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Make Paper Inventions

Make  Paper Inventions Author Kathy Ceceri
ISBN-10 9781457187483
Release 2015-09-08
Pages 132
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Paper is incredible stuff. It's easy to cut, but incredibly strong. It's disposable, but can last for centuries. It can stand as stiff as a board, pop up like a spring, or float like a leaf. And its invention changed the world forever. Perfect for kids, parents, and educators, Paper Inventions is a project-based book with full color illustrations, step-by-step instructions, supply lists, and templates that allow you to follow along with the book or devise something entirely new. Each chapter features new projects that will challenge and intrigue everyone, from beginning to experienced Makers. In this book, you'll learn to make: A light-up paper cat that shows how switches and sensors work An action origami robot worm Edible rice paper perfect for secret messages A space rover that moves thanks to paper machinery A paper generator that creates electricity when you tap or rub it Heat-activated paper models that fold themselves A geodesic dome big enough to crawl into--from newspaper!



Make Paper Inventions

Make  Paper Inventions Author Kathy Ceceri
ISBN-10 1457187523
Release 2015-09-22
Pages 132
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Paper is amazing stuff. It's cheap, easy to use, and easy to recycle. It's lightweight and easy to cut or tear--but incredibly strong when folded, layered, or rolled. It can stand stiff as a board, pop up like a spring, or hang softly like a silk scarf. It's disposable, but it can last for centuries. Its surface can be rough, or creamy smooth, or shiny. Sometimes it's so thin you can see through it; other times, it's thick enough to hold globs of paint. But it can also be beautiful, all on its own. The projects in Paper Inventions were inspired by the many different varieties of paper, from fancy artists' watercolor paper to recycled copy paper, and the many different ways it is used. Whether you like to make crafts or play with electronics, there's a project that will challenge you and unleash your creativity. Projects in this book include: DIY flavored edible paper and ink Self-folding paper models Light-up paper projects Paper sensors and switches Paper windmill and paper machines 3D designs with paper Origami and other fold and cut designs



Tinkering

Tinkering Author Curt Gabrielson
ISBN-10 9781680450347
Release 2015-10-28
Pages 214
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How can you consistently pull off hands-on tinkering with kids? How do you deal with questions that you can't answer? How do you know if tinkering kids are learning anything or not? Is there a line between fooling around with real stuff and learning? The idea of learning through tinkering is not so radical. From the dawn of time, whenever humanity has wanted to know more, we have achieved it most effectively by getting our hands dirty and making careful observations of real stuff. Make: Tinkering (Kids Learn by Making Stuff) lets you discover how, why--and even what it is--to tinker and tinker well. Author Curt Gabrielson draws on more than 20 years of experience doing hands-on science to facilitate tinkering: learning science while fooling around with real things. This book shows you how to make: A drum set from plastic bottles, tape, and shrink-wrap Magnetic toys that dance, sway, and amaze Catapults, ball launchers, and table-top basketball A battery-powered magic wand and a steadiness game (don't touch the sides!) Chemical reactions with household items Models of bones and tendons that work like real arms and ankles Spin art machine and a hovercraft from a paper plate! Lifelong learners hungry for their next genuine experience



Making Simple Robots

Making Simple Robots Author Kathy Ceceri
ISBN-10 9781457183591
Release 2015-02-19
Pages 243
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Making Simple Robots is based on one idea: Anybody can build a robot! That includes kids, school teachers, parents, and non-engineers. If you can knit, sew, or fold a flat piece of paper into a box, you can build a no-tech robotic part. If you can use a hot glue gun, you can learn to solder basic electronics into a low-tech robot that reacts to its environment. And if you can figure out how to use the apps on your smart phone, you can learn enough programming to communicate with a simple robot. Written in language that non-engineers can understand, Making Simple Robots helps beginners move beyond basic craft skills and materials to the latest products and tools being used by artists and inventors. Find out how to animate folded paper origami, design a versatile robot wheel-leg for 3D printing, or program a rag doll to blink its cyborg eye. Each project includes step-by-step directions as well as clear diagrams and photographs. And every chapter offers suggestions for modifying and expanding the projects, so that you can return to the projects again and again as your skill set grows.



Rubber Band Engineer

Rubber Band Engineer Author Lance Akiyama
ISBN-10 9781631591044
Release 2016-05-01
Pages 144
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Create projects and projectiles that will fly, float, launch, or roll on their own power with Rubber Band Engineer! So many of the world's most inventive minds, from Ben Franklin to Steve Jobs, were lifelong tinkerers. Their joy in the process is evident in the originality of their work. Maybe that's why so many adults never lose their fondness for the inventive toys they made as kids -- tinkering was fun, and still is, so why stop? Author and Engineer Lance Akiyama shows you how to create twenty-five gadgets of his own design. Most are propelled by rubber bands, while some use levers or gravity for thrust. The combination of simplicity and creativity while using ordinary objects makes these projects so extraordinary! With a wide range of project types, this book takes you beyond the basic rubber band launcher. Let your imagination fly and create the rubber band project of your dreams! Follow the step-by-step guide with suggestions for alternative designs, materials, and third party resources for parts such as propellers and wheels. The possibilities are endless! Rubber Band Engineer is packed with full-color illustrations and will make the perfect gift for any kid or kid at heart.



Electricity for Young Makers

Electricity for Young Makers Author Marc de Vinck
ISBN-10 9781680452839
Release 2017-03-10
Pages 82
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Learning to be a maker has never been more fun. Lavishly illustrated with cartoons and drawings, this book guides the reader through six hands-on projects using electricity. Discover the electrical potential lurking in a stack of pennies - enough to light up an LED or power a calculator! Launch a flying LED copter into the air. Make a speaker that plays music from an index card. Build working motors from a battery, a magnet, and some copper wire. Have fun while learning about and exploring the world of electricity. The projects in this book illuminate such concepts as electric circuits, electromagnetism, electroluminescence, the Lorentz force and more. You'll be amazed by the results you get with a handful of simple materials.



The Big Book of Makerspace Projects Inspiring Makers to Experiment Create and Learn

The Big Book of Makerspace Projects  Inspiring Makers to Experiment  Create  and Learn Author Colleen Graves
ISBN-10 9781259644269
Release 2016-11-11
Pages 256
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Start-to-finish, fun projects for makers of all types, ages, and skill levels! This easy-to-follow guide features dozens of DIY, low-cost projects that will arm you with the skills necessary to dream up and build your own creations. The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn offers practical tips for beginners and open-ended challenges for advanced makers. Each project features non-technical, step-by-step instructions with photos and illustrations to ensure success and expand your imagination. You will learn recyclables hacks, smartphone tweaks, paper circuits, e-textiles, musical instruments, coding and programming, 3-D printing, and much, much more! Discover how to create: • Brushbot warriors, scribble machines, and balloon hovercrafts • Smartphone illusions, holograms, and projections • Paper circuits, origami, greeting cards, and pop-ups • Dodgeball, mazes, and other interesting Scratch games • Organs, guitars, and percussion instruments • Sewed LED bracelets, art cuffs, and Arduino stuffie • Makey Makey and littleBits gadgets • Programs for plug-and-play and Bluetooth-enabled robots • 3D design and printing projects and enhancements



Duct Tape Engineer

Duct Tape Engineer Author Lance Akiyama
ISBN-10 9781631591303
Release 2017-02-01
Pages 160
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In Duct Tape Engineer, hands-on educator, master tinkerer, and author of Rubber Band Engineer, Lance Akiyama will show you how to design, sculpt, and build backpacks, kayaks, catapults, and queen-size beds out of duct tape in your own backyard. These fourteen projects are designed to be long-lasting as well as fun, and include advice on solid construction techniques and even weather proofing. Packed with full-color illustrations and easy to follow instructions, Duct Tape Engineer will make the perfect gift for any kid or kid at heart.



Make Tech DIY

Make  Tech DIY Author Ji Sun Lee
ISBN-10 9781680451733
Release 2016-08-29
Pages 192
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Kid Crafts introduces younger children to the magic of electronics through the softer side of circuits! Young explorers will learn about electronics through sewing and craft projects aimed at maker parents and their children, elementary school teachers, and kids' activity leaders. Each project introduces new skills and new components in a progressive series of projects that take learners from the very basics to understanding how to use components such as sensors, transistors, and timers. The book is breezy, highly illustrated, and fun for everyone!



Art of LEGO MINDSTORMS EV3 Programming

Art of LEGO MINDSTORMS EV3 Programming Author Terry Griffin
ISBN-10 9781593275686
Release 2014-10-01
Pages 276
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With its colorful, block-based interface, The LEGO® MINDSTORMS® EV3 programming language is designed to allow anyone to program intelligent robots, but its powerful features can be intimidating at first. The Art of LEGO MINDSTORMS EV3 Programming is a full-color, beginner-friendly guide designed to bridge that gap. Inside, you’ll discover how to combine core EV3 elements like blocks, data wires, files, and variables to create sophisticated programs. You’ll also learn good programming practices, memory management, and helpful debugging strategies—general skills that will be relevant to programming in any language. All of the book’s programs work with one general-purpose test robot that you’ll build early on. As you follow along, you’ll program your robot to: * React to different environments and respond to commands * Follow a wall to navigate a maze * Display drawings that you input with dials, sensors, and data wires on the EV3 screen * Play a Simon Says–style game that uses arrays to save your high score * Follow a line using a PID-type controller like the ones in real industrial systems The Art of LEGO MINDSTORMS EV3 Programming covers both the Home and Education Editions of the EV3 set, making it perfect for kids, parents, and teachers alike. Whether your robotics lab is the living room or the classroom, this is the complete guide to EV3 programming that you’ve been waiting for. Requirements: One LEGO MINDSTORMS EV3 Home OR Education set (#31313 OR #45544)



The Dollar Bill Origami Book

The Dollar Bill Origami Book Author Janessa Munt
ISBN-10 9781510709522
Release 2016-09-06
Pages 152
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Transform everyday money into gorgeous art with these original origami designs. Take your regular origami hobby to the next level with dollar bill origami—the art of folding beautiful designs with the humble dollar bill. The unique size, shape, texture, and pattern of dollar bills provide a world of possibilities to create bigger and better models you’ve never seen before! Origami artist Janessa Munt provides 30 of her very own dollar bill origami designs, each of them intricate, highly unique, and full of personality. Learn how to fold a single uncut dollar bill into a rose or create a model of a shark complete with eyes and teeth from the patterns on the dollar bill. Master your money and put together other models such as a curious bulldog, a tyrannosaurs rex mid-roar, a Thanksgiving turkey, a mermaid, Capricorn the goat, and many more! Each model is accompanied by clear and concise step-by-step diagrams as well as full color photographs of particular steps. With models categorized according to difficulty, there is something for readers of every skill level, whether you are a beginner, intermediate, or advanced folder. Throw yourself into a new hobby, impress your friends, and turn that spare dollar bill in your pocket into a whimsical, stunning work of art.



Make Wearable Electronics

Make  Wearable Electronics Author Kate Hartman
ISBN-10 9781449336783
Release 2014-08-12
Pages 280
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What if your clothing could change color to complement your skin tone, respond to your racing heartbeat, or connect you with a loved one from afar? Welcome to the world of shoes that can dynamically shift your height, jackets that display when the next bus is coming, and neckties that can nudge your business partner from across the room. Whether it be for fashion, function, or human connectedness, wearable electronics can be used to design interactive systems that are intimate and engaging. Make: Wearable Electronics is intended for those with an interest in physical computing who are looking to create interfaces or systems that live on the body. Perfect for makers new to wearable tech, this book introduces you to the tools, materials, and techniques for creating interactive electronic circuits and embedding them in clothing and other things you can wear. Each chapter features experiments to get you comfortable with the technology and then invites you to build upon that knowledge with your own projects. Fully illustrated with step-by-step instructions and images of amazing creations made by artists and professional designers, this book offers a concrete understanding of electronic circuits and how you can use them to bring your wearable projects from concept to prototype.



The Makerspace Workbench

The Makerspace Workbench Author Adam Kemp
ISBN-10 9781449355630
Release 2013-09-10
Pages 300
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Create a dynamic space for designing and building DIY electronic hardware, programming, and manufacturing projects. With this illustrated guide, you’ll learn the benefits of having a Makerspace—a shared space with a set of shared tools—that attracts fellow makers and gives you more resources to work with. You’ll find clear explanations of the tools, software, materials, and layout you need to get started—everything from basic electronics to rapid prototyping technology and inexpensive 3D printers. A Makerspace is the perfect solution for many makers today. While you can get a lot done in a fully-decked out shop, you’ll always have trouble making space for the next great tool you need. And the one thing you really miss out on in a personal shop is the collaboration with other makers. A Makerspace provides you with the best of both worlds. Perfect for any maker, educator, or community, this book shows you how to organize your environment to provide a safe and fun workflow, and demonstrates how you can use that space to educate others.



Makeology

Makeology Author Kylie Peppler
ISBN-10 9781317537151
Release 2016-05-20
Pages 288
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Makeology introduces the emerging landscape of the Maker Movement and its connection to interest-driven learning. While the movement is fueled in part by new tools, technologies, and online communities available to today’s makers, its simultaneous emphasis on engaging the world through design and sharing with others harkens back to early educational predecessors including Froebel, Dewey, Montessori, and Papert. Makerspaces as Learning Environments (Volume 1) focuses on making in a variety of educational ecosystems, spanning nursery schools, K-12 environments, higher education, museums, and after-school spaces. Each chapter closes with a set of practical takeaways for educators, researchers, and parents.



Folding Paper

Folding Paper Author Meher McArthur
ISBN-10 0804843384
Release 2013-08-06
Pages 96
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This beautiful origami art book is a collection of the best contemporary pieces from some of the worlds most renowned papercraft artists. Thanks to pioneering masters such as Dr. Robert J. Lang, origami has transcended its humble roots as a traditional Japanese papercraft to take its place among the global fine arts. In Folding Paper: The Infinite Possibilities of Origami, Dr. Lang and Asian art curator Meher McArthur chronicle origami's remarkable evolution and showcases the widespread applications of paper folding solutions in the fields of contemporary mathematics, engineering, design, and the international peace movement. Based around a groundbreaking museum show by the same name, Folding Paper features the work of more than forty leading origami artists from around the world. It traces the development of paper folding in both the East and the West, recognizing the global influences on this international art form. Now in the early twenty-first century, origami is a sophisticated fine art form consisting of many different styles, from representational to geometric, abstract, and even conceptual. It has become a symbol of peace, an inspiration for engineers, and a conduit for scientific advancement. Featured origami artists include: Brian Chan Erik Joisel Erik and Martin Demaine Tomoko Fuse Daniel Kwan Michael LaFosse Jeannine Moseley Akira Yoshizawa Combining Dr. Lang's and McArthur's illuminating narrative history with lavish color photographs of more than sixty breathtaking works—from Joel Cooper's haunting Cyrus mask to Linda Tomoko Mihara's delicate Crane Cube to Eric Joisel's lifelike Pangolin model—Folding Paper is an enthralling introduction to the contemporary art of paper folding.



The Making of Hoosiers

The Making of Hoosiers Author Gayle L. Johnson
ISBN-10 1536968498
Release 2016-08-12
Pages 312
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This expanded and updated second edition contains new stories, details, and images from behind the scenes of the beloved film Hoosiers. Inspired by the smallest school ever to win Indiana's one-class basketball tournament, Hoosiers interweaves themes of redemption and second chances, of family and small-town life, of having faith and living your dream. It's been called one of the most inspiring motion pictures of all time. But the story of the movie's creation is just as inspiring. The first-time filmmakers' goal was to create an entertaining, authentic, and emotionally resonant movie--within the confines of a small budget and a short schedule. In attempting to portray the intense devotion to basketball known as Hoosier Hysteria, the movie's creators took on an immense challenge. With the help and support of thousands of Indiana residents, both during and after production, the filmmakers saw Hoosiers succeed well beyond their expectations. This book takes you on the journey that was the making of Hoosiers, as experienced by the filmmakers, actors, crew members, and extras. The book concludes by examining why the movie still scores with audiences young and old so many years after its release.



The Art of Tinkering

The Art of Tinkering Author Karen Wilkinson
ISBN-10 1616286091
Release 2014-02-04
Pages 224
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This Is Not Your Average Art Book Brought to you by the Exploratorium's Tinkering Studio, The Art of Tinkering is an unprecedented celebration of what it means to tinker: to take things apart, explore tools and materials, and build wondrous, wild art that’s part science and part technology. Join 150+ makers as they share the stories behind their beautiful and bold work and use this book to do some tinkering yourself. We do mean “use this book” in a literal sense… you won’t even be able to reach the first page before using it. The Art of Tinkering is a collection of exhibits, artwork, and projects that celebrate a whole new way to learn, in which people create their own knowledge through making and doing, working with readily available materials, getting their hands dirty, collaborating with others, problem-solving in the most fun sense of the word, and, yes, oftentimes failing and bouncing back from getting stuck. Each artist featured in The Art of Tinkering goes through this process, and lovingly shares the backstory behind their own work so that readers can feel invited to join in on the whimsy. Whether it’s sharing their favorite tools (who knew toenail clippers could be so handy?) or offering a glimpse of their workspaces (you’d be amazed how many electronics tools you can pack into one pantry!), the stories, lessons, and tips in The Art of Tinkering offer a fascinating portrait of today’s maker scene. Artists include: Learn from greats like Scott Weaver, Arthur Ganson, Moxie, Tim Hunkin, AnnMarie Thomas, Ranjit Bhatnajar and Jie Qi.