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Music and Game

Music and Game Author Peter Moormann
ISBN-10 9783531189130
Release 2012-08-11
Pages 223
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This anthology examines the various facets of video game music. Contributors from the fields of science and practice document its historical development, discuss the music’s composition techniques, interactivity and function as well as attending to its performative aspects.



Emotion in Video Game Soundtracking

Emotion in Video Game Soundtracking Author Duncan Williams
ISBN-10 9783319722726
Release 2018-03-10
Pages 167
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This book presents an overview of the emerging field of emotion in videogame soundtracking. The emotional impact of music has been well-documented, particularly when used to enhance the impact of a multimodal experience, such as combining images with audio as found in the videogames industry. Soundtracking videogames presents a unique challenge compared to traditional composition (for example film music) in that the narrative of gameplay is non-linear – Player dependent actions can change the narrative and thus the emotional characteristics required in the soundtrack. Historical approaches to emotion measurement, and the musical feature mapping and music selection that might be used in video game soundtracking are outlined, before a series of cutting edge examples are given. These examples include algorithmic composition techniques, automated emotion matching from biosensors, motion capture techniques, emotionally-targeted speech synthesis and signal processing, and automated repurposing of existing music (for example from a players own library). The book concludes with some possibilities for the future.



Embodied Metaphors in Film Television and Video Games

Embodied Metaphors in Film  Television  and Video Games Author Kathrin Fahlenbrach
ISBN-10 9781317531210
Release 2015-10-05
Pages 200
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In cognitive research, metaphors have been shown to help us imagine complex, abstract, or invisible ideas, concepts, or emotions. Contributors to this book argue that metaphors occur not only in language, but in audio visual media well. This is all the more evident in entertainment media, which strategically "sell" their products by addressing their viewers’ immediate, reflexive understanding through pictures, sounds, and language. This volume applies cognitive metaphor theory (CMT) to film, television, and video games in order to analyze the embodied aesthetics and meanings of those moving images.



Game Studies

Game Studies Author Benjamin Beil
ISBN-10 9783658134983
Release 2017-12-08
Pages 402
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Das Lehrbuch bietet einen zugänglichen und umfassenden Überblick über die grundlegenden Ansätze der interdisziplinär ausgerichteten Game Studies. Durch die übersichtliche Einteilung in die Themenbereiche Spiele, Schnittstellen und Spieler empfiehlt es sich sowohl als Grundlage für kultur-, medien- und filmwissenschaftliche Seminare wie auch als kompakte Einführung für Quereinsteiger. Die wichtigsten Felder, Ansätze und Methoden dieser neuen, vielschichtigen und hochgradig dynamischen Disziplin werden anhand zentraler Begriffe vorgestellt und anschaulich an ausgewählten Beispielen entwickelt. Einen besonderen aus kultur-, medien- und filmwissenschaftlicher Perspektive relevanten Schwerpunkt bilden die bisher wenig beachteten ästhetischen Zugänge zur audiovisuellen Gestaltung der Videospiele.



Let the music play

Let the music play Author Maximilian Zindel
ISBN-10 9783643128003
Release 2015-06-24
Pages 112
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Let the music play has been writing in one form or another for most of life. You can find so many inspiration from Let the music play also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Let the music play book for free.



This Thing Called Music

This Thing Called Music Author Victoria Lindsay Levine
ISBN-10 9781442242081
Release 2015-05-21
Pages 536
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The most fundamental subject of music scholarship provides the common focus of this volume of essays: music itself. For the distinguished scholars from the field of musicology and related areas of the humanities and social sciences, the search for music itself—in its vastly complex and diverse forms throughout the world—characterizes the lifetime of reflection and writing by Bruno Nettl, the leading ethnomusicologist of the past generation. This Thing Called Music: Essays in Honor of Bruno Nettl salutes not only a great scholar and beloved teacher, but also a thinker whose search for the meaning and ontology of music has exerted a global influence. Editors Victoria Lindsay Levine and Philip V. Bohlman have gathered essays that represent the many dimensions of musical meaning, addressing some of the most critically important areas of music scholarship today. The social formations of musical communities play counterpoint to analytical studies; investigations into musical change and survival connect ethnography to history, offering a collection of essays that can serve as an invaluable resource for the intellectual history of ethnomusicology. Each chapter explores music and its meanings in specific geographic areas—North and South America, Europe, Asia, and the Middle East—crossing the boundaries of genre, repertory, and style to provide insight into the aesthetic zones of contact between and among the folk, classical, and popular musics of the world. Readers from all disciplines of music scholarship will find in this collection a proper companion in an era of globalization, when the connections that draw musicians and musical practices together are more sweeping than ever. Chapters offer models for detailed analysis of specific musical practices, while at the same time they make possible new methods of comparative study in the twenty-first century, together posing a challenge crucial to all musicians and scholars in search of “this thing called music.”



World Guide to Special Libraries

World Guide to Special Libraries Author Marlies Janson
ISBN-10 9783110917857
Release 2007-01-01
Pages 1379
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The World Guide to Special Libraries lists about 35,000 libraries world wide categorized by more than 800 key words - including libraries of departments, institutes, hospitals, schools, companies, administrative bodies, foundations, associations and religious communities. It provides complete details of the libraries and their holdings, and alphabetical indexes of subjects and institutions.



Game Theory

Game Theory Author Roger B. Myerson
ISBN-10 9780674728622
Release 2013-03-01
Pages 584
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Eminently suited to classroom use as well as individual study, Roger Myerson's introductory text provides a clear and thorough examination of the models, solution concepts, results, and methodological principles of noncooperative and cooperative game theory. Myerson introduces, clarifies, and synthesizes the extraordinary advances made in the subject over the past fifteen years, presents an overview of decision theory, and comprehensively reviews the development of the fundamental models: games in extensive form and strategic form, and Bayesian games with incomplete information.



Understanding Video Game Music

Understanding Video Game Music Author Tim Summers
ISBN-10 9781108107761
Release 2016-09-08
Pages
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Understanding Video Game Music develops a musicology of video game music by providing methods and concepts for understanding music in this medium. From the practicalities of investigating the video game as a musical source to the critical perspectives on game music - using examples including Final Fantasy VII, Monkey Island 2, SSX Tricky and Silent Hill - these explorations not only illuminate aspects of game music, but also provide conceptual ideas valuable for future analysis. Music is not a redundant echo of other textual levels of the game, but central to the experience of interacting with video games. As the author likes to describe it, this book is about music for racing a rally car, music for evading zombies, music for dancing, music for solving puzzles, music for saving the Earth from aliens, music for managing a city, music for being a hero; in short, it is about music for playing.



The Economics of Music

The Economics of Music Author Peter Tschmuck
ISBN-10 1788210077
Release 2017
Pages 224
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The Economics of Music provides a concise and rigorous presentation of the economics of the music business.



Game Face

Game Face Author
ISBN-10 STANFORD:36105131537594
Release 2007
Pages
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Game Face has been writing in one form or another for most of life. You can find so many inspiration from Game Face also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Game Face book for free.



Resounding Transcendence

Resounding Transcendence Author Philip V. Bohlman
ISBN-10 9780199737642
Release 2016-03-30
Pages 304
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Resounding Transcendence is a pathbreaking set of ethnographic and historical essays by leading scholars exploring the ways sacred music effects cultural, political, and religious transitions in the contemporary world. With chapters covering Christian, Muslim, Jewish, and Buddhist practices in East and Southeast Asia, the Indian subcontinent, North America, the Caribbean, North Africa, and Europe, the volume establishes the theoretical and methodological foundations for music scholarship to engage in current debates about modern religion and secular epistemologies. It also transforms those debates through sophisticated, nuanced treatments of sound and music - ubiquitous elements of ritual and religion often glossed over in other disciplines. Resounding Transcendence confronts the relationship of sound, divinity, and religious practice in diverse post-secular contexts. By examining the immanence of transcendence in specific social and historical contexts and rethinking the reified nature of "religion" and "world religions," these authors examine the dynamics of difference and transition within and between sacred musical practices. The work in this volume transitions between traditional spaces of sacred musical practice and emerging public spaces for popular religious performance; between the transformative experience of ritual and the sacred musical affordances of media technologies; between the charisma of individual performers and the power of the marketplace; and between the making of authenticity and hybridity in religious repertoires and practices. Broad in scope, rich in ethnographic and historical detail, and theoretically ambitious, Resounding Transcendence is an essential contribution to the study of music and religion.



Designing Games

Designing Games Author Tynan Sylvester
ISBN-10 9781449338022
Release 2013-01-03
Pages 416
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Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today’s hit video games. You’ll learn principles and practices for crafting games that generate emotionally charged experiences—a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players. In clear and approachable prose, design pro Tynan Sylvester also looks at the day-to-day process necessary to keep your project on track, including how to work with a team, and how to avoid creative dead ends. Packed with examples, this book will change your perception of game design. Create game mechanics to trigger a range of emotions and provide a variety of play Explore several options for combining narrative with interactivity Build interactions that let multiplayer gamers get into each other’s heads Motivate players through rewards that align with the rest of the game Establish a metaphor vocabulary to help players learn which design aspects are game mechanics Plan, test, and analyze your design through iteration rather than deciding everything up front Learn how your game’s market positioning will affect your design



Video Game Storytelling

Video Game Storytelling Author Evan Skolnick
ISBN-10 9780385345835
Release 2014-12-02
Pages 208
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UNLOCK YOUR GAME'S NARRATIVE POTENTIAL! With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process—by all members of the team. This clear, concise reference pairs relevant examples from top games and other media with a breakdown of the key roles in game development, showing how a team’s shared understanding and application of core storytelling principles can deepen the player experience. Understanding story and why it matters is no longer just for writers or narrative designers. From team leadership to game design and beyond, Skolnick reveals how each member of the development team can do his or her part to help produce gripping, truly memorable narratives that will enhance gameplay and bring today’s savvy gamers back time and time again. From the Trade Paperback edition.



The Figure of the Nymph in Early Modern Culture

The Figure of the Nymph in Early Modern Culture Author
ISBN-10 9789004364356
Release 2018-03-22
Pages 492
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This volume seeks to uncover the multifarious roles played by nymphs in literature, drama, music, the visual arts, garden architecture, and indeed intellectual culture tout court, and thereby explore the true significance of this well-known figure for the early modern age.



Music and Manipulation

Music and Manipulation Author Steven Brown
ISBN-10 9781845450984
Release 2006
Pages 376
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Since the beginning of human civilization, music has been used as a device to control social behavior, where it has operated as much to promote solidarity within groups as hostility between competing groups. Music is an emotive manipulator that influences attitude, motivation and behavior at many levels and in many contexts. This volume is the first to address the social ramifications of music's behaviorally manipulative effects, its morally questionable uses and control mechanisms, and its economic and artistic regulation through commercialization, thus highlighting not only music's diverse uses at the social level but also the ever-fragile relationship between aesthetics and morality.



The Listening Book

The Listening Book Author W. A. Mathieu
ISBN-10 9780834827677
Release 1991-03-27
Pages 192
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The Listening Book is about rediscovering the power of listening as an instrument of self-discovery and personal transformation. By exploring our capacity for listening to sounds and for making music, we can awaken and release our full creative powers. Mathieu offers suggestions and encouragement on many aspects of music-making, and provides playful exercises to help readers appreciate the connection between sound, music, and everyday life.