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Software Requirement Patterns

Software Requirement Patterns Author Stephen Withall
ISBN-10 9780735623989
Release 2007
Pages 366
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Provides a variety of reusable patterns and situation-specific frameworks for writing software requirements.



Software Requirement Patterns

Software Requirement Patterns Author Stephen Withall
ISBN-10 9780735646063
Release 2007-06-13
Pages 384
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Learn proven, real-world techniques for specifying software requirements with this practical reference. It details 30 requirement “patterns” offering realistic examples for situation-specific guidance for building effective software requirements. Each pattern explains what a requirement needs to convey, offers potential questions to ask, points out potential pitfalls, suggests extra requirements, and other advice. This book also provides guidance on how to write other kinds of information that belong in a requirements specification, such as assumptions, a glossary, and document history and references, and how to structure a requirements specification. A disturbing proportion of computer systems are judged to be inadequate; many are not even delivered; more are late or over budget. Studies consistently show one of the single biggest causes is poorly defined requirements: not properly defining what a system is for and what it’s supposed to do. Even a modest contribution to improving requirements offers the prospect of saving businesses part of a large sum of wasted investment. This guide emphasizes this important requirement need—determining what a software system needs to do before spending time on development. Expertly written, this book details solutions that have worked in the past, with guidance for modifying patterns to fit individual needs—giving developers the valuable advice they need for building effective software requirements



Software Requirement Patterns

Software Requirement Patterns Author Stephen Withall
ISBN-10 9780735646063
Release 2010-04-19
Pages 384
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Learn proven, real-world techniques for specifying software requirements with this practical reference. It details 30 requirement “patterns” offering realistic examples for situation-specific guidance for building effective software requirements. Each pattern explains what a requirement needs to convey, offers potential questions to ask, points out potential pitfalls, suggests extra requirements, and other advice. This book also provides guidance on how to write other kinds of information that belong in a requirements specification, such as assumptions, a glossary, and document history and references, and how to structure a requirements specification. A disturbing proportion of computer systems are judged to be inadequate; many are not even delivered; more are late or over budget. Studies consistently show one of the single biggest causes is poorly defined requirements: not properly defining what a system is for and what it’s supposed to do. Even a modest contribution to improving requirements offers the prospect of saving businesses part of a large sum of wasted investment. This guide emphasizes this important requirement need—determining what a software system needs to do before spending time on development. Expertly written, this book details solutions that have worked in the past, with guidance for modifying patterns to fit individual needs—giving developers the valuable advice they need for building effective software requirements



Object oriented Reengineering Patterns

Object oriented Reengineering Patterns Author Serge Demeyer
ISBN-10 9783952334126
Release 2009-10
Pages 342
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Object-Oriented Reengineering Patterns collects and distills successful techniques in planning a reengineering project, reverse-engineering, problem detection, migration strategies and software redesign. This book is made available under the Creative Commons Attribution-ShareAlike 3.0 license. You can either download the PDF for free, or you can buy a softcover copy from lulu.com. Additional material is available from the book's web page at http://scg.unibe.ch/oorp



The Quest for Software Requirements

The Quest for Software Requirements Author Roxanne E. Miller
ISBN-10 1595980679
Release 2009
Pages 327
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For the first time, provides the business analysis sector with over 2,000 probing questions to elicit nonfunctional software requirements



Software Configuration Management Patterns

Software Configuration Management Patterns Author Stephen P. Berczuk
ISBN-10 0201741172
Release 2003
Pages 218
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Effective software configuration management (SCM) strategies promote a healthy, team-oriented culture that produces better software. "Software Configuration Management Patterns " alleviates software engineers' most common concerns about software configuration management perceived rigidity and an overemphasis on process. Through the use of patterns, the authors show that a properly managed workflow can avert delays, morale problems, and cost overruns. The patterns approach illustrates how SCM can be easily and successfully applied in small- to mid-size organizations. By learning how these patterns relate to each other, readers can avoid common mistakes that too often result in frustrated developers and reduced productivity. Key coverage includes instruction on how to: Develop the next version of a product while fixing problems with the current one.Develop code in parallel with other developers and join up with the current state of codeline.Identify what versions of code went into a particular component. Analyze where a change happened in the history of a component's development.Use current tools more effectively, and decide when to use a manual process.Incrementally introduce good practices into individual workspaces and throughout the organization. Identify crucial aspects of the software process so that team projects can run smoothly. Build and foster a development environment focused on producing optimal teamwork and quality products. " Software Configuration Management Patterns " also includes a detailed list of SCM tools and thorough explanations of how they can be used to implement the patterns discussed in the book. These proven techniques will assist readers to improve their processes and motivate their workforce to collaborate in the production of higher quality software. 0201741172B09202002"



Making Embedded Systems

Making Embedded Systems Author Elecia White
ISBN-10 9781449320584
Release 2011-10-25
Pages 330
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Interested in developing embedded systems? Since they don’t tolerate inefficiency, these systems require a disciplined approach to programming. This easy-to-read guide helps you cultivate a host of good development practices, based on classic software design patterns and new patterns unique to embedded programming. Learn how to build system architecture for processors, not operating systems, and discover specific techniques for dealing with hardware difficulties and manufacturing requirements. Written by an expert who’s created embedded systems ranging from urban surveillance and DNA scanners to children’s toys, this book is ideal for intermediate and experienced programmers, no matter what platform you use. Optimize your system to reduce cost and increase performance Develop an architecture that makes your software robust in resource-constrained environments Explore sensors, motors, and other I/O devices Do more with less: reduce RAM consumption, code space, processor cycles, and power consumption Learn how to update embedded code directly in the processor Discover how to implement complex mathematics on small processors Understand what interviewers look for when you apply for an embedded systems job "Making Embedded Systems is the book for a C programmer who wants to enter the fun (and lucrative) world of embedded systems. It’s very well written—entertaining, even—and filled with clear illustrations." —Jack Ganssle, author and embedded system expert.



Software Requirements

Software Requirements Author Karl Wiegers
ISBN-10 9780735679627
Release 2013-08-15
Pages 672
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Now in its third edition, this classic guide to software requirements engineering has been fully updated with new topics, examples, and guidance. Two leaders in the requirements community have teamed up to deliver a contemporary set of practices covering the full range of requirements development and management activities on software projects. Describes practical, effective, field-tested techniques for managing the requirements engineering process from end to end. Provides examples demonstrating how requirements "good practices" can lead to fewer change requests, higher customer satisfaction, and lower development costs. Fully updated with contemporary examples and many new practices and techniques. Describes how to apply effective requirements practices to agile projects and numerous other special project situations. Targeted to business analysts, developers, project managers, and other software project stakeholders who have a general understanding of the software development process. Shares the insights gleaned from the authors’ extensive experience delivering hundreds of software-requirements training courses, presentations, and webinars. New chapters are included on specifying data requirements, writing high-quality functional requirements, and requirements reuse. Considerable depth has been added on business requirements, elicitation techniques, and nonfunctional requirements. In addition, new chapters recommend effective requirements practices for various special project situations, including enhancement and replacement, packaged solutions, outsourced, business process automation, analytics and reporting, and embedded and other real-time systems projects.



Requirements Engineering Foundation for Software Quality

Requirements Engineering  Foundation for Software Quality Author Roel Wieringa
ISBN-10 9783642141928
Release 2010-06-16
Pages 280
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This volume compiles the papers accepted for presentation at the 16thWorking C- ference on Requirements Engineering: Foundation for Software Quality (REFSQ 2010), held in Essen during June 30 and July 1-2, 2010. Since 1994, when the first REFSQ took place, requirements engineering (RE) has never ceased to be a dominant factor influencing the quality of software, systems and services. Initially started as a workshop, the REFSQ working conference series has now established itself as one of the leading international forums to discuss RE in its (many) relations to quality. It seeks reports of novel ideas and techniques that enhance the quality of RE products and processes, as well as reflections on current research and industrial RE practices. One of the most appreciated characteristics of REFSQ is that of being a highly interactive and structured event. REFSQ 2010 was no exception to this tradition. In all, we received a healthy 57 submissions. After all submissions had been ca- fully assessed by three independent reviewers and went through electronic disc- sions, the Program Committee met and finally selected 15 top-quality full papers (13 research papers and 2 experience reports) and 7 short papers, resulting in an acc- tance rate of 38 %. The work presented at REFSQ 2009 continues to have a strong anchoring in pr- tice with empirical investigations spanning over a wide range of application domains.



Software Requirements

Software Requirements Author Soren Lauesen
ISBN-10 0201745704
Release 2002
Pages 591
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Most IT systems fail to meet expectations. They don't meet business goals and don't support users efficiently. Why? Because the requirements didn't address the right issues. Writing a good requirements specification doesn't take more time. This book shows how it s done - many times faster and many times smarter. What are the highlights? Two complete real-life requirements specifications (the traditional and the fast approach) and examples from many others. Explanations of both traditional and fast approaches, and discussions of their strengths and weaknesses in different project types (tailor-made, COTS, and product development). Real-life illustrations of all types of requirements, stakeholder analysis, cost/benefit and other techniques to ensure that business goals are met. Proven methods for dealing with difficult or complex requirements, such as specifying ease-of-use, or dealing with 200 reports that might be needed because they are in the old system. Who is it for? Everyone involved in the software supply chain, from analysts and developers to end users, will learn new techniques, benefit from requirements written by other specialists, and discover successes and failures from other companies. Software suppliers will find ideas for helping customers and writing competitive proposals. Programmers and other developers will learn how to express requirements without specifying technical details, and how to reduce risks when developing a system. Students aspiring to IT careers will learn the theory and practice of requirements engineering, and get a strong foundation for case studies and projects. Who is the author?Soren Lauesen is currently professor at the IT-University of Copenhagen. He has worked in the IT industry for 20 years and has been a professor at Copenhagen Business School for 15. He has been co-founder of three educational and two industrial development organizations. His industry projects have encompassed compilers, operating systems, process control, temporal databases, and software quality assurance. His research interests include human-computer interaction, requirements specification, object-oriented design, quality assurance, marketing and product development, and interaction between research and industry. He has a broad range of other interests ranging from biology to dancing and foreign cultures."



Patterns of Enterprise Application Architecture

Patterns of Enterprise Application Architecture Author Martin Fowler
ISBN-10 9780133065213
Release 2012-03-09
Pages 557
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The practice of enterprise application development has benefited from the emergence of many new enabling technologies. Multi-tiered object-oriented platforms, such as Java and .NET, have become commonplace. These new tools and technologies are capable of building powerful applications, but they are not easily implemented. Common failures in enterprise applications often occur because their developers do not understand the architectural lessons that experienced object developers have learned. Patterns of Enterprise Application Architecture is written in direct response to the stiff challenges that face enterprise application developers. The author, noted object-oriented designer Martin Fowler, noticed that despite changes in technology--from Smalltalk to CORBA to Java to .NET--the same basic design ideas can be adapted and applied to solve common problems. With the help of an expert group of contributors, Martin distills over forty recurring solutions into patterns. The result is an indispensable handbook of solutions that are applicable to any enterprise application platform. This book is actually two books in one. The first section is a short tutorial on developing enterprise applications, which you can read from start to finish to understand the scope of the book's lessons. The next section, the bulk of the book, is a detailed reference to the patterns themselves. Each pattern provides usage and implementation information, as well as detailed code examples in Java or C#. The entire book is also richly illustrated with UML diagrams to further explain the concepts. Armed with this book, you will have the knowledge necessary to make important architectural decisions about building an enterprise application and the proven patterns for use when building them. The topics covered include · Dividing an enterprise application into layers · The major approaches to organizing business logic · An in-depth treatment of mapping between objects and relational databases · Using Model-View-Controller to organize a Web presentation · Handling concurrency for data that spans multiple transactions · Designing distributed object interfaces



SanFrancisco Design Patterns

SanFrancisco Design Patterns Author James Carey
ISBN-10 0201616440
Release 2000
Pages 374
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Explains why the developers of San Francisco designed things the way they did. This book takes a look at the problems involved in writing flexible business software, and the patterns inherent in the solutions this team came up with.



Patterns for Performance and Operability

Patterns for Performance and Operability Author Chris Ford
ISBN-10 1420053353
Release 2007-12-22
Pages 344
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Structured to follow the software life cycle, Patterns for Performance and Operability provides advice and examples-based instructions at every phase. You can read it from start to finish or go directly to those chapters that interest you the most. Whatever approach you choose, you will learn: How to: · Define and document comprehensive non-functional requirements for any software system · Define scope and logistics for non-functional test activities · Execute non-functional tests and report results clearly and effectively · Patterns for defensive software designs in common software scenarios that promote operability and availability · Implement the right level of reporting, monitoring, and trending for highly available production software systems Patterns for: · Software designs that support simpler and more efficient operation in a production environment · Software design that support high-performance and scalability Strategies and Techniques for: · Techniques for managing and troubleshooting during a production crisis · Strategies for resisting project pressure to compromise on quality or completeness of non-functional activities in the software cycle



Requirements Engineering Foundation for Software Quality

Requirements Engineering  Foundation for Software Quality Author Camille Salinesi
ISBN-10 9783319058436
Release 2014-03-17
Pages 326
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This book constitutes the refereed proceedings of the 20th International Working Conference on Requirements Engineering: Foundation for Software Quality, REFSQ 2014, held in Essen, Germany, in April 2014. The 23 papers presented were carefully reviewed and selected from 89 submissions. The REFSQ conference is organised as a three-day symposium with two days devoted to scientific papers presentation with a one-day industry track in-between. Both the industry and scientific presentations concern a variety of topics, which shows the liveliness of the requirements engineering domain. These topics are for instance: scalability in RE, communication issues, compliance with law and regulations, RE for self adaptive systems, requirements traceability, new sources of requirements, domain specific RE, Natural Language issues and of course games. 'Games for RE and RE for Games' was the special topic of REFSQ 2014. This is materialized by a plenary session at the conference, and by a keynote given by Catherine Rolland, a serious games expert and project manager at KTM Advance, a French company specialized in serious games.



Agile Documentation

Agile Documentation Author Andreas Rüping
ISBN-10 9780470856246
Release 2005-01-14
Pages 244
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Software documentation forms the basis for all communication relating to a software project. To be truly effective and usable, it should be based on what needs to be known. Agile Documentation provides sound advice on how to produce lean and lightweight software documentation. It will be welcomed by all project team members who want to cut out the fat from this time consuming task. Guidance given in pattern form, easily digested and cross-referenced, provides solutions to common problems. Straightforward advice will help you to judge: What details should be left in and what left out When communication face-to-face would be better than paper or online How to adapt the documentation process to the requirements of individual projects and build in change How to organise documents and make them easily accessible When to use diagrams rather than text How to choose the right tools and techniques How documentation impacts the customer Better than offering pat answers or prescriptions, this book will help you to understand the elements and processes that can be found repeatedly in good project documentation and which can be shaped and designed to address your individual circumstance. The author uses real-world examples and utilises agile principles to provide an accessible, practical pattern-based guide which shows how to produce necessary and high quality documentation.



Adrenaline Junkies and Template Zombies

Adrenaline Junkies and Template Zombies Author Tom DeMarco
ISBN-10 9780133492279
Release 2013-07-15
Pages 248
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This is the digital version of the printed book (Copyright © 2008). Adrenaline junkies, dead fish, project sluts, true believers, Lewis and Clark, template zombies . . . Most developers, testers, and managers on IT projects are pretty good at recognizing patterns of behavior and gut-level hunches, as in, “I sense that this project is headed for disaster.” But it has always been more difficult to transform these patterns and hunches into a usable form, something a team can debate, refine, and use. Until now. In Adrenaline Junkies and Template Zombies, the six principal consultants of The Atlantic Systems Guild present the patterns of behavior they most often observe at the dozens of IT firms they transform each year, around the world. The result is a quick-read guide to identifying nearly ninety typical scenarios, drawing on a combined one-hundred-and-fifty years of project management experience. Project by project, you’ll improve the accuracy of your hunches and your ability to act on them. The patterns are presented in an easy-reference format, with names designed to ease communication with your teammates. In just a few words, you can describe what’s happening on your project. Citing the patterns of behavior can help you quickly move those above and below you to the next step on your project. You’ll find classic patterns such as these: News Improvement Management by Mood Ring Piling On Rattle Yer Dags Natural Authority Food++ Fridge Door and more than eighty more! Not every pattern will be evident in your organization, and not every pattern is necessarily good or bad. However, you’ll find many patterns that will apply to your current and future assignments, even in the most ambiguous circumstances. When you assess your situation and follow your next hunch, you'll have the collective wisdom of six world-class consultants at your side.



Enterprise Patterns and MDA

Enterprise Patterns and MDA Author Jim Arlow
ISBN-10 0132702533
Release 2003-12-22
Pages 528
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Enterprise Patterns and MDA teaches you how to customize any archetype pattern–such as Customer, Product, and Order–to reflect the idiosyncrasies of your own business environment. Because all the patterns work harmoniously together and have clearly documented relationships to each other, you’ll come away with a host of reusable solutions to common problems in business-software design. This book shows you how using a pattern or a fragment of a pattern can save you months of work and help you avoid costly errors. You’ll also discover how–when used in literate modeling–patterns can solve the difficult challenge of communicating UML models to broad audiences. The configurable patterns can be used manually to create executable code. However, the authors draw on their extensive experience to show you how to tap the significant power of MDA and UML for maximum automation. Not surprisingly, the patterns included in this book are highly valuable; a blue-chip company recently valued a similar, but less mature, set of patterns at hundreds of thousands of dollars. Use this practical guide to increase the efficiency of your designs and to create robust business applications that can be applied immediately in a business setting.