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Bestiary Author James Jacobs
ISBN-10 160125931X
Release 2017-05-09
Pages 320
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The End is Nigh! Truly legendary heroes require truly legendary foes, and now these world-ending menaces have arrived! Within this book, you'll find hundreds of monsters for use in the Pathfinder Roleplaying Game. Test your mettle against Archdevils and the Horsemen of the Apocalypse, two-headed dragons and the Wild Hunt, conqueror worms or living statues haunted by dead gods, troops of goblins or strangely sentient oozes, and myriad other menaces suitable for all levels of play! Yet not every legend needs to tell of foes, and within these pages you'll also find that new empyreal lords, dragons from Heaven, and the mythical Green Man all stand ready to aid you on your quests-if you prove yourself worthy. Pathfinder RPG Bestiary 6 is the latest indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era. Pathfinder Roleplaying Game Bestiary 6 includes: - More than 200 different monsters. - Strange new player-character-suitable races like the canine rougarou, the watery fey naiad, the crazed monkey goblin, and the Lovecraftian yaddithian, Darklands-dwelling munavri. - Powerful foes from myth and legend, such as the Archdevil Mephistopheles, Charon of the River Styx, and that notorious haunter of holidays known as Krampus! - New animal companions, constructs waiting creation by skilled spellcasters, and a new category of true dragon from the Outer Planes. - New templates to help you get more life out of classic monsters, including the shape-changing vermin-themed entothrope and the intelligent hivemind swarm. - Appendices to help you find the right monster, including lists by Challenge Rating, monster type, and habitat. - Expanded universal monster rules to simplify combat. - Challenges for every adventure and every level of play. - AND MUCH, MUCH MORE!

Bestiary 2

Bestiary 2 Author Paizo Publishing
ISBN-10 1601252684
Release 2011-01
Pages 319
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A good Game Master never has enough monsters, and a good player always has time to kill a few more! The newest hardcover rulebook for the smash hit Pathfinder Roleplaying Game presents more than 300 new creatures for all your fantasy RPG needs. From classic creatures like undead dragons, hippogriffs, and the Jabberwock to denizens of the outer planes like daemons, proteans and the all-new aeons, the Pathfinder RPG Bestiary 2 is packed from cover-to-cover with exciting surprises and fuel for a thousand campaigns! The Pathfinder RPG Bestiary 2 includes: - More than 300 different monsters including new golems, giants, dragons, planar denizens, and classic creatures from mythology and gaming tradition - An innovative format that gives each creature its own page or two-page spread for complete ecological detail and ease of reference - Dozens of monstrous variants to modify creatures and keep players on their toes - Numerous lists of monsters to aid in navigation, including lists by Challenge Rating, monster type, and habitat - Universal monster rules to simplify special attacks, defenses, and qualities like breath weapons, damage reduction, and regeneration - Suggestions for monstrous cohorts - Plenty of new animal companions and familiars - AND MUCH, MUCH MORE!

Pathfinder Pawns Bestiary 6 Box

Pathfinder Pawns   Bestiary 6 Box Author
ISBN-10 1640780173
Release 2018
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Pathfinder Pawns Bestiary 6 Box has been writing in one form or another for most of life. You can find so many inspiration from Pathfinder Pawns Bestiary 6 Box also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Pathfinder Pawns Bestiary 6 Box book for free.

The Collected Monsters of Sin

The Collected Monsters of Sin Author Ryan Costello Jr.
ISBN-10 1936781220
Release 2013-05
Pages 62
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Heroes, beware the temptation of sin, for sinful acts are impulses disguised as choices, burdens disguised as boons. Yet every day, even great adventurers feel the temptation to sin, the small weaknesses that can humble the mighty. While all sins are indulgent, reactive, or thoughtless, only seven are vile enough to be called deadly. Each spawns unique and startling monsters in this volume, including: Avarice - the hoard golem and bone swarm, dark things that glorify wealth; Envy - the poison of jealousy and desire for the unearned; Gluttony - the bottomless pit that consumes and squanders; Lust - the inbred orc and the lovelorn, horrors born from carnal desires; Pride - the overindulgence of the abominable beauty and overconfidence; Sloth - monsters that waste for nothing; Wrath - raging creatures that destroy without thought! Monsters of Sin for the Pathfinder Roleplaying Game includes 21 monsters thematically tied to one of the seven deadly sins, 7 templates to bring that sin out in monsters and NPCs, complete notes on using sin in any fantasy world, 7 Embodiments of Sin to challenge the greatest heroes! The Monsters of Sin Collection is suitable for multiple levels of play and can be used in any existing setting and campaign, or combined to create a campaign of Sin. Go beyond ordinary monsters, and challenge your champions with threats to mind, body, and spirit!

Advanced Bestiary for the Pathfinder RPG

Advanced Bestiary for the Pathfinder RPG Author Ownen K. C. Stephens
ISBN-10 193454759X
Release 2017-10-10
Pages 296
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The Advanced Bestiary was one of the classic books of the d20 era and now it's back for The Pathfinder Roleplaying Game! The revised and expanded book features over 100 templates, a sample creature for each one, and brand new color art throughout. With concepts ranging from the fearsome blood knight to the bizarre id ooze, the Advanced Bestiary offers unprecedented flexibility for campaigns of any style. These templates can be combined with monsters from any other source to create an endless variety of new creatures, making every monster book you already own more valuable. The Advanced Bestiary: it's not just a monster book, it's a force multiplier!

Pathfinder Roleplaying Game

Pathfinder Roleplaying Game Author Paizo Staff
ISBN-10 1601259867
Release 2017-11-28
Pages 288
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Answer the Call Wild,untamed lands hold a wealth of mystery and danger, providing the perfectbackdrop for heroic adventure. Whether adventurers are climbing mountains insearch of a dragon's lair, carving their way through the jungle, or seeking along-lost holy city covered by desert sands, Pathfinder RPG Ultimate Wildernessgives them the tools to survive the wilds. A new 20-level base class, theshifter, puts animalistic powers into the hands-or claws-of player charactersand villains alike, with new class features derived from animalistic attributes.Overviews of druidic sects and rituals, as well as new archetypes, characteroptions, spells, and more, round out the latest contribution to the PathfinderRPG rules! Pathfinder RPG Ultimate Wilderness isan invaluable hardcover companion to the Pathfinder RPG Core Rulebook. Thisimaginative tabletop game builds upon more than 10 years of system developmentand an open playtest featuring more than 50,000 gamers to create a cutting-edgeRPG experience that brings the all-time best-selling set of fantasy rules into anew era. Pathfinder RPG Ultimate Wildernessincludes: ►The shifter, a new character classthat harnesses untamed forces to change shape and bring a heightened level ofsavagery to the battlefield! ►Archetypes foralchemists, barbarians, bards, druids, hunters, investigators, kineticists,paladins, rangers, rogues, slayers, witches, and more! ► Feats and magic items for characters ofall sorts granting mastery over the perils of nature and enabling them toharvest natural power by cultivating magical plants. ►Dozens of spells to channel, protect, orthwart the powers of natural environs. ►Newand expanded rules to push your animal companions, familiars, and mounts to wildnew heights. ►A section on the First Worldwith advice, spells, and other features to integrate the fey realm into yourcampaign. ►Systems for exploring new landsand challenging characters with natural hazards and strange terrain both mundaneand feytouched. ►AND MUCH, MUCHMORE!

Advanced Player s Guide

Advanced Player s Guide Author Jason Bulmahn
ISBN-10 1601252463
Release 2010
Pages 335
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With a cover from fan-favorite artist Wayne Reynolds and lavish full-color interior illustrations, the 320-page hardcover Pathfinder RPG Advanced Player's Guide is an essential volume for gamers eager to take the next step in their Pathfinder journey. New Classes in the Advanced Player's Guide include: The Alchemist: An arcane mystic who brews salves and unguents to modify his body in freakishly effective ways. The Cavalier: A noble warrior who weaves through high society as easily as he does the most treacherous battles. The Inquisitor: An agent of faith trained to root out the dark secrets and even darker monsters that haunt the forgotten corners of the world. The Oracle: A divine mystic dedicated to a mysterious occult tradition that grants her fantastic powers-but at great cost. The Summoner: An arcane spellcaster who conjures powerful servitor creatures from beyond the veil of reality to serve his whims. The Witch: A versatile caster who gains her spells from the eldritch whispers of her bonded familiar and casts potent hexes to aid allies and vex foes.

Monster Codex

Monster Codex Author Jason Bulmahn
ISBN-10 1601256868
Release 2014-11-04
Pages 256
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"With Pathfinder RPG Monster Codex, fleshed-out hordes are at your fingertips! This volume presents a trove of entries for 20 classic monster races, giving you new ways to use your favorite monsters in a variety of enounters and challenge levels. Pathfinder RPG Monster Codex is an indispensable companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary."--Back cover.

Pathfinder Roleplaying Game

Pathfinder Roleplaying Game Author Jason Bulmahn
ISBN-10 1601252994
Release 2011-06-07
Pages 255
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This comprehensive hardcover reference unveils the magical secrets of the Pathfinder rules like never before. Tons of new tricks and techniques for every spellcasting class in the game fill the book, ranging from arcane secrets uncovered by studious wizards to dazzling ki-tricks performed by canny monks to new mutagens for alchemists, new oracle mysteries, specialized channel energy options for clerics, and more. Ultimate Magic also introduces the latest Pathfinder RPG base class: the magus. Combining arcane spells with practiced martial skill, the magus incorporates elements of the warrior and wizard to walk a path balanced between two deadly efficient extremes. All this, plus more than 100 new spells for all spellcasting classes, an innovative new "words of power" spellcasting system, a complete system for 1-on-1 spell duels, and more.

Pathfinder Adventure Path 71

Pathfinder Adventure Path 71 Author Brandon Hodge
ISBN-10 1601254962
Release 2013-06
Pages 92
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The search for the Queen of Witches finally ends when the Dancing Hut travels to Baba Yaga's homeland of Russia on the planet Earth. The year is 1918, and the First World War rages throughout Europe. The heroes find themselves in the wilds of Siberia, where they must face Russian soldiers armed with 20th-century technology to infiltrate an ancient monastery and rescue Baba Yaga from her estranged son, Grigori Rasputin. Can the heroes kill the "Mad Monk," who has already cheated death once before, and free Baba Yaga, or will they too fall before the horrors of modern war? A Pathfinder Roleplaying Game adventure for 13th-level characters, Rasputin Must Die! is continues the Reign of Winter Adventure Path, and includes details on the soul-harvesting worship of the daemonic Horseman of War, new rules for World War I-era weapons and equipment, and a new occult oracle mystery based on 20th century mysticism. Several new monsters in the Pathfinder Bestiary and author Kevin Andrew Murphy's new Pathfinder Journal novella rounds out this exciting volume of the Pathfinder Adventure Path.

Pathfinder Chronicles Book of the Damned

Pathfinder Chronicles Book of the Damned Author F. Wesley Schneider
ISBN-10 1601251890
Release 2009-10-28
Pages 64
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This book takes a look at the sinister, manipulative cruelties of Hell's scions - the devils. How do devils manipulate mortals to serve their evil plans? What eldritch powers can a mortal gain by signing an infernal contract - and what does he give up in the process? What are Hell's plans for the world of Pathfinder? All these questions and more are explored in Volume 1 of the Book of the Damned, along with numerous, brand-new devils and infernal magic designed to vex and torment your players.

Pathfinder Roleplaying Game

Pathfinder Roleplaying Game Author Paizo Staff
ISBN-10 1601259387
Release 2017-06-13
Pages 192
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Wise adventurers don't just march off into the wilderness to search for dragons to slay and wrongs to right, for to adventure without support is to invite disaster. The hardcover Pathfinder RPG Adventurer's Guide presents information on 18 different organizations in need of brave and able adventurers. Be they forces for good, such as the virtuous Eagle Knights or the freedom fighters of the Bellflower Network, or agencies of sinister mien like the notorious Red Mantis Assassins or the infernally-inspired Hellknights, the one thing these groups all share in common is a need for powerful adventurers to serve as their agents in the world. To the adventurers who ally with them, these groups offer specialized training, powerful magical items, specialized magic, access to unusual gear or mounts, and more! Pathfinder RPG Adventurer's Guide includes: * Details on the history, goals, and leadership for 18 of Golarion's most famous (or infamous) organizations, including the Aldori Swordlords, the Aspis Consortium, the Cyphermages, the Gray Maidens, the Hellknights, the Lantern Bearers, the Magaambya, the Mammoth Lords, the Pathfinder Society, and the Red Mantis. * Each organization includes at least one prestige class and at least two archetypes for characters who seek to further specialize in the themes and powers offered by the organization. * Dozens and dozens of new spells, magic items, feats, and other unique character options of diverse nature, all themed to the various organizations presented in this book! * ... and much, much more!

Pathfinder City of Secrets 6

Pathfinder  City of Secrets  6 Author Jim Zub
Release 2014-10-29
Pages 35
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The Pathfinder heroes have been tested by the City of Secrets and, by the end of this chapter, it will leave its mark upon them. Divided, betrayed, and outmaneuvered at every turn, can the group go on... or is this where their adventure ends? Paizo's award-winning game world is brought to life in a pulse-pounding comic adventure! Each issue contains bonus rules material and a pull-out map for the award-winning Pathfinder RPG.

Southlands Bestiary

Southlands Bestiary Author Amanda Hamon Kunz
ISBN-10 1936781379
Release 2017-05-06
Pages 122
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Desert Spirits, Grasslands Hunters, Jungle Horrors! The Southlands Bestiary brings 90+ new monsters of the hotter climes to Pathfinder Roleplaying Game. Want to run a campaign in the deserts, jungles or savannas? This tome of monsters will make sure your players will have hair-raising encounters like none they've experienced before. In this 122-page, full-color book of monsters you get: Swamp adders, sphinxes, scorpion swarms, and skinbats! Demon lords and their followers, arch-devils and their cohorts! Dinosaurs and flame dragons suitable for any volcanic lair! Possessed pillars and prismatic beetles! Genies, gremlins and golems! Killer cactids and clockwork tomb guardians! ...and so much more, plus an introduction by Jeff Grubb, designer of the classic Al-Qadim setting. Use these strange and deadly foes in the Midgard Campaign Setting, or in any campaign of high adventure beneath the pitiless sun. Draw your scimitar, ready your spear, and call upon whatever gods you choose, mortals: the monsters of the Southlands are here!

Kingdoms of Legend Knights of France

Kingdoms of Legend  Knights of France Author Jason Rice
ISBN-10 9781936326112
Release 2011-08
Pages 32
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Kingdoms of Legend Knights of France has been writing in one form or another for most of life. You can find so many inspiration from Kingdoms of Legend Knights of France also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Kingdoms of Legend Knights of France book for free.

Ice Kingdoms Campaign Setting

Ice Kingdoms Campaign Setting Author C.S. Barnhart
ISBN-10 9781365679186
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Ice Kingdoms Campaign Setting has been writing in one form or another for most of life. You can find so many inspiration from Ice Kingdoms Campaign Setting also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Ice Kingdoms Campaign Setting book for free.

Pathfinder Adventure Path

Pathfinder Adventure Path Author Richard Pett
ISBN-10 1640780793
Release 2018-10-16
Pages 96
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The Return of the Runelords Adventure Path continues as the heroes discover a nefarious plot to spread a magical plague through Varisia's greatest cities. As they travel the breadth and width of the land, they not only face cultists eager to transform people into monsters, but the spreading influence of other runelords as their agents stir to life. Will the heroes be able to halt the resurrection of one runelord and the rebirth of another, or will they become monstrous minions of the Polymorph Plague themselves? "Runeplague" is a Pathfinder Roleplaying Game adventure for 9th-level characters by Richard Pett. The adventure continues the Return of the Runelords Adventure Path, an exciting continuation of the Runelords saga set in the frontier lands of Varisia. A selection of new monsters, a presentation of the monstrous demigod Yamasoth, and rules for magical pools capable of imbuing great powers or curses round out this volume of the Pathfinder Adventure Path. Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.