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How Comics Work

How Comics Work Author Dave Gibbons
ISBN-10 1577151577
Release 2017-09-15
Pages 192
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This "How It's Done" series reveals insider hints, tips, and tricks from one of the world’s greatest comic creators in his own words. The artist behind juggernauts like Watchmen and The Green Lantern, Dave Gibbons is here to teach you scriptwriting, page layouts, lettering, cover designs, and more, and he’s doing it with scans of original artwork and rarely seen workings to illustrate his personal creative processes. How Comics Work covers both Gibbons' hand-drawn and digital design techniques in depth. An early adopter of computer design in comic creation, all his lettering is digital, and he even has his own 'hand-lettered' font. This is your chance to gain insight to Gibbons' digital work, from his computer coloring and 3D modelling with Angus McKie on Give Me Liberty, to his work on The Originals using digital greytones. You’ll learn how he layers text for editing, creates effects such as flares and neon glows, and prepares artwork for print and online.



Understanding Comics

Understanding Comics Author Scott McCloud
ISBN-10 9780060976255
Release 1994-04-27
Pages 224
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Praised throughout the cartoon industry by such luminaries as Art Spiegelman, Matt Groening, and Will Eisner, this innovative comic book provides a detailed look at the history, meaning, and art of comics and cartooning.



Cultures of Comics Work

Cultures of Comics Work Author Casey Brienza
ISBN-10 9781137550903
Release 2016-12-05
Pages 308
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This anthology explores tensions between the individualistic artistic ideals and the collective industrial realities of contemporary cultural production with eighteen all-new chapters presenting pioneering empirical research on the complexities and controversies of comics work. Art Spiegelman. Alan Moore. Osamu Tezuka. Neil Gaiman. Names such as these have become synonymous with the medium of comics. Meanwhile, the large numbers of people without whose collective action no comic book would ever exist in the first place are routinely overlooked. Cultures of Comics Work unveils this hidden, global industrial labor of writers, illustrators, graphic designers, letterers, editors, printers, typesetters, publicists, publishers, distributors, translators, retailers, and countless others both directly and indirectly involved in the creative production of what is commonly thought of as the comic book. Drawing upon diverse theoretical and methodological perspectives, an international and interdisciplinary cohort of cutting-edge researchers and practitioners intervenes in debates about cultural work and paves innovative directions for comics scholarship.



Reading Comics

Reading Comics Author Douglas Wolk
ISBN-10 9780786721573
Release 2008-07-31
Pages 416
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Suddenly, comics are everywhere: a newly matured art form, filling bookshelves with brilliant, innovative work and shaping the ideas and images of the rest of contemporary culture. In Reading Comics, critic Douglas Wolk shows us why and how. Wolk illuminates the most dazzling creators of modern comics-from Alan Moore to Alison Bechdel to Chris Ware-and explains their roots, influences, and where they fit into the pantheon of art. As accessible to the hardcore fan as to the curious newcomer, Reading Comics is the first book for people who want to know not just which comics are worth reading, but ways to think and talk and argue about them.



Going Graphic

Going Graphic Author Stephen Cary
ISBN-10 UOM:39015060670372
Release 2004
Pages 218
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Offers teachers a comprehensive guide to effectively using comics in any multilingual classroom.



Cultures of Comics Work

Cultures of Comics Work Author Casey Brienza
ISBN-10 9781137550903
Release 2016-12-05
Pages 308
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This anthology explores tensions between the individualistic artistic ideals and the collective industrial realities of contemporary cultural production with eighteen all-new chapters presenting pioneering empirical research on the complexities and controversies of comics work. Art Spiegelman. Alan Moore. Osamu Tezuka. Neil Gaiman. Names such as these have become synonymous with the medium of comics. Meanwhile, the large numbers of people without whose collective action no comic book would ever exist in the first place are routinely overlooked. Cultures of Comics Work unveils this hidden, global industrial labor of writers, illustrators, graphic designers, letterers, editors, printers, typesetters, publicists, publishers, distributors, translators, retailers, and countless others both directly and indirectly involved in the creative production of what is commonly thought of as the comic book. Drawing upon diverse theoretical and methodological perspectives, an international and interdisciplinary cohort of cutting-edge researchers and practitioners intervenes in debates about cultural work and paves innovative directions for comics scholarship.



Making Comics

Making Comics Author Scott McCloud
ISBN-10 9780062045843
Release 2011-10-18
Pages 272
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Scott McCloud tore down the wall between high and low culture in 1993 with Understanding Comics, a massive comic book about comics, linking the medium to such diverse fields as media theory, movie criticism, and web design. In Reinventing Comics, McCloud took this to the next level, charting twelve different revolutions in how comics are generated, read, and perceived today. Now, in Making Comics, McCloud focuses his analysis on the art form itself, exploring the creation of comics, from the broadest principles to the sharpest details (like how to accentuate a character's facial muscles in order to form the emotion of disgust rather than the emotion of surprise.) And he does all of it in his inimitable voice and through his cartoon stand–in narrator, mixing dry humor and legitimate instruction. McCloud shows his reader how to master the human condition through word and image in a brilliantly minimalistic way. Comic book devotees as well as the most uninitiated will marvel at this journey into a once–underappreciated art form.



Zegas

Zegas Author Michel Fiffe
ISBN-10 9781683960652
Release 2017-11-29
Pages 96
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In this graphic novel by a cult cartoonist, orphaned siblings grapple with survival, sex, and mortality in a stylized world. Zegas details the surreal urban adventures of the recently orphaned Zegas siblings. The ambitious Emily and her moody brother, Boston, are young adults who confront their new relationship dynamic in the face of a family tragedy that never gets talked about.



The Fun Family

The Fun Family Author Benjamin Frisch
ISBN-10 PKEY:9781623029906
Release 2016-07-27
Pages
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Beloved cartoonist Robert Fun has earned a devoted following for his circle-shaped newspaper comic strip, celebrating the wholesome American family by drawing inspiration from his real home life... but the Fun Family bears some dark secrets. As their idyllic world collapses and the kids are forced to pick up the pieces, can they escape the cycle of art imitating life imitating art? In his debut graphic novel, Benjamin Frisch presents a surreal deconstruction of childhood, adulthood, and good old American obsession.



Jews and American Comics

Jews and American Comics Author Paul Buhle
ISBN-10 STANFORD:36105131730686
Release 2008
Pages 198
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A treasury of Jewish comic book art collects the work of such top names as Will Eisner, Jules Feiffer, and Art Spiegelman, in a volume that is complemented by pictorial essays that trace the Jewish involvement in comic art.



Don Heck A Work Of Art

Don Heck  A Work Of Art Author John Coates
ISBN-10 9781605490588
Release 2014
Pages 192
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Don Heck remains one of the legendary names in comics, considered an “artist's artist,” respected by peers, and beloved by fans as the co-creator of Marvel Comics characters Iron Man, Hawkeye, and Black Widow, and for his long stint on Marvel Comics' team book The Avengers. He joined Atlas/Marvel Comics in 1954, and along with industry giants Stan Lee, Jack Kirby, Steve Ditko, Joe Maneely, and Dick Ayers, Don became an integral player in “The Marvel Age of Comics”, drawing The X-Men, Spider-Man, Nick Fury—Agent of SHIELD, Daredevil, The Defenders, Ghost Rider, and most of Marvel's other characters. In the late 1970s he became regular artist on top-tier DC Comics titles such as Teen Titans, The Flash, Justice League of America, and Wonder Woman. In Don Heck: A Work Of Art, author John Coates has meticulously researched and chronicled information on Don’s storied 40-year career, including his time at DC, Dell, Gold Key, and as “ghost” artist on Lee Falk’s The Phantom newspaper strip. From personal recollections from Don’s surviving family, long-time friends, and industry legends, to rare interviews with Heck himself (where he discusses his career, artistic technique, triumphs, frustrations, and love of drawing), this book is full of insight into—and first-hand anecdotes from—the early days of Marvel Comics. It also features an unbiased analysis of sales on Don’s DC Comics titles, an extensive art gallery (including published, unpublished, and pencil artwork), a Foreword by Stan Lee, and an Afterword by Beau Smith.



Mythology

Mythology Author Alex Ross
ISBN-10 9780375714627
Release 2005
Pages 320
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Celebrates the talents of DC Comics artist Alex Ross in a collection of his drawings, never-before-seen sketches, limited edition prints, and other artwork, all reproduced in full color, accompanied by a study of Ross's creative process, a new Superman-Batman story, and a new Robin origin story. Reprint. 50,000 first printing.



Get Jiro

Get Jiro Author Anthony Bourdain
ISBN-10 1401228283
Release 2013-05
Pages 160
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With the chefs of Los Angeles ruling the town like crime lords, sushi chef Jiro, a chef known for decapitating patrons who dare request a California roll, is sought after by both the "Internationalists" and the "Vertical farm" families.



Graphic Ink The DC Comics Art of Darwyn Cooke

Graphic Ink  The DC Comics Art of Darwyn Cooke Author Darwyn Cooke
ISBN-10 9781401263959
Release 2015-10-20
Pages 400
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A much-loved member of the comics community ever since his breakout hit, BATMAN: EGO, hit stands fifteen years ago, artist and writer Darwyn Cooke has lent his signature retro style to all corners of the DC Universe, from Catwoman to Green Lantern to Jonah Hex. GRAPHIC INK: THE DC COMICS ART OF DARWYN COOKE collects more than 400 pages of comics and cover art from throughout the career of this phenomenal artist-including many pieces that have never before been reprinted!



A Charlie Brown Religion

A Charlie Brown Religion Author Stephen J. Lind
ISBN-10 9781496804693
Release 2015-11-04
Pages 240
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Charles M. Schulz's Peanuts comic strip franchise, the most successful of all time, forever changed the industry. For more than half a century, the endearing, witty insights brought to life by Charlie Brown, Snoopy, Linus, and Lucy have caused newspaper readers and television viewers across the globe to laugh, sigh, gasp, and ponder. A Charlie Brown Religion explores one of the most provocative topics Schulz broached in his heartwarming work--religion. Based on new archival research and original interviews with Schulz's family, friends, and colleagues, author Stephen J. Lind offers a new spiritual biography of the life and work of the great comic strip artist. In his lifetime, aficionados and detractors both labeled Schulz as a fundamentalist Christian or as an atheist. Yet his deeply personal views on faith have eluded journalists and biographers for decades. Previously unpublished writings from Schulz will move fans as they begin to see the nuances of the humorist's own complex, intense journey toward understanding God and faith. "There are three things that I've learned never to discuss with people," Linus says, "Religion, politics, and the Great Pumpkin." Yet with the support of religious communities, Schulz bravely defied convention and dared to express spiritual thought in the "funny pages," a secular, mainstream entertainment medium. This insightful, thorough study of the 17,897 Peanuts newspaper strips, seventy-five animated titles, and global merchandising empire will delight and intrigue as Schulz considers what it means to believe, what it means to doubt, and what it means to share faith with the world.



Disaster Drawn

Disaster Drawn Author Hillary L. Chute
ISBN-10 9780674495661
Release 2016-01-12
Pages 371
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In hard-hitting accounts of Auschwitz, Bosnia, Palestine, and Hiroshima’s Ground Zero, comics have shown a stunning capacity to bear witness to trauma. Hillary Chute explores the ways graphic narratives by diverse artists, including Jacques Callot, Francisco Goya, Keiji Nakazawa, Art Spiegelman, and Joe Sacco, document the disasters of war.



The Secret Origins of Comics Studies

The Secret Origins of Comics Studies Author Matthew Smith
ISBN-10 9781317505785
Release 2017-09-19
Pages 302
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In The Secret Origins of Comics Studies, today’s leading comics scholars turn back a page to reveal the founding figures dedicated to understanding comics art. Edited by comics scholars Matthew J. Smith and Randy Duncan, this collection provides an in-depth study of the individuals and institutions that have created and shaped the field of Comics Studies over the past 75 years. From Coulton Waugh to Wolfgang Fuchs, these influential historians, educators, and theorists produced the foundational work and built the institutions that inspired the recent surge in scholarly work in this dynamic, interdisciplinary field. Sometimes scorned, often underappreciated, these visionaries established a path followed by subsequent generations of scholars in literary studies, communication, art history, the social sciences, and more. Giving not only credit where credit is due, this volume both offers an authoritative account of the history of Comics Studies and also helps move the field forward by being a valuable resource for creating graduate student reading lists and the first stop for anyone writing a comics-related literature review.