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Introduction to 64 Bit Assembly Programming for Linux and OS X

Introduction to 64 Bit Assembly Programming for Linux and OS X Author Ray Seyfarth
ISBN-10 1484921909
Release 2014-06-30
Pages 270
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This is the third edition of this assembly language programming textbook introducing programmers to 64 bit Intel assembly language. The primary addition to the third edition is the discussion of the new version of the free integrated development environment, ebe, designed by the author specifically to meet the needs of assembly language programmers. The new ebe is a C++ program using the Qt library to implement a GUI environment consisting of a source window, a data window, a register, a floating point register window, a backtrace window, a console window, a terminal window and a project window along with 2 educational tools called the "toy box" and the "bit bucket." The source window includes a full-featured text editor with convenient controls for assembling, linking and debugging a program. The project facility allows a program to be built from C source code files and assembly source files. Assembly is performed automatically using the yasm assembler and linking is performed with ld or gcc. Debugging operates by transparently sending commands into the gdb debugger while automatically displaying registers and variables after each debugging step. Additional information about ebe can be found at http: //www.rayseyfarth.com. The second important addition is support for the OS X operating system. Assembly language is similar enough between the two systems to cover in a single book. The book discusses the differences between the systems. The book is intended as a first assembly language book for programmers experienced in high level programming in a language like C or C++. The assembly programming is performed using the yasm assembler automatically from the ebe IDE under the Linux operating system. The book primarily teaches how to write assembly code compatible with C programs. The reader will learn to call C functions from assembly language and to call assembly functions from C in addition to writing complete programs in assembly language. The gcc compiler is used internally to compile C programs. The book starts early emphasizing using ebe to debug programs, along with teaching equivalent commands using gdb. Being able to single-step assembly programs is critical in learning assembly programming. Ebe makes this far easier than using gdb directly. Highlights of the book include doing input/output programming using the Linux system calls and the C library, implementing data structures in assembly language and high performance assembly language programming. Early chapters of the book rely on using the debugger to observe program behavior. After a chapter on functions, the user is prepared to use printf and scanf from the C library to perform I/O. The chapter on data structures covers singly linked lists, doubly linked circular lists, hash tables and binary trees. Test programs are presented for all these data structures. There is a chapter on optimization techniques and 3 chapters on specific optimizations. One chapter covers how to efficiently count the 1 bits in an array with the most efficient version using the recently-introduced popcnt instruction. Another chapter covers using SSE instructions to create an efficient implementation of the Sobel filtering algorithm. The final high performance programming chapter discusses computing correlation between data in 2 arrays. There is an AVX implementation which achieves 20.5 GFLOPs on a single core of a Core i7 CPU. A companion web site, http: //www.rayseyfarth.com, has a collection of PDF slides which instructors can use for in-class presentations and source code for sample programs.



Introduction to 64 Bit Intel Assembly Language Programming for Linux

Introduction to 64 Bit Intel Assembly Language Programming for Linux Author Ray Seyfarth
ISBN-10 1478119209
Release 2012-06-01
Pages 310
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This is the second edition of this assembly language programming textbook introducing programmers to 64 bit Intel assembly language. The primary addition to the second edition is the discussion of the free integrated development environment, ebe, designed by the author specifically to meet the needs of assembly language programmers. Ebe is a Python program which uses the Tkinter and Pwm widget sets to implement a GUI environment consisting of a source window, a data window, a registers window, a console window, a terminal window and a project window. The source window includes a full-featured text editor with convenient controls for assembling, linking and debugging a program. The project facility allows a program to be built from C source code files and assembly source files. Assembly is performed automatically using the yasm assembler and linking is performed with ld or gcc. Debugging operates by transparently sending commands into the gdb debugger while automatically displaying registers and variables after each debugging step. Additional information about ebe can be found at http: //www.rayseyfarth.com. The book is intended as a first assembly language book for programmers experienced in high level programming in a language like C or C++. The assembly programming is performed using the yasm assembler automatically from the ebe IDE under the Linux operating system. The book primarily teaches how to write assembly code compatible with C programs. The reader will learn to call C functions from assembly language and to call assembly functions from C in addition to writing complete programs in assembly language. The gcc compiler is used internally to compile C programs. The book starts early emphasizing using ebe to debug programs, along with teaching equivalent commands using gdb. Being able to single-step assembly programs is critical in learning assembly programming. Ebe makes this far easier than using gdb directly. Highlights of the book include doing input/output programming using the Linux system calls and the C library, implementing data structures in assembly language and high performance assembly language programming. Early chapters of the book rely on using the debugger to observe program behavior. After a chapter on functions, the user is prepared to use printf and scanf from the C library to perform I/O. The chapter on data structures covers singly linked lists, doubly linked circular lists, hash tables and binary trees. Test programs are presented for all these data structures. There is a chapter on optimization techniques and 3 chapters on specific optimizations. One chapter covers how to efficiently count the 1 bits in an array with the most efficient version using the recently-introduced popcnt instruction. Another chapter covers using SSE instructions to create an efficient implementation of the Sobel filtering algorithm. The final high performance programming chapter discusses computing correlation between data in 2 arrays. There is an AVX implementation which achieves 20.5 GFLOPs on a single core of a Core i7 CPU. A companion web site, http: //www.rayseyfarth.com, has a collection of PDF slides which instructors can use for in-class presentations and source code for sample programs.



Assembly Language Step by Step

Assembly Language Step by Step Author Jeff Duntemann
ISBN-10 9781118080993
Release 2011-03-03
Pages 648
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The eagerly anticipated new edition of the bestselling introduction to x86 assembly language The long-awaited third edition of this bestselling introduction to assembly language has been completely rewritten to focus on 32-bit protected-mode Linux and the free NASM assembler. Assembly is the fundamental language bridging human ideas and the pure silicon hearts of computers, and popular author Jeff Dunteman retains his distinctive lighthearted style as he presents a step-by-step approach to this difficult technical discipline. He starts at the very beginning, explaining the basic ideas of programmable computing, the binary and hexadecimal number systems, the Intel x86 computer architecture, and the process of software development under Linux. From that foundation he systematically treats the x86 instruction set, memory addressing, procedures, macros, and interface to the C-language code libraries upon which Linux itself is built. Serves as an ideal introduction to x86 computing concepts, as demonstrated by the only language directly understood by the CPU itself Uses an approachable, conversational style that assumes no prior experience in programming of any kind Presents x86 architecture and assembly concepts through a cumulative tutorial approach that is ideal for self-paced instruction Focuses entirely on free, open-source software, including Ubuntu Linux, the NASM assembler, the Kate editor, and the Gdb/Insight debugger Includes an x86 instruction set reference for the most common machine instructions, specifically tailored for use by programming beginners Woven into the presentation are plenty of assembly code examples, plus practical tips on software design, coding, testing, and debugging, all using free, open-source software that may be downloaded without charge from the Internet.



Guide to Assembly Language Programming in Linux

Guide to Assembly Language Programming in Linux Author Sivarama P. Dandamudi
ISBN-10 0387258973
Release 2005-07-15
Pages 545
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Introduces Linux concepts to programmers who are familiar with other operating systems such as Windows XP Provides comprehensive coverage of the Pentium assembly language



32 64 Bit 80x86 Assembly Language Architecture

32 64 Bit 80x86 Assembly Language Architecture Author James Leiterman
ISBN-10 9781449612702
Release 2010-10-25
Pages 545
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The increasing complexity of programming environments provides a number of opportunities for assembly language programmers. 32/64-Bit 80x86 Assembly Language Architecture attempts to break through that complexity by providing a step-by-step understanding of programming Intel and AMD 80x86 processors in assembly language. This book explains 32-bit and 64-bit 80x86 assembly language programming inclusive of the SIMD (single instruction multiple data) instruction supersets that bring the 80x86 processor into the realm of the supercomputer, gives insight into the FPU (floating-point unit) chip in every Pentium processor, and offers strategies for optimizing code.



Introduction to 64 Bit Windows Assembly Programming

Introduction to 64 Bit Windows Assembly Programming Author Ray Seyfarth
ISBN-10 1484921968
Release 2014-10-06
Pages 266
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This book introduces programmers to 64 bit Intel assembly language using the Microsoft Windows operating system. The book also discusses how to use the free integrated development environment, ebe, designed by the author specifically to meet the needs of assembly language programmers.Ebe is a C++ program which uses the Qt library to implement a GUI environment consisting of a source window, a data window, a register window, a floating point register window, a backtrace window, a console window, a terminal window, a project window and a pair of teaching tools called the "Toy Box" and the "Bit Bucket".The source window includes a full-featured text editor with convenient controls for assembling, linking and debugging a program. The project facility allows a program to be built from C source code files and assembly source files. Assembly is performed automatically using the yasm assembler and linking is performed with ld or gcc. Debugging operates by transparently sending commands into the gdb debugger while automatically displaying registers and variables after each debugging step.The Toy Box allows the use to enter variable definitions and expressions in either C++ or Fortran and it builds a program to evaluate the expressions. Then the user can inspect the format of each expression.The Bit Bucket allows the user to explore how the computer stores and manipulates integers and floating point numbers.Additional information about ebe can be found at http://www.rayseyfarth.com. The book is intended as a first assembly language book for programmers experienced in high level programming in a language like C or C++.The assembly programming is performed using the yasm assembler automatically from the ebe IDE under the Linux operating system.The book primarily teaches how to write assembly code compatible with C programs. The reader will learn to call C functions from assembly language and to call assembly functions from C in addition to writing complete programs in assembly language. The gcc compiler is used internally to compile C programs.The book starts early emphasizing using ebe to debug programs. Being able to single-step assembly programs is critical in learning assembly programming. Ebe makes this far easier than using gdb directly. Highlights of the book include doing input/output programming using Windows API functions and the C library, implementing data structures in assembly language and high performance assembly language programming.Early chapters of the book rely on using the debugger to observe program behavior. After a chapter on functions, the user is prepared to use printf and scanf from the C library to perform I/O. The chapter on data structures covers singly linked lists, doubly linked circular lists, hash tables and binary trees. Test programs are presented for all these data structures. There is a chapter on optimization techniques and 3 chapters on specific optimizations. One chapter covers how to efficiently count the 1 bits in an array with the most efficient version using the recently-introduced popcnt instruction. Another chapter covers using SSE instructions to create an efficient implementation of the Sobel filtering algorithm. The final high performance programming chapter discusses computing correlation between data in 2 arrays. There is an AVX implementation which achieves 20.5 GFLOPs on a single core of a Core i7 CPU. A companion web site, http://www.rayseyfarth.com, has a collection of PDF slides which instructors can use for in-class presentations and source code for sample programs.



Modern X86 Assembly Language Programming

Modern X86 Assembly Language Programming Author Daniel Kusswurm
ISBN-10 9781484200643
Release 2014-11-29
Pages 700
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Modern X86 Assembly Language Programming shows the fundamentals of x86 assembly language programming. It focuses on the aspects of the x86 instruction set that are most relevant to application software development. The book's structure and sample code are designed to help the reader quickly understand x86 assembly language programming and the computational capabilities of the x86 platform. Please note: Book appendixes can be downloaded here: http://www.apress.com/9781484200650 Major topics of the book include the following: 32-bit core architecture, data types, internal registers, memory addressing modes, and the basic instruction set X87 core architecture, register stack, special purpose registers, floating-point encodings, and instruction set MMX technology and instruction set Streaming SIMD extensions (SSE) and Advanced Vector Extensions (AVX) including internal registers, packed integer arithmetic, packed and scalar floating-point arithmetic, and associated instruction sets 64-bit core architecture, data types, internal registers, memory addressing modes, and the basic instruction set 64-bit extensions to SSE and AVX technologies X86 assembly language optimization strategies and techniques



Foundations of Programming Languages

Foundations of Programming Languages Author Kent D. Lee
ISBN-10 9783319133140
Release 2015-01-19
Pages 354
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This clearly written textbook introduces the reader to the three styles of programming, examining object-oriented/imperative, functional, and logic programming. The focus of the text moves from highly prescriptive languages to very descriptive languages, demonstrating the many and varied ways in which we can think about programming. Designed for interactive learning both inside and outside of the classroom, each programming paradigm is highlighted through the implementation of a non-trivial programming language, demonstrating when each language may be appropriate for a given problem. Features: includes review questions and solved practice exercises, with supplementary code and support files available from an associated website; provides the foundations for understanding how the syntax of a language is formally defined by a grammar; examines assembly language programming using CoCo; introduces C++, Standard ML, and Prolog; describes the development of a type inference system for the language Small.



Mastering Assembly Programming

Mastering Assembly Programming Author Alexey Lyashko
ISBN-10 9781787120075
Release 2017-09-27
Pages 290
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Incorporate the assembly language routines in your high level language applications About This Book Understand the Assembly programming concepts and the benefits of examining the AL codes generated from high level languages Learn to incorporate the assembly language routines in your high level language applications Understand how a CPU works when programming in high level languages Who This Book Is For This book is for developers who would like to learn about Assembly language. Prior programming knowledge of C and C++ is assumed. What You Will Learn Obtain deeper understanding of the underlying platform Understand binary arithmetic and logic operations Create elegant and efficient code in Assembly language Understand how to link Assembly code to outer world Obtain in-depth understanding of relevant internal mechanisms of Intel CPU Write stable, efficient and elegant patches for running processes In Detail The Assembly language is the lowest level human readable programming language on any platform. Knowing the way things are on the Assembly level will help developers design their code in a much more elegant and efficient way. It may be produced by compiling source code from a high-level programming language (such as C/C++) but can also be written from scratch. Assembly code can be converted to machine code using an assembler. The first section of the book starts with setting up the development environment on Windows and Linux, mentioning most common toolchains. The reader is led through the basic structure of CPU and memory, and is presented the most important Assembly instructions through examples for both Windows and Linux, 32 and 64 bits. Then the reader would understand how high level languages are translated into Assembly and then compiled into object code. Finally we will cover patching existing code, either legacy code without sources or a running code in same or remote process. Style and approach This book takes a step-by-step, detailed approach to Comprehensively learning Assembly Programming.



Essentials of Computer Architecture Second Edition

Essentials of Computer Architecture  Second Edition Author Douglas Comer
ISBN-10 9781351849609
Release 2017-01-06
Pages 535
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This easy to read textbook provides an introduction to computer architecture, while focusing on the essential aspects of hardware that programmers need to know. The topics are explained from a programmer’s point of view, and the text emphasizes consequences for programmers. Divided in five parts, the book covers the basics of digital logic, gates, and data paths, as well as the three primary aspects of architecture: processors, memories, and I/O systems. The book also covers advanced topics of parallelism, pipelining, power and energy, and performance. A hands-on lab is also included. The second edition contains three new chapters as well as changes and updates throughout.



Programming from the Ground Up

Programming from the Ground Up Author Jonathan Bartlett
ISBN-10 1616100648
Release 2009-09-01
Pages 326
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Programming from the Ground Up uses Linux assembly language to teach new programmers the most important concepts in programming. It takes you a step at a time through these concepts: * How the processor views memory * How the processor operates * How programs interact with the operating system * How computers represent data internally * How to do low-level and high-level optimization Most beginning-level programming books attempt to shield the reader from how their computer really works. Programming from the Ground Up starts by teaching how the computer works under the hood, so that the programmer will have a sufficient background to be successful in all areas of programming. This book is being used by Princeton University in their COS 217 "Introduction to Programming Systems" course.



A32 ARM Assembly Language

A32 ARM Assembly Language Author Bruce Smith
ISBN-10 0992391695
Release 2017-03-29
Pages
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ARM A32 ASSEMBLY LANGUAGE is your hands-on guide to learning how to program in ARM machine code using the world's most modern microprocessor. Ideal for the novice, this book will take you from first principles through to becoming a competent ARM programmer. It covers all aspects of the ARM instruction set including Thumb, Neon, Advanced SIMD and Vector Floating Point Programming.The book covers the new Unified Assembly Language (UAL) and the use of AArch32 State in the latest range of ARM microprocessors. The book applies to all the main releases of ARM architecture such as those found on all the popular single board computers and development boards.Program examples are provided that are written using the GCC Assembler and Compiler which is freely available for most computer operating systems.



Advanced Mac OS X Programming

Advanced Mac OS X Programming Author Mark Dalrymple
ISBN-10 9780321706546
Release 2011-08-18
Pages 552
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While there are several books on programming for Mac OS X, Advanced Mac OS X Programming: The Big Nerd Ranch Guide is the only one that contains explanations of how to leverage the powerful underlying technologies. This book gets down to the real nitty-gritty. The third edition is updated for Mac OS X 10.5 and 10.6 and covers new technologies like DTrace, Instruments, Grand Central Dispatch, blocks, and NSOperation.



Linkers and Loaders

Linkers and Loaders Author John R. Levine
ISBN-10 1558604960
Release 2000
Pages 256
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Whatever your programming language, whatever your platform, you probably tap into linker and loader functions all the time. But do you know how to use them to their greatest possible advantage? Only now, with the publication of Linkers & Loaders, is there an authoritative book devoted entirely to these deep-seated compile-time and run-time processes. The book begins with a detailed and comparative account of linking and loading that illustrates the differences among various compilers and operating systems. On top of this foundation, the author presents clear practical advice to help you create faster, cleaner code. You'll learn to avoid the pitfalls associated with Windows DLLs, take advantage of the space-saving, performance-improving techniques supported by many modern linkers, make the best use of the UNIX ELF library scheme, and much more. If you're serious about programming, you'll devour this unique guide to one of the field's least understood topics. Linkers & Loaders is also an ideal supplementary text for compiler and operating systems courses. *Includes a linker construction project written in Perl, with project files available for download. *Covers dynamic linking in Windows, UNIX, Linux, BeOS, and other operating systems. *Explains the Java linking model and how it figures in network applets and extensible Java code. *Helps you write more elegant and effective code, and build applications that compile, load, and run more efficiently.



LINUX Assembly Language Programming

LINUX Assembly Language Programming Author Bob Neveln
ISBN-10 0130879401
Release 2000
Pages 249
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Master x86 language from the Linux point of view with this one-concept-at-a-time guide. Neveln gives an "under the hood" perspective of how Linux works and shows how to create device drivers. The CD-ROM includes all source code from the book plus edlinas, an x86 simulator that's perfect for hands-on, interactive assembler development.



Programming Robots with ROS

Programming Robots with ROS Author Morgan Quigley
ISBN-10 9781449325510
Release 2015-11-16
Pages 448
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Want to develop novel robot applications, but don’t know how to write a mapping or object-recognition system? You’re not alone, but you’re certainly not without help. By combining real-world examples with valuable knowledge from the Robot Operating System (ROS) community, this practical book provides a set of motivating recipes for solving specific robotics use cases. Ideal for enthusiasts, from students in robotics clubs to professional robotics scientists and engineers, each recipe describes a complete solution using ROS open source libraries and tools. You’ll learn how to complete tasks described in the recipes, as well as how to configure and recombine components for other tasks. If you’re familiar with Python, you’re ready to go. Learn fundamentals, including key ROS concepts, tools, and patterns Program robots that perform an increasingly complex set of behaviors, using the powerful packages in ROS See how to easily add perception and navigation abilities to your robots Integrate your own sensors, actuators, software libraries, and even a whole robot into the ROS ecosystem Learn tips and tricks for using ROS tools and community resources, debugging robot behavior, and using C++ in ROS



Mac OS X and IOS Internals

Mac OS X and IOS Internals Author Jonathan Levin
ISBN-10 9781118057650
Release 2012-11-06
Pages 828
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Presents an architectural overview of Mac OS X and iOS, covering such topics as system startup, processes, security, internal apps, XNU, and device drivers.