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Programming Arduino with LabVIEW

Programming Arduino with LabVIEW Author Marco Schwartz
ISBN-10 9781849698238
Release 2015-01-27
Pages 102
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If you already have some experience with LabVIEW and want to apply your skills to control physical objects and make measurements using the Arduino sensor, this book is for you. Prior knowledge of Arduino and LabVIEW is essential to fully understand the projects detailed in this book.



Programming Arduino with LabVIEW

Programming Arduino with LabVIEW Author Marco Schwartz
ISBN-10 1849698228
Release 2015-01-27
Pages 102
Download Link Click Here

If you already have some experience with LabVIEW and want to apply your skills to control physical objects and make measurements using the Arduino sensor, this book is for you. Prior knowledge of Arduino and LabVIEW is essential to fully understand the projects detailed in this book.



Arduino Based Embedded Systems

Arduino Based Embedded Systems Author Rajesh Singh
ISBN-10 9781351669535
Release 2017-11-22
Pages 312
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Arduino is an open-source electronics platform based on easy-to-use hardware and software while LabVIEW is a graphical programming telling how to connect functions and work with a variety of datatypes when constructing applications.This book will help beginners to get started with Arduino-based embedded systems including essential know-how of the programming and interfacing of the devices. Book includes programming and simulation of Arduino-based projects and interfacing with LabVIEW, based on practical case studies. The book comprises of total twenty five chapters with description, working model of LabVIEW and programming with Arduino IDE.



Data Acquisition Using LabVIEW

Data Acquisition Using LabVIEW Author Behzad Ehsani
ISBN-10 9781782172178
Release 2016-12-14
Pages 150
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Transform physical phenomena into computer-acceptable data using a truly object-oriented language About This Book Create your own data acquisition system independently using LabVIEW and build interactive dashboards Collect data using National Instrument's and third-party, open source, affordable hardware Step-by-step real-world examples using various tools that illustrate the fundamentals of data acquisition Who This Book Is For If you are an engineer, scientist, experienced hobbyist, or student, you will highly benefit from the content and examples illustrated in this book. A working knowledge of precision testing, measurement instruments, and electronics, as well as a background in computer fundamentals and programming is expected. What You Will Learn Create a virtual instrument which highlights common functionality of LabVIEW Get familiarized with common buses such as Serial, GPIB, and SCPI commands Staircase signal acquisition using NI-DAQmx Discover how to measure light intensity and distance Master LabVIEW debugging techniques Build a data acquisition application complete with an installer and required drivers Utilize open source microcontroller Arduino and a 32-bit Arduino compatible Uno32 using LabVIEW programming environment In Detail NI LabVIEW's intuitive graphical interface eliminates the steep learning curve associated with text-based languages such as C or C++. LabVIEW is a proven and powerful integrated development environment to interact with measurement and control hardware, analyze data, publish results, and distribute systems. This hands-on tutorial guide helps you harness the power of LabVIEW for data acquisition. This book begins with a quick introduction to LabVIEW, running through the fundamentals of communication and data collection. Then get to grips with the auto-code generation feature of LabVIEW using its GUI interface. You will learn how to use NI-DAQmax Data acquisition VIs, showing how LabVIEW can be used to appropriate a true physical phenomenon (such as temperature, light, and so on) and convert it to an appropriate data type that can be manipulated and analyzed with a computer. You will also learn how to create Distribution Kit for LabVIEW, acquainting yourself with various debugging techniques offered by LabVIEW to help you in situations where bugs are not letting you run your programs as intended. By the end of the book, you will have a clear idea how to build your own data acquisition system independently and much more. Style and approach A hands-on practical guide that starts by laying down the software and hardware foundations necessary for subsequent data acquisition-intensive chapters. The book is packed full of specific examples with software screenshots and schematic diagrams to guide you through the creation of each virtual instrument.



Practical Arduino Engineering

Practical Arduino Engineering Author Harold Timmis
ISBN-10 9781430238867
Release 2012-01-21
Pages 328
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Arduino boards have impressed both hackers and professional engineers. Whether you're a hobbyist or a professional, it isn't just a breadboard and a hazy idea that keeps you going. It's essential to institute a proper design, device instrumentation and, indeed, test your project thoroughly before committing to a particular prototype. Practical Arduino Engineering begins by outlining the engineering process, from the basic requirements and preliminary design to prototyping and testing. Each and every chapter exemplifies this process and demonstrates how you can profit from the implementation solid engineering principles—regardless of whether you just play in your basement or you want to publicize and sell your devices. Arduino is a brilliant prototyping platform that allows users to test and iterate design ideas. Imitation by other Arduino makers, hackers and engineers often proves your design's popularity. Practical Arduino Engineering will teach you to follow the engineering process carefully; over time, you will be able to review and improve this process, and even extend its scope. Practical Arduino Engineering is not purely theoretical. In addition, you'll learn the process of hardware engineering as applicable to Arduino projects, and the importance of the process in each and every project presented in this book. To set the stage, Practical Arduino Engineering begins by reviewing the Arduino software landscape, then shows how to set up an Arduino project for testing. Even if you already know your compiler toolchain and the basics of Arduino programming, this refresher course can help fill in the gaps and explain why your compiler may spit out certain error messages. Practical Arduino Engineering then gradually builds up the engineering process, from single devices like LCDs, potentiometers and GPS modules, to the integration of several modules into larger projects, such as a wireless temperature measurement system, and ultimately an entire robot. The engineering projects become progressively more challenging throughout the first 4 engineering chapters. Next, you'll proceed with simple steps towards the first intelligent part of a robot: the object detector. You'll find yourself teaching your robot how to avoid very hot objects or insurmountable obstacles. The basic design requirements for a complete robot and, indeed, the detailed design and prototyping for robots can be extremely tricky, which is why engineering discipline is invaluable. Practical Arduino Engineering then enters the world of domestic engineering by introducing home alarm systems—not quite as simple as they seem. A solid, robust system can only be built by following the engineering process detailed in previous chapters, and this section reinforces that process. You'll then take a step further in your Arduino engineering process: instrumentation and control, and some error messaging using GSM. Control is introduced via the Xbox controller, a very powerful piece of technology able to play a considerable role in robotics projects. Having already learned to control motion and to sense and avoid objects, you'll learn how to debug your Arduino projects of varying complexities via the hardware instrumentation software LabVIEW. To complete the journey into Practical Arduino Engineering, you'll discover how to use a special Arduino board to rely on Bluetooth Mate Silver for control of domestic and mobile Arduino projects. Using Bluetooth Mate Silver, you'll learn to implement basic engineering design with almost any Arduino project, and be able to justify, build, debug, and extend Arduino-based designs using a solid engineering approach. Please note: the print version of this title is black & white; the eBook is full color.



Hands On Introduction to LabVIEW for Scientists and Engineers

Hands On Introduction to LabVIEW for Scientists and Engineers Author John Essick
ISBN-10 9780190211899
Release 2015-05-27
Pages 688
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Hands-On Introduction to LabVIEW for Scientists and Engineers, Third Edition, explores practical programming solutions for carrying out interesting and relevant projects. Readers--who are assumed to have no prior computer programming or LabVIEW background--will begin writing meaningful programs in the first few pages.



Arduino and Kinect Projects

Arduino and Kinect Projects Author Enrique Ramos Melgar
ISBN-10 9781430241683
Release 2012-06-09
Pages 416
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If you've done some Arduino tinkering and wondered how you could incorporate the Kinect—or the other way around—then this book is for you. The authors of Arduino and Kinect Projects will show you how to create 10 amazing, creative projects, from simple to complex. You'll also find out how to incorporate Processing in your project design—a language very similar to the Arduino language. The ten projects are carefully designed to build on your skills at every step. Starting with the Arduino and Kinect equivalent of "Hello, World," the authors will take you through a diverse range of projects that showcase the huge range of possibilities that open up when Kinect and Arduino are combined. Gesture-based Remote Control. Control devices and home appliances with hand gestures. Kinect-networked Puppet. Play with a physical puppet remotely using your whole body. Mood Lamps. Build your own set of responsive, gesture controllable LED lamps. Drawing Robot. Control a drawing robot using a Kinect-based tangible table. Remote-controlled Vehicle. Use your body gestures to control a smart vehicle. Biometric Station. Use the Kinect for biometric recognition and checking Body Mass Indexes. 3D Modeling Interface. Learn how to use the Arduino LilyPad to build a wearable 3D modelling interface. 360o Scanner. Build a turntable scanner and scan any object 360o using only one Kinect. Delta Robot. Build and control your own fast and accurate parallel robot.



The LabVIEW Style Book

The LabVIEW Style Book Author Peter A. Blume
ISBN-10 0132797275
Release 2007-02-27
Pages 400
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This is the eBook version of the print title. The illustrations are in color for this eBook version. Drawing on the experiences of a world-class LabVIEW development organization, The LabVIEW Style Book is the definitive guide to best practices in LabVIEW development. Leading LabVIEW development manager Peter A. Blume presents practical guidelines or “rules” for optimizing every facet of your applications: ease of use, efficiency, readability, simplicity, performance, maintainability, and robustness. Blume explains each style rule thoroughly, presenting realistic examples and illustrations. He even presents “nonconforming” examples that show what not to do—and why not. While the illustrations in the print book are in black and white, you can download full-color versions from the publisher web site for free.



Effective LabVIEW Programming

Effective LabVIEW Programming Author Thomas Bress
ISBN-10 9781934891087
Release 2013-08-21
Pages 720
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(Note: a new file with improved images was uploaded 02/19/15) Effective LabVIEW Programming by Thomas Bress is suitable for all beginning and intermediate LabVIEW programmers. It follows a “teach by showing, learn by doing” approach. It demonstrates what good LabVIEW programs look like by exploring a small set of core LabVIEW functions and common design patterns based on a project drawn from the Certified LabVIEW Developer exam. These patterns build on each other. They provide a firm starting point for most beginning and intermediate projects. Overall, the presentation emphasizes how to use the dataflow paradigm of LabVIEW to create effective programs that are readable, scalable and maintainable. The concepts presented in this book are reinforced by eleven problem sets with full solutions. This book will improve your fluency in LabVIEW and, in the process, will teach you how to “think” in LabVIEW. Visit http://www.ntspress.com/publications/effective-labview-programming/ for additional online resources.



Arduino Cookbook

Arduino Cookbook Author Michael Margolis
ISBN-10 9781449321192
Release 2011-12-12
Pages 724
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Want to create devices that interact with the physical world? This cookbook is perfect for anyone who wants to experiment with the popular Arduino microcontroller and programming environment. You’ll find more than 200 tips and techniques for building a variety of objects and prototypes such as toys, detectors, robots, and interactive clothing that can sense and respond to touch, sound, position, heat, and light. You don’t need to have mastered Arduino or programming to get started. Updated for the Arduino 1.0 release, the recipes in this second edition include practical examples and guidance to help you begin, expand, and enhance your projects right away—whether you’re an artist, designer, hobbyist, student, or engineer. Get up to speed on the Arduino board and essential software concepts quickly Learn basic techniques for reading digital and analog signals Use Arduino with a variety of popular input devices and sensors Drive visual displays, generate sound, and control several types of motors Interact with devices that use remote controls, including TVs and appliances Learn techniques for handling time delays and time measurement Apply advanced coding and memory handling techniques



VIRTUAL INSTRUMENTATION USING LABVIEW

VIRTUAL INSTRUMENTATION USING LABVIEW Author JOVITHA JEROME
ISBN-10 9788120340305
Release 2010-03-29
Pages 416
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This book provides a practical and accessible understanding of the fundamental principles of virtual instrumentation. It explains how to acquire, analyze and present data using LabVIEW (Laboratory Virtual Instrument Engineering Workbench) as the application development environment. The book introduces the students to the graphical system design model and its different phases of functionality such as design, prototyping and deployment. It explains the basic concepts of graphical programming and highlights the features and techniques used in LabVIEW to create Virtual Instruments (VIs). Using the technique of modular programming, the book teaches how to make a VI as a subVI. Arrays, clusters, structures and strings in LabVIEW are covered in detail. The book also includes coverage of emerging graphical system design technologies for real-world applications. In addition, extensive discussions on data acquisition, image acquisition, motion control and LabVIEW tools are presented. This book is designed for undergraduate and postgraduate students of instrumentation and control engineering, electronics and instrumentation engineering, electrical and electronics engineering, electronics and communication engineering, and computer science and engineering. It will be also useful to engineering students of other disciplines where courses in virtual instrumentation are offered. Key Features : Builds the concept of virtual instrumentation by using clear-cut programming elements. Includes a summary that outlines important learning points and skills taught in the chapter. Offers a number of solved problems to help students gain hands-on experience of problem solving. Provides several chapter-end questions and problems to assist students in reinforcing their knowledge.



Make Lego and Arduino Projects

Make  Lego and Arduino Projects Author John Baichtal
ISBN-10 9781449321062
Release 2012-11-30
Pages 311
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Provides step-by-step instructions for building a variety of LEGO Mindstorms NXT and Arduino devices.



C Programming for Arduino

C Programming for Arduino Author Julien Bayle
ISBN-10 9781849517591
Release 2013-05-17
Pages 512
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Written as a practical Packt book brimming with engaging examples, C Programming for Arduino will help those new to the amazing open source electronic platform so that they can start developing some great projects from the very start.This book is great for people who want to learn how to design & build their own electronic devices. From interaction design art school students to the do-it-yourself hobbyist, or even simply people who want to learn electronics, this book will help by adding a new way to design autonomous but connected devices.



Distributed Network Data

Distributed Network Data Author Alasdair Allan
ISBN-10 9781449360269
Release 2013
Pages 154
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Build your own distributed sensor network to collect, analyze, and visualize real-time data about our human environment—including noise level, temperature, and people flow. With this hands-on book, you’ll learn how to turn your project idea into working hardware, using the easy-to-learn Arduino microcontroller and off-the-shelf sensors. Authors Alasdair Allan and Kipp Bradford walk you through the entire process, from prototyping a simple sensor node to performing real-time analysis on data captured by a deployed multi-sensor network. Demonstrated at recent O’Reilly Strata Conferences, the future of distributed data is already here. If you have programming experience, you can get started immediately. Wire up a circuit on a breadboard, and use the Arduino to read values from a sensor Add a microphone and infrared motion detector to your circuit Move from breadboard to prototype with Fritzing, a program that converts your circuit design into a graphical representation Simplify your design: learn use cases and limitations for using Arduino pins for power and grounding Build wireless networks with XBee radios and request data from multiple sensor platforms Visualize data from your sensor network with Processing or LabVIEW



Real World Instrumentation with Python

Real World Instrumentation with Python Author John M. Hughes
ISBN-10 1449396631
Release 2010-11-15
Pages 624
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Learn how to develop your own applications to monitor or control instrumentation hardware. Whether you need to acquire data from a device or automate its functions, this practical book shows you how to use Python's rapid development capabilities to build interfaces that include everything from software to wiring. You get step-by-step instructions, clear examples, and hands-on tips for interfacing a PC to a variety of devices. Use the book's hardware survey to identify the interface type for your particular device, and then follow detailed examples to develop an interface with Python and C. Organized by interface type, data processing activities, and user interface implementations, this book is for anyone who works with instrumentation, robotics, data acquisition, or process control. Understand how to define the scope of an application and determine the algorithms necessary, and why it's important Learn how to use industry-standard interfaces such as RS-232, RS-485, and GPIB Create low-level extension modules in C to interface Python with a variety of hardware and test instruments Explore the console, curses, TkInter, and wxPython for graphical and text-based user interfaces Use open source software tools and libraries to reduce costs and avoid implementing functionality from scratch



LabVIEW Graphical Programming Cookbook

LabVIEW Graphical Programming Cookbook Author Yik Yang
ISBN-10 9781782171416
Release 2014-01-23
Pages 252
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This practical and realistic guide will give you independent recipes, concentrating on advanced level concepts so that you can make your applications. If you are a developer, scientist, or engineer who uses LabVIEW to test, develop and manage advanced level applications, then this is the book for you. Prerequisites include proficiency in C or C++, and workable knowledge of LabVIEW.



Arduino Home Automation Projects

Arduino Home Automation Projects Author Marco Schwartz
ISBN-10 9781783986071
Release 2014-07-23
Pages 132
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This book is divided into projects that are explained in a step-by-step format, with practical instructions that are easy to follow. If you want to build your own home automation systems wirelessly using the Arduino platform, this is the book for you. You will need to have some basic experience in Arduino and general programming languages, such as C and C++ to understand the projects in this book.