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Inventing the Medium

Inventing the Medium Author Janet H. Murray
ISBN-10 9780262302807
Release 2011-11-23
Pages 504
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Digital artifacts from iPads to databases pervade our lives, and the design decisions that shape them affect how we think, act, communicate, and understand the world. But the pace of change has been so rapid that technical innovation is outstripping design. Interactors are often mystified and frustrated by their enticing but confusing new devices; meanwhile, product design teams struggle to articulate shared and enduring design goals. With Inventing the Medium, Janet Murray provides a unified vocabulary and a common methodology for the design of digital objects and environments. It will be an essential guide for both students and practitioners in this evolving field.Murray explains that innovative interaction designers should think of all objects made with bits -- whether games or Web pages, robots or the latest killer apps -- as belonging to a single new medium: the digital medium. Designers can speed the process of useful and lasting innovation by focusing on the collective cultural task of inventing this new medium. Exploring strategies for maximizing the expressive power of digital artifacts, Murray identifies and examines four representational affordances of digital environments that provide the core palette for designers across applications: computational procedures, user participation, navigable space, and encyclopedic capacity. Each chapter includes a set of Design Explorations -- creative exercises for students and thought experiments for practitioners -- that allow readers to apply the ideas in the chapter to particular design problems. Inventing the Medium also provides more than 200 illustrations of specific design strategies drawn from multiple genres and platforms and a glossary of design concepts.



Inventing the Medium

Inventing the Medium Author Janet H. Murray
ISBN-10 0262016141
Release 2012-01
Pages 483
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Digital artifacts from iPads to databases pervade our lives, and the design decisions that shape them affect how we think, act, communicate, and understand the world. But the pace of change has been so rapid that technical innovation is outstripping design. Interactors are often mystified and frustrated by their enticing but confusing new devices; meanwhile, product design teams struggle to articulate shared and enduring design goals. With Inventing the Medium, Janet Murray provides a unified vocabulary and a common methodology for the design of digital objects and environments. It will be an essential guide for both students and practitioners in this evolving field. Murray explains that innovative interaction designers should think of all objects made with bits--whether games or Web pages, robots or the latest killer apps--as belonging to a single new medium: the digital medium. Designers can speed the process of useful and lasting innovation by focusing on the collective cultural task of inventing this new medium. Exploring strategies for maximizing the expressive power of digital artifacts, Murray identifies and examines four representational affordances of digital environments that provide the core palette for designers across applications: computational procedures, user participation, navigable space, and encyclopedic capacity. Each chapter includes a set of Design Explorations--creative exercises for students and thought experiments for practitioners--that allow readers to apply the ideas in the chapter to particular design problems. Inventing the Medium also provides more than 200 illustrations of specific design strategies drawn from multiple genres and platforms and a glossary of design concepts.



Hamlet on the Holodeck

Hamlet on the Holodeck Author Janet H. Murray
ISBN-10 9780262533485
Release 2017-04-07
Pages 440
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An updated edition of the classic book on digital storytelling, with a new introduction and expansive chapter commentaries.



Sweating Bullets

Sweating Bullets Author Robert Gaskins
ISBN-10 9780985142407
Release 2012-04-20
Pages 512
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PowerPoint was the first presentation software designed for Macintosh and Windows, received the first venture capital investment ever made by Apple, then became the first significant acquisition ever made by Microsoft, who set up a new Graphics Business Unit in Silicon Valley to develop it further. Now, twenty-five years later, PowerPoint is installed on more than one billion computers, worldwide. In this book, Robert Gaskins (who invented the idea, managed its design and development, and then headed the new Microsoft group) tells the story of its first years, recounting the perils and disasters narrowly evaded as a startup, dissecting the complexities of being the first distant development group in Microsoft, and explaining decisions and insights that enabled PowerPoint to become a lasting success well beyond its original business uses.



Inventing the Great Awakening

Inventing the  Great Awakening Author Frank Lambert
ISBN-10 0691086915
Release 2001-01
Pages 300
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This text presents an account of the evangelical revival known as the Great Awakening. It demonstrates that the 'awakening' was invented by 18th-century evangelicals who were religious promoters. It shows how these people told and retold their account to themselves, their followers and opponents.



Inventing the Future

Inventing the Future Author Nick Srnicek
ISBN-10 9781784780982
Release 2015-11-17
Pages 256
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A major new manifesto for a high-tech future free from work Neoliberalism isn’t working. Austerity is forcing millions into poverty and many more into precarious work, while the left remains trapped in stagnant political practices that offer no respite. Inventing the Future is a bold new manifesto for life after capitalism. Against the confused understanding of our high-tech world by both the right and the left, this book claims that the emancipatory and future-oriented possibilities of our society can be reclaimed. Instead of running from a complex future, Nick Srnicek and Alex Williams demand a postcapitaiist economy capable of advancing standards, liberating humanity from work and developing technologies that expand our freedoms. From the Trade Paperback edition.



Inventing God

Inventing God Author Nicholas Mosley
ISBN-10 1564782913
Release 2003
Pages 296
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Hafiz is a twenty-five-year-old Muslim doing post-graduate work in genetics at the University of Beirut. He is one of a team working on the possibility of fashioning a biological weapon that would be effective against some ethnic groups and not others. This project seems to him impossible, but still highly dangerous. Lisa is a sixteen-year-old Israeli girl who feels threatened by the Jewish insistence on dwelling on memories of the Holocaust. She looks for a way out to a future. Maurice Rotblatt is a middle-aged ex-television-guru who comes to the Middle East and calls for a plague on all ethnic and religious belligerants. He then disappears. His friends in England wonder - is he a victim? A trickster? Or has he left hints about some hope for a future? The story ends in September 2001. It is by the capacity to understand the interweaving actions and aspirations of many different characters - in Lebanon, Israel, Turkey, England - that there might be a chance, it seems, for humans to be nudged out of their self-destructive genetic and environmental conditioning.



Inventing Niagara

Inventing Niagara Author Ginger Strand
ISBN-10 9781416546566
Release 2008-05-06
Pages 337
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An exploration of Niagara Falls traces its history from natural wonder to engineering testament, in a report that reveals the impact of human development on the region and documents Niagara's ties to Native American rights, slavery, and the atomic bomb.



Inventing the Individual

Inventing the Individual Author Larry Siedentop
ISBN-10 9780674417533
Release 2014-10-20
Pages 433
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Here, in a grand narrative spanning 1,800 years of European history, a distinguished political philosopher firmly rejects Western liberalism’s usual account of itself: its emergence in opposition to religion in the early modern era. Larry Siedentop argues instead that liberal thought is, in its underlying assumptions, the offspring of the Church.



Leviathan 2 0

Leviathan 2 0 Author Charles S. Maier
ISBN-10 9780674281325
Release 2014
Pages 370
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Thomas Hobbes laid the theoretical groundwork of the nation-state in Leviathan, his tough-minded 1651 treatise. Charles Maier's Leviathan 2.0 updates this classic to explain how modern statehood took shape between the mid-nineteenth and mid-twentieth centuries, before it unraveled into the political uncertainty that persists today.



Inventing India

Inventing India Author R. Crane
ISBN-10 9780230380080
Release 1992-01-13
Pages 212
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Working at the interface of historical and fictional writing, Ralph Crane considers the history of India from the Revolt of 1857 to the Emergency of 1975 as it is presented in the works of twentieth-century novelists, both Indian and British, who have written about particular periods of Indian history from within various periods of literary history. A constant thread in the book is the exploration of the use of paintings as iconography and allegory, used in the novels to reveal aspects of British-Indian relationships.



Inventing Vietnam

Inventing Vietnam Author Michael A. Anderegg
ISBN-10 1439901074
Release 1991
Pages 329
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Testimony of the unique relationship between the U.S.-Vietnam War and the images and sounds that have been employed to represent it.



Inventing the Modern Self and John Dewey

Inventing the Modern Self and John Dewey Author T. Popkewitz
ISBN-10 9781403978417
Release 2005-12-10
Pages 302
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This collection includes original studies from scholars from thirteen nations, who explore the epistemic features figured in John Dewey's writings in his discourses on public schooling. Pragmatism was one of the weapons used in the struggles about the development of the child who becomes the future citizen. The significance of Dewey in the book is not about Dewey as the messenger of pragmatism, but in locating different cultural, political and educational terrains in which debates about modernity, the modern self and the making of the citizen occurred.



Inventing the Nonprofit Sector and Other Essays on Philanthropy Voluntarism and Nonprofit Organizations

 Inventing the Nonprofit Sector  and Other Essays on Philanthropy  Voluntarism  and Nonprofit Organizations Author Peter Dobkin Hall
ISBN-10 080186979X
Release 2001-11-28
Pages 362
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Philanthropy and voluntarism are among the most familiar and least understood of American institutions. Here cultural historian Peter Dobkin Hall describes and analyzes the development of America's fastest growing institutional sector.



How to Invent

How to Invent Author M.W. Thring
ISBN-10 9781349157532
Release 1977-03-24
Pages 174
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How to Invent has been writing in one form or another for most of life. You can find so many inspiration from How to Invent also informative, and entertaining. Click DOWNLOAD or Read Online button to get full How to Invent book for free.



Inventing Times Square

Inventing Times Square Author William R. Taylor
ISBN-10 0801853370
Release 1996-04-22
Pages 467
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A unique volume, Inventing Times Square approaches the subject of twentieth-century American city culture through a multidimensional examination of one quintessential urban space: Times Square. Ranging in time from 1905, when the crossroad was given its present name, through to the current plans for redevelopment, the authors examine Times Square as economic hub, real estate bonanza, entertainment center, advertising medium, architectural experiment, and erotic netherworld. Though the volume centers on Times Square, the essays venture much further into urban history and American social history, revealing in the process how Times Square reflected—even epitomized—America as it became an urban consumer culture.



Under Blue Cup

Under Blue Cup Author Rosalind E. Krauss
ISBN-10 0262016133
Release 2011
Pages 142
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Explores the relation of aesthetic mediums to memory and discusses the work of such artists as Ed Ruscha, William Kentridge, Sophie Calle, and James Coleman.