hitman and writer of Hellblazer and The Punisher "I would have to say this is the comic book equivalent to Charles Darwin's Origin of Species." Forbidden Planet International A masterclass taught by Britain's first Comics Laureate , Dave Gibbons, this is the most authoritative guide on how comics are made today. Packed full of rare and unpublished material from Gibbons' archive it reveals insider tips on how comics such as 2000 AD and Watchmen were made. Written in collaboration with award-winning writer and editor Tim Pilcher, this unique guide takes you through each stage of the comic's creation process, from scriptwriting, to moving through character and superhero design, to lettering and colouring and finally on to covers and logo design. Throughout this insightful course are real-life examples of Gibbons' art, revealing how he solved actual problems with practical solutions, and unique behind-the-scenes insights into the creative process. Learn the stages of layout and page planning through the initial designs of Give Me Liberty; discover Gibbons handy tips for lettering using never-before-seen examples from The Originals; and find out the secrets of successful writing with sample scripts from The World's Finest and The Secret Service.



Cultures of Comics Work

Cultures of Comics Work Author Casey Brienza
ISBN-10 9781137550903
Release 2016-12-05
Pages 308
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This anthology explores tensions between the individualistic artistic ideals and the collective industrial realities of contemporary cultural production with eighteen all-new chapters presenting pioneering empirical research on the complexities and controversies of comics work. Art Spiegelman. Alan Moore. Osamu Tezuka. Neil Gaiman. Names such as these have become synonymous with the medium of comics. Meanwhile, the large numbers of people without whose collective action no comic book would ever exist in the first place are routinely overlooked. Cultures of Comics Work unveils this hidden, global industrial labor of writers, illustrators, graphic designers, letterers, editors, printers, typesetters, publicists, publishers, distributors, translators, retailers, and countless others both directly and indirectly involved in the creative production of what is commonly thought of as the comic book. Drawing upon diverse theoretical and methodological perspectives, an international and interdisciplinary cohort of cutting-edge researchers and practitioners intervenes in debates about cultural work and paves innovative directions for comics scholarship.



Understanding Comics

Understanding Comics Author Scott McCloud
ISBN-10 9780060976255
Release 1994-04-27
Pages 224
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Praised throughout the cartoon industry by such luminaries as Art Spiegelman, Matt Groening, and Will Eisner, this innovative comic book provides a detailed look at the history, meaning, and art of comics and cartooning.



Reading Comics

Reading Comics Author Douglas Wolk
ISBN-10 9780786721573
Release 2008-07-31
Pages 416
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Suddenly, comics are everywhere: a newly matured art form, filling bookshelves with brilliant, innovative work and shaping the ideas and images of the rest of contemporary culture. In Reading Comics, critic Douglas Wolk shows us why and how. Wolk illuminates the most dazzling creators of modern comics-from Alan Moore to Alison Bechdel to Chris Ware-and explains their roots, influences, and where they fit into the pantheon of art. As accessible to the hardcore fan as to the curious newcomer, Reading Comics is the first book for people who want to know not just which comics are worth reading, but ways to think and talk and argue about them.



Cultures of Comics Work

Cultures of Comics Work Author Casey Brienza
ISBN-10 9781137550903
Release 2016-12-05
Pages 308
Download Link Click Here

This anthology explores tensions between the individualistic artistic ideals and the collective industrial realities of contemporary cultural production with eighteen all-new chapters presenting pioneering empirical research on the complexities and controversies of comics work. Art Spiegelman. Alan Moore. Osamu Tezuka. Neil Gaiman. Names such as these have become synonymous with the medium of comics. Meanwhile, the large numbers of people without whose collective action no comic book would ever exist in the first place are routinely overlooked. Cultures of Comics Work unveils this hidden, global industrial labor of writers, illustrators, graphic designers, letterers, editors, printers, typesetters, publicists, publishers, distributors, translators, retailers, and countless others both directly and indirectly involved in the creative production of what is commonly thought of as the comic book. Drawing upon diverse theoretical and methodological perspectives, an international and interdisciplinary cohort of cutting-edge researchers and practitioners intervenes in debates about cultural work and paves innovative directions for comics scholarship.



Working Class Comic Book Heroes

Working Class Comic Book Heroes Author Marc DiPaolo
ISBN-10 9781496816672
Release 2018-04-19
Pages 270
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Contributions by Phil Bevin, Blair Davis, Marc DiPaolo, Michele Fazio, James Gifford, Kelly Kanayama, Orion Ussner Kidder, Christina M. Knopf, Kevin Michael Scott, Andrew Alan Smith, and Terrence R. Wandtke In comic books, superhero stories often depict working-class characters who struggle to make ends meet, lead fulfilling lives, and remain faithful to themselves and their own personal code of ethics. Working-Class Comic Book Heroes: Class Conflict and Populist Politics in Comics examines working-class superheroes and other protagonists who populate heroic narratives in serialized comic books. Essayists analyze and deconstruct these figures, viewing their roles as fictional stand-ins for real-world blue-collar characters. Informed by new working-class studies, the book also discusses how often working-class writers and artists created these characters. Notably Jack Kirby, a working-class Jewish artist, created several of the most recognizable working-class superheroes, including Captain America and the Thing. Contributors weigh industry histories and marketing concerns as well as the fan community's changing attitudes towards class signifiers in superhero adventures. The often financially strapped Spider-Man proves to be a touchstone figure in many of these essays. Grant Morrison's Superman, Marvel's Shamrock, Alan Moore and David Lloyd's V for Vendetta, and The Walking Dead receive thoughtful treatment. While there have been many scholarly works concerned with issues of race and gender in comics, this book stands as the first to deal explicitly with issues of class, cultural capital, and economics as its main themes.



Making Comics

Making Comics Author Scott McCloud
ISBN-10 9780062045843
Release 2011-10-18
Pages 272
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Scott McCloud tore down the wall between high and low culture in 1993 with Understanding Comics, a massive comic book about comics, linking the medium to such diverse fields as media theory, movie criticism, and web design. In Reinventing Comics, McCloud took this to the next level, charting twelve different revolutions in how comics are generated, read, and perceived today. Now, in Making Comics, McCloud focuses his analysis on the art form itself, exploring the creation of comics, from the broadest principles to the sharpest details (like how to accentuate a character's facial muscles in order to form the emotion of disgust rather than the emotion of surprise.) And he does all of it in his inimitable voice and through his cartoon stand–in narrator, mixing dry humor and legitimate instruction. McCloud shows his reader how to master the human condition through word and image in a brilliantly minimalistic way. Comic book devotees as well as the most uninitiated will marvel at this journey into a once–underappreciated art form.



How To Draw Comics The Marvel Way

How To Draw Comics The Marvel Way Author Stan Lee
ISBN-10 9780671530778
Release 1984-09-14
Pages 192
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Illustrates hitherto mysterious methods of comic art using as examples such Mighty Marvel heroes as Thor, The Silver Surfer, Spider-Man, and The Hulk



Zegas

Zegas Author Michel Fiffe
ISBN-10 9781683960652
Release 2017-11-29
Pages 96
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In this graphic novel by a cult cartoonist, orphaned siblings grapple with survival, sex, and mortality in a stylized world. Zegas details the surreal urban adventures of the recently orphaned Zegas siblings. The ambitious Emily and her moody brother, Boston, are young adults who confront their new relationship dynamic in the face of a family tragedy that never gets talked about.



Messages in a Bottle

Messages in a Bottle Author B. Krigstein
ISBN-10 9781606995808
Release 2013-03-20
Pages 272
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Bernard Krigstein began his career as an unremarkable journeyman cartoonist during the 1940s and finished it as a respected fine artist and illustrator ― but comics historians know him for his explosively creative 1950s, during which he applied all the craft, intelligence and ambition of a burgeoning “serious” artist to his comics work, with results that remain stunning to this day. Krigstein’s legend rests mostly on the 30 or so stories he created for the EC Comics, but dozens of stories drawn for other, lesser publishers such as Rae Herman, Hillman, and Atlas (which would become Marvel) showcase his skills and radical reinterpretation of the comics page, in particular his groundbreaking slicing and dicing of time lapses through a series of narrow, nearly animated panels. Greg Sadowski, who has previously written and designed a Harvey Award-winning biography of Krigstein, has assembled the very best of Krigstein’s comics work, starting with his earliest creative rumblings, through his glory days at EC, to his final, even more brilliantly radical stories for Atlas Comics ― running through every genre popular at the time, be it horror, science fiction, war, western, or romance (but no super-heroes).



Economix

Economix Author Michael Goodwin
ISBN-10 9781613123690
Release 2012-09-01
Pages 304
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New York Times bestseller Stimulus plans: good or bad? Free markets: How free are they? Jobs: Can we afford them? Occupy Wall Street . . . worldwide! Everybody’s talking about the economy, but how can we, the people, understand what Wall Street or Washington knows—or say they know? Read Economix. With clear, witty writing and quirky, accessible art, this important and timely graphic novel transforms “the dismal science” of economics into a fun, fact-filled story about human nature and our attempts to make the most of what we’ve got . . . and sometimes what our neighbors have got. Economix explains it all, from the beginning of Western economic thought, to markets free and otherwise, to economic failures, successes, limitations, and future possibilities. It’s the essential, accessible guide to understanding the economy and economic practices. A must-read for every citizen and every voter. PRAISE FOR ECONOMIX “Goodwin brilliantly contextualizes economic theories with historical narrative, while Burr’s simple but elegant illustration employs classical techniques like caricaturing politicians and symbolizing big businesses (as a gleeful factory) to help the reader visualize difficult concepts.” —Publishers Weekly, starred review “[Economix] brings a lively visual sensibility to this intensely abstruse subject matter without condescending to the reader or dumbing the ideas down.” —MotherJones.com “Flat-out awesome!” —Wired.com “This witty and elegant volume takes on a number of complex issues—in this case, economics, history and finance—and makes them comprehensible for mere mortals.” —Miami Herald “After reading Economix I felt like I understood many fundamental aspects about the way the world works that I had been too lazy to learn about before . . . Economix is a book I’m going to buy and give to people.” —Boing Boing “Having never taken economics in college, I find the world of high finance needlessly complicated and confusing. Thankfully Michael Goodwin saw the need for a basic primary on how the economy currently works and how we got here. A text like this would certainly help high school and college students gain their first taste of financial literacy and it comes recommended for the rest of us.” —ComicMix.com “Just when the world seems to have fallen apart thanks to the economy, Goodwin and Burr’s Economix comes along to give us some understanding of the immense, yet still ‘delicate machine’ that controls our world so that we can be the rulers with our votes and not the uninformed (or disinformed) ruled.” —BigThink.com “Michael Goodwin hasn’t just written a great graphic novel—he’s written one that should be required for every school, newsroom and library in the United States.” —Minneapolis Star Tribune “It’s simply phenomenal. You could read ten books on the subject and not glean as much information.” — David Bach founder of FinishRich Media; author of nine New York Times bestsellers, including Debt Free for Life and The Automatic Millionaire “Goodwin has done the seemingly impossible—he has made economics comprehensible and funny.” — Joel Bakan, author of The Corporation: The Pathological Pursuit of Profit and Power “An amazing lesson in true-world economics! Delightfully presented, powerful, insightful, and important information! What a fun way to fathom a deep and often dark subject!” — John Perkins, author of Hoodwinked and the New York Times bestseller Confessions of an Economic Hit Man “Smart, insightful, clear, and as close to the truth as economics can get. The bonus: Who would have guessed that economics could be fun, and—here's the joy—really accessible? Goodwin roots us in history and fills us with common sense understanding. As he puts it early on, economics seems horribly complicated mostly because we're looking at it all at once. Broken down into its component pieces, it's relatively easy to understand. And a good understanding of economics is critical to maneuvering in the world today. If I were compiling a list of the 100 most important books you can read in a lifetime, this would be on it.” —Stephen Petranek, editor-in-chief, Weider History magazines, former editor-in-chief of Discover magazine “Through a potent mix of comics and punchy, concise, accessible prose, Goodwin takes us on a provocative, exhaustively researched, and exceedingly engaging trip through our history and present day, creating an alternately hilarious and scary picture of where we are today as an economy— and what it all means. More than that, Goodwin makes the arcane, understandable. If your mind either spins or slumbers at the thought of economics, read Goodwin's Economix and all will become clear. —Nomi Prins, author of It Takes a Pillage: An Epic Tale of Power, Deceit, and Untold Trillions “Economix is a lively, cheerfully opinionated romp through the historical and intellectual foundations of our current economy and our current economic problems. Goodwin has a knack for distilling complex ideas and events in ways that invite the reader to follow the big picture without losing track of what actually happened. Any reader wondering how our economy got to where it is today will find this a refreshing overview.” —Timothy W. Guinnane, Philip Golden Bartlett Professor of Economic History, Yale University



The Secret Origins of Comics Studies

The Secret Origins of Comics Studies Author Matthew Smith
ISBN-10 9781317505785
Release 2017-09-19
Pages 302
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In The Secret Origins of Comics Studies, today’s leading comics scholars turn back a page to reveal the founding figures dedicated to understanding comics art. Edited by comics scholars Matthew J. Smith and Randy Duncan, this collection provides an in-depth study of the individuals and institutions that have created and shaped the field of Comics Studies over the past 75 years. From Coulton Waugh to Wolfgang Fuchs, these influential historians, educators, and theorists produced the foundational work and built the institutions that inspired the recent surge in scholarly work in this dynamic, interdisciplinary field. Sometimes scorned, often underappreciated, these visionaries established a path followed by subsequent generations of scholars in literary studies, communication, art history, the social sciences, and more. Giving not only credit where credit is due, this volume both offers an authoritative account of the history of Comics Studies and also helps move the field forward by being a valuable resource for creating graduate student reading lists and the first stop for anyone writing a comics-related literature review.



The Art of Comics

The Art of Comics Author Aaron Meskin
ISBN-10 9781444354829
Release 2011-12-14
Pages 224
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The Art of Comics is the first-ever collection of essays published in English devoted to the philosophical topics raised by comics and graphic novels. In an area of growing philosophical interest, this volume constitutes a great leap forward in the development of this fast expanding field, and makes a powerful contribution to the philosophy of art. The first-ever anthology to address the philosophical issues raised by the art of comics Provides an extensive and thorough introduction to the field, and to comics more generally Responds to the increasing philosophical interest in comic art Includes a preface by the renowned comics author Warren Ellis Many of the chapters are illustrated, and the book carries a stunning cover by the rising young comics star David Heatley



We Have No Idea

We Have No Idea Author Jorge Cham
ISBN-10 9780735211513
Release 2017
Pages 368
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Cham and Whiteson "explore the biggest unknowns in the universe, why these things are still mysteries, and what a lot of smart people are doing to figure out the answers (or at least ask the right questions). While they're at it, they ... demystify many complicated things we do know about, from quarks and neutrinos to gravitational waves and exploding black holes"--Amazon.com.



The Fun Family

The Fun Family Author Benjamin Frisch
ISBN-10 PKEY:9781623029906
Release 2016-07-27
Pages
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Beloved cartoonist Robert Fun has earned a devoted following for his circle-shaped newspaper comic strip, celebrating the wholesome American family by drawing inspiration from his real home life... but the Fun Family bears some dark secrets. As their idyllic world collapses and the kids are forced to pick up the pieces, can they escape the cycle of art imitating life imitating art? In his debut graphic novel, Benjamin Frisch presents a surreal deconstruction of childhood, adulthood, and good old American obsession.



Stan Lee s How to Draw Comics

Stan Lee s How to Draw Comics Author Stan Lee
ISBN-10 9780307786487
Release 2011-10-12
Pages 224
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In Stan Lee's How to Draw Comics, Stan Lee reveals his secrets for: * Costumes * Penciling, Inking & Coloring * Lettering & Word Balloons * Digital Advances * Perspective & Foreshortening * What Makes Great Action * Page & Panel Layout * Covers * Creating a Portfolio * Getting Work When it comes to comic books, one name says it all: Stan Lee. His characters are classics. His industry knowledge is vast. His creativity is boundless. And now, he’s sharing what he knows with you, Grasshopper! His cohorts have always been—and still are—some of the best in the business: Jack Kirby, John Romita, Sr., Neal Adams, Gil Kane, Mike Deodato, Jr., Frank Cho, and Jonathan Lau, and many others, Stan includes their work here and discusses what exactly makes it so great. He touches on all the important stuff: anatomy, foreshortening, perspective, action, penciling, inking, hand lettering vs. digital lettering, color, character and costume design, panel flow, materials and tools, computers, file formats, and software. He includes an overview of the history and development of the comic book industry, and there’s an extensive section on various types of covers—the super important element that makes the reader want to pick up that comic! In a world where good battles evil at every turn and the hero fights valiantly to get the girl, no stone is left unturned! Here you’ll also find info on all the small details—that really aren’t so small: word balloons, thought balloons, whisper balloons, bursts, sound effect lettering, and splash pages! And KA-BLAMMM! . . . once you’ve created your art, then what? Lest you think Stan would turn you out into the wilderness without a road map, fellow traveler, there’s also information on preparing and submitting your portfolio, on getting work, and on suggested reading and schools. Stan Lee’s How to Draw Comics features a cover that reunites long time collaborator John Romita Sr. and original cover artist of How to Draw Comics the Marvel Way. John Romita Sr. was most famous for his collaboration on The Amazing Spider-Man with Stan Lee! It’s time for a new approach . . . “a cornucopia of cutting-edge, techno-savvy instructions to lead you down the freshly laid yellow brick road of creativity.” It’s time for a book that takes you on the new journey of creating comic books for the 21st century and beyond! Excelsior! From the Trade Paperback edition.