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Practical Programming

Practical Programming Author Paul Gries
ISBN-10 9781680504125
Release 2017-12-06
Pages 412
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Classroom-tested by tens of thousands of students, this new edition of the bestselling intro to programming book is for anyone who wants to understand computer science. Learn about design, algorithms, testing, and debugging. Discover the fundamentals of programming with Python 3.6--a language that's used in millions of devices. Write programs to solve real-world problems, and come away with everything you need to produce quality code. This edition has been updated to use the new language features in Python 3.6.



Practical Programming

Practical Programming Author Paul Gries
ISBN-10 1680502689
Release 2017-12-16
Pages 412
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Classroom-tested by tens of thousands of students, this new edition of the bestselling intro to programming book is for anyone who wants to understand computer science. Learn about design, algorithms, testing, and debugging. Discover the fundamentals of programming with Python 3.6--a language that's used in millions of devices. Write programs to solve real-world problems, and come away with everything you need to produce quality code. This edition has been updated to use the new language features in Python 3.6.



Practical Programming

Practical Programming Author Paul Gries
ISBN-10 1502445301
Release 2014-09-21
Pages 410
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This book is for anyone who wants to understand computer programming. You'll learn to program in a language that' s used in millions of smartphones, tablets, and PCs. You'll code along with the book, writing programs to solve real-world problems as you learn the fundamentals of programming using Python 3. You'll learn about design, algorithms, testing, and debugging, and come away with all the tools you need to produce quality code. In this second edition, we've updated almost all the material, incorporating the lessons we've learned over the past five years of teaching Python to people new to programming. You don't need any programming experience to get started. First, you'll get a detailed introduction to Python and to programming. You'll find out exactly what happens when your programs are executed. Through real-world examples, you'll learn how to work with numbers, text, big data sets, and files. Then you'll see how to create and use your own data types. The incremental examples show you the steps and missteps that happen while developing programs, so you know what to expect when you tackle a problem on your own. Inspired by "How to Design Programs" (HtDP), you'll learn a six-step recipe for designing functions, which helps you as you start to learn the concepts--and becomes an integral part of writing programs by the end. As you learn to use the fundamental programming tools in the first half of the book, you'll see how to document and organize your code so that you and other programmers can more easily read and understand it. Beyond the basics, you'll learn how to ensure that your programs are reliable, and how to work with databases, download data from the web automatically, and build user interfaces. Most importantly, you'll learn how to think like a professional programmer. You'll need to download Python 3, available from "python.org" https: //python.org.With that download comes IDLE, the editor we use for writing andrunning Python programs. (If you use Linux, you may need to installPython 3 and IDLE separately.)



The Pragmatic Programmer

The Pragmatic Programmer Author Andrew Hunt
ISBN-10 9780132119177
Release 1999-10-20
Pages 352
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What others in the trenches say about The Pragmatic Programmer... “The cool thing about this book is that it’s great for keeping the programming process fresh. The book helps you to continue to grow and clearly comes from people who have been there.” —Kent Beck, author of Extreme Programming Explained: Embrace Change “I found this book to be a great mix of solid advice and wonderful analogies!” —Martin Fowler, author of Refactoring and UML Distilled “I would buy a copy, read it twice, then tell all my colleagues to run out and grab a copy. This is a book I would never loan because I would worry about it being lost.” —Kevin Ruland, Management Science, MSG-Logistics “The wisdom and practical experience of the authors is obvious. The topics presented are relevant and useful.... By far its greatest strength for me has been the outstanding analogies—tracer bullets, broken windows, and the fabulous helicopter-based explanation of the need for orthogonality, especially in a crisis situation. I have little doubt that this book will eventually become an excellent source of useful information for journeymen programmers and expert mentors alike.” —John Lakos, author of Large-Scale C++ Software Design “This is the sort of book I will buy a dozen copies of when it comes out so I can give it to my clients.” —Eric Vought, Software Engineer “Most modern books on software development fail to cover the basics of what makes a great software developer, instead spending their time on syntax or technology where in reality the greatest leverage possible for any software team is in having talented developers who really know their craft well. An excellent book.” —Pete McBreen, Independent Consultant “Since reading this book, I have implemented many of the practical suggestions and tips it contains. Across the board, they have saved my company time and money while helping me get my job done quicker! This should be a desktop reference for everyone who works with code for a living.” —Jared Richardson, Senior Software Developer, iRenaissance, Inc. “I would like to see this issued to every new employee at my company....” —Chris Cleeland, Senior Software Engineer, Object Computing, Inc. “If I’m putting together a project, it’s the authors of this book that I want. . . . And failing that I’d settle for people who’ve read their book.” —Ward Cunningham Straight from the programming trenches, The Pragmatic Programmer cuts through the increasing specialization and technicalities of modern software development to examine the core process--taking a requirement and producing working, maintainable code that delights its users. It covers topics ranging from personal responsibility and career development to architectural techniques for keeping your code flexible and easy to adapt and reuse. Read this book, and you'll learn how to Fight software rot; Avoid the trap of duplicating knowledge; Write flexible, dynamic, and adaptable code; Avoid programming by coincidence; Bullet-proof your code with contracts, assertions, and exceptions; Capture real requirements; Test ruthlessly and effectively; Delight your users; Build teams of pragmatic programmers; and Make your developments more precise with automation. Written as a series of self-contained sections and filled with entertaining anecdotes, thoughtful examples, and interesting analogies, The Pragmatic Programmer illustrates the best practices and major pitfalls of many different aspects of software development. Whether you're a new coder, an experienced programmer, or a manager responsible for software projects, use these lessons daily, and you'll quickly see improvements in personal productivity, accuracy, and job satisfaction. You'll learn skills and develop habits and attitudes that form the foundation for long-term success in your career. You'll become a Pragmatic Programmer.



Data Science Essentials in Python

Data Science Essentials in Python Author Dmitry Zinoviev
ISBN-10 9781680503388
Release 2016-08-10
Pages 226
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Go from messy, unstructured artifacts stored in SQL and NoSQL databases to a neat, well-organized dataset with this quick reference for the busy data scientist. Understand text mining, machine learning, and network analysis; process numeric data with the NumPy and Pandas modules; describe and analyze data using statistical and network-theoretical methods; and see actual examples of data analysis at work. This one-stop solution covers the essential data science you need in Python. Data science is one of the fastest-growing disciplines in terms of academic research, student enrollment, and employment. Python, with its flexibility and scalability, is quickly overtaking the R language for data-scientific projects. Keep Python data-science concepts at your fingertips with this modular, quick reference to the tools used to acquire, clean, analyze, and store data. This one-stop solution covers essential Python, databases, network analysis, natural language processing, elements of machine learning, and visualization. Access structured and unstructured text and numeric data from local files, databases, and the Internet. Arrange, rearrange, and clean the data. Work with relational and non-relational databases, data visualization, and simple predictive analysis (regressions, clustering, and decision trees). See how typical data analysis problems are handled. And try your hand at your own solutions to a variety of medium-scale projects that are fun to work on and look good on your resume. Keep this handy quick guide at your side whether you're a student, an entry-level data science professional converting from R to Python, or a seasoned Python developer who doesn't want to memorize every function and option. What You Need: You need a decent distribution of Python 3.3 or above that includes at least NLTK, Pandas, NumPy, Matplotlib, Networkx, SciKit-Learn, and BeautifulSoup. A great distribution that meets the requirements is Anaconda, available for free from www.continuum.io. If you plan to set up your own database servers, you also need MySQL (www.mysql.com) and MongoDB (www.mongodb.com). Both packages are free and run on Windows, Linux, and Mac OS.



Fundamentals of Python Data Structures 1st ed

Fundamentals of Python  Data Structures  1st ed Author Kenneth A. Lambert
ISBN-10 9781285752013
Release 2013-11-06
Pages 448
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Written for computer programming students, hobbyists, and professionals, FUNDAMENTALS OF PYTHON: DATA STRUCTURES is an introduction to object-oriented design and data structures using the popular Python programming language. The level of instruction assumes at least one semester of programming in an object-oriented language such as Java, C++, or Python. Through the step-by-step instruction and exercises in this book, you'll cover such topics as the design of collection classes with polymorphism and inheritance, multiple implementations of collection interfaces, and the analysis of the space/time tradeoffs of different collection implementations (specifically array-based implementations and link-based implementations). Collections covered include sets, lists, stacks, queues, trees, dictionaries, and graphs. Get ready to dig into Python data structures with FUNDAMENTALS OF PYTHON: DATA STRUCTURES. - See more at: http://www.cengageptr.com/Topics/TitleDetail/1285752007#sthash.eg5FI6pX.dpuf



Programming Ruby 1 9 2 0

Programming Ruby 1 9   2 0 Author David Thomas
ISBN-10 1937785491
Release 2013
Pages 863
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Summary: Ruby 1.9 was a major release of the language: it introduced multinationalization, new block syntax and scoping rules, a new, faster, virtual machine, and hundreds of new methods in dozens of new classes and modules. Ruby 2.0 is less radical--it has keyword arguments, a new regexp engine, and some library changes. This book describes it all. The first quarter of the book is a tutorial introduction that gets you up to speed with the Ruby language and the most important classes and libraries. Download and play with the hundreds of code samples as your experiment with the language. The second section looks at real-world Ruby, covering the Ruby environment, how to package, document, and distribute code, and how to work with encodings. The third part of the book is more advanced. In it, you'll find a full description of the language, an explanation of duck typing, and a detailed description of the Ruby object model and metaprogramming. The book ends with a reference section: comprehensive and detailed documentation of Ruby's libraries. You'll find descriptions and examples of more than 1,300 methods in 58 built-in classes and modules, along with brief descriptions of 97 standard libraries. Ruby makes your programming more productive; it makes coding fun again. And this book will get you up to speed with the very latest Ruby, quickly and enjoyably.



Your Code as a Crime Scene

Your Code as a Crime Scene Author Adam Tornhill
ISBN-10 9781680505207
Release 2015-03-30
Pages 218
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Jack the Ripper and legacy codebases have more in common than you'd think. Inspired by forensic psychology methods, you'll learn strategies to predict the future of your codebase, assess refactoring direction, and understand how your team influences the design. With its unique blend of forensic psychology and code analysis, this book arms you with the strategies you need, no matter what programming language you use. Software is a living entity that's constantly changing. To understand software systems, we need to know where they came from and how they evolved. By mining commit data and analyzing the history of your code, you can start fixes ahead of time to eliminate broken designs, maintenance issues, and team productivity bottlenecks. In this book, you'll learn forensic psychology techniques to successfully maintain your software. You'll create a geographic profile from your commit data to find hotspots, and apply temporal coupling concepts to uncover hidden relationships between unrelated areas in your code. You'll also measure the effectiveness of your code improvements. You'll learn how to apply these techniques on projects both large and small. For small projects, you'll get new insights into your design and how well the code fits your ideas. For large projects, you'll identify the good and the fragile parts. Large-scale development is also a social activity, and the team's dynamics influence code quality. That's why this book shows you how to uncover social biases when analyzing the evolution of your system. You'll use commit messages as eyewitness accounts to what is really happening in your code. Finally, you'll put it all together by tracking organizational problems in the code and finding out how to fix them. Come join the hunt for better code! What You Need: You need Java 6 and Python 2.7 to run the accompanying analysis tools. You also need Git to follow along with the examples.



Introduction to Computation and Programming Using Python

Introduction to Computation and Programming Using Python Author John V. Guttag
ISBN-10 9780262529624
Release 2016-08-12
Pages 472
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The new edition of an introductory text that teaches students the art of computational problem solving, covering topics ranging from simple algorithms to information visualization.



Automate the Boring Stuff with Python

Automate the Boring Stuff with Python Author Al Sweigart
ISBN-10 9781593276850
Release 2015-04-14
Pages 504
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If you’ve ever spent hours renaming files or updating hundreds of spreadsheet cells, you know how tedious tasks like these can be. But what if you could have your computer do them for you? In Automate the Boring Stuff with Python, you’ll learn how to use Python to write programs that do in minutes what would take you hours to do by hand—no prior programming experience required. Once you’ve mastered the basics of programming, you’ll create Python programs that effortlessly perform useful and impressive feats of automation to: –Search for text in a file or across multiple files –Create, update, move, and rename files and folders –Search the Web and download online content –Update and format data in Excel spreadsheets of any size –Split, merge, watermark, and encrypt PDFs –Send reminder emails and text notifications –Fill out online forms Step-by-step instructions walk you through each program, and practice projects at the end of each chapter challenge you to improve those programs and use your newfound skills to automate similar tasks. Don’t spend your time doing work a well-trained monkey could do. Even if you’ve never written a line of code, you can make your computer do the grunt work. Learn how in Automate the Boring Stuff with Python. Note: The programs in this book are written to run on Python 3.



Learning Python

Learning Python Author Mark Lutz
ISBN-10 9781449355692
Release 2013-06-12
Pages 1600
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Get a comprehensive, in-depth introduction to the core Python language with this hands-on book. Based on author Mark Lutz’s popular training course, this updated fifth edition will help you quickly write efficient, high-quality code with Python. It’s an ideal way to begin, whether you’re new to programming or a professional developer versed in other languages. Complete with quizzes, exercises, and helpful illustrations, this easy-to-follow, self-paced tutorial gets you started with both Python 2.7 and 3.3— the latest releases in the 3.X and 2.X lines—plus all other releases in common use today. You’ll also learn some advanced language features that recently have become more common in Python code. Explore Python’s major built-in object types such as numbers, lists, and dictionaries Create and process objects with Python statements, and learn Python’s general syntax model Use functions to avoid code redundancy and package code for reuse Organize statements, functions, and other tools into larger components with modules Dive into classes: Python’s object-oriented programming tool for structuring code Write large programs with Python’s exception-handling model and development tools Learn advanced Python tools, including decorators, descriptors, metaclasses, and Unicode processing



Data Crunching

Data Crunching Author Greg Wilson
ISBN-10 0974514071
Release 2005
Pages 193
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Every day, all around the world, programmers have to recycle legacy data, translate from one vendor's proprietary format into another's, check that configuration files are internally consistent, and search through web logs to see how many people have downloaded the latest release of their product. This kind of "data crunching," may not be glamorous, but knowing how to do it efficiently is essential to being a good programmer. This book describes the most useful data crunching techniques, explains when you should use them, and shows how they will make your life easier. Along the way, it will introduce you to some handy, but under-used, features of Java, Python, and other languages. It will also show you how to test data crunching programs, and how data crunching fits into the larger software development picture.



Exercises in Programming Style

Exercises in Programming Style Author Cristina Videira Lopes
ISBN-10 9781482227390
Release 2016-04-19
Pages 304
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Using a simple computational task (term frequency) to illustrate different programming styles, Exercises in Programming Style helps readers understand the various ways of writing programs and designing systems. It is designed to be used in conjunction with code provided on an online repository. The book complements and explains the raw code in a way that is accessible to anyone who regularly practices the art of programming. The book can also be used in advanced programming courses in computer science and software engineering programs. The book contains 33 different styles for writing the term frequency task. The styles are grouped into nine categories: historical, basic, function composition, objects and object interactions, reflection and metaprogramming, adversity, data-centric, concurrency, and interactivity. The author verbalizes the constraints in each style and explains the example programs. Each chapter first presents the constraints of the style, next shows an example program, and then gives a detailed explanation of the code. Most chapters also have sections focusing on the use of the style in systems design as well as sections describing the historical context in which the programming style emerged.



Seven Languages in Seven Weeks

Seven Languages in Seven Weeks Author Bruce Tate
ISBN-10 193435659X
Release 2010
Pages 317
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"Seven Languages in Seven Weeks" presents a meaningful exploration of seven languages within a single book. Rather than serve as a complete reference or installation guide, the book hits what's essential and unique about each language.



3D Game Programming for Kids

3D Game Programming for Kids Author Chris Strom
ISBN-10 1937785440
Release 2013
Pages 287
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Presents inforamtion on creating interactive games and simulations using JavaScript.



Introduction to Computer Science 2 e

Introduction to Computer Science  2 e Author
ISBN-10 8131760308
Release 2011
Pages 510
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Discusses most ideas behind a computer in a simple and straightforward manner. The book is also useful to computer enthusiasts who wish to gain fundamental knowledge of computers.



Pragmatic Thinking and Learning

Pragmatic Thinking and Learning Author Andy Hunt
ISBN-10 9781680504224
Release 2008-10-28
Pages 252
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Printed in full color. Software development happens in your head. Not in an editor, IDE, or designtool. You're well educated on how to work with software and hardware, but what about wetware--our own brains? Learning new skills and new technology is critical to your career, and it's all in your head. In this book by Andy Hunt, you'll learn how our brains are wired, and how to take advantage of your brain's architecture. You'll learn new tricks and tipsto learn more, faster, and retain more of what you learn. You need a pragmatic approach to thinking and learning. You need to Refactor Your Wetware. Programmers have to learn constantly; not just the stereotypical new technologies, but also the problem domain of the application, the whims of the user community, the quirks of your teammates, the shifting sands of the industry, and the evolving characteristics of the project itself as it is built. We'll journey together through bits of cognitive and neuroscience, learning and behavioral theory. You'll see some surprising aspects of how our brains work, and how you can take advantage of the system to improve your own learning and thinking skills. In this book you'll learn how to: Use the Dreyfus Model of Skill Acquisition to become more expert Leverage the architecture of the brain to strengthen different thinking modes Avoid common "known bugs" in your mind Learn more deliberately and more effectively Manage knowledge more efficiently