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The Craft of Information Visualization

The Craft of Information Visualization Author Benjamin B. Bederson
ISBN-10 9780080503288
Release 2003-05-22
Pages 432
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Since the beginning of the computer age, researchers from many disciplines have sought to facilitate people's use of computers and to provide ways for scientists to make sense of the immense quantities of data coming out of them. One gainful result of these efforts has been the field of information visualization, whose technology is increasingly applied in scientific research, digital libraries, data mining, financial data analysis, market studies, manufacturing production control, and data discovery. This book collects 38 of the key papers on information visualization from a leading and prominent research lab, the University of Maryland’s Human-Computer Interaction Lab (HCIL). Celebrating HCIL’s 20th anniversary, this book presents a coherent body of work from a respected community that has had many success stories with its research and commercial spin-offs. Each chapter contains an introduction specifically written for this volume by two leading HCI researchers, to describe the connections among those papers and reveal HCIL’s individual approach to developing innovations. *Presents key ideas, novel interfaces, and major applications of information visualization tools, embedded in inspirational prototypes. *Techniques can be widely applied in scientific research, digital libraries, data mining, financial data analysis, business market studies, manufacturing production control, drug discovery, and genomic studies. *Provides an "insider" view to the scientific process and evolution of innovation, as told by the researchers themselves. *This work comes from the prominent and high profile University of Maryland's Human Computer Interaction Lab



Readings in Information Visualization

Readings in Information Visualization Author Stuart K. Card
ISBN-10 1558605339
Release 1999-01
Pages 686
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This groundbreaking book defines the emerging field of information visualization and offers the first-ever collection of the classic papers of the discipline, with introductions and analytical discussions of each topic and paper. The authors' intention is to present papers that focus on the use of visualization to discover relationships, using interactive graphics to amplify thought. This book is intended for research professionals in academia and industry; new graduate students and professors who want to begin work in this burgeoning field; professionals involved in financial data analysis, statistics, and information design; scientific data managers; and professionals involved in medical, bioinformatics, and other areas. * Full-color reproduction throughout * Author power team - an exciting and timely collaboration between the field's pioneering, most-respected names * The only book on Information Visualization with the depth necessary for use as a text or as a reference for the information professional * Text includes the classic source papers as well as a collection of cutting edge work



Information Visualization

Information Visualization Author Colin Ware
ISBN-10 0080478492
Release 2004-05-05
Pages 486
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Information Visualization is the major revision of a classic work on information visualization. This book explores the art and science of why we see objects the way we do. Based on the science of perception and vision, the author presents the key principles at work for a wide range of applications - resulting in visualization of improved clarity, utility, and persuasiveness. This is the first work to use the science of perception to help serious designers and analysts optimize understanding and perception of their data visualizations. This unique and essential guide to human visual perception and related cognitive principles will enrich courses on information visualization and empower designers to see their way forward. Its updated review of empirical research and interface design examples will do much to accelerate innovation and adoption of information visualization. New to this edition are a new chapter on visual thinking, new sections on face perception and flow visualization, and a much-expanded chapter on color and color sequences. This book will appeal to interaction designers; graphic designers of all kinds (including web designers); financial analysts; research scientists and engineers; data miners; and managers faced with information-intensive challenges. *First work to use the science of perception to help serious designers and analysts optimize understanding and perception of their data visualizations. * Major revision of this classic work, with a new chapter on visual thinking, new sections on face perception and flow visualization, and a much expanded chapter on color and color sequences. *New to this edition is the full color treatment throughout, to better display over 400 illustrations.



Big Data Technologies and Applications

Big Data Technologies and Applications Author Borko Furht
ISBN-10 9783319445502
Release 2016-09-16
Pages 400
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The objective of this book is to introduce the basic concepts of big data computing and then to describe the total solution of big data problems using HPCC, an open-source computing platform. The book comprises 15 chapters broken into three parts. The first part, Big Data Technologies, includes introductions to big data concepts and techniques; big data analytics; and visualization and learning techniques. The second part, LexisNexis Risk Solution to Big Data, focuses on specific technologies and techniques developed at LexisNexis to solve critical problems that use big data analytics. It covers the open source High Performance Computing Cluster (HPCC Systems®) platform and its architecture, as well as parallel data languages ECL and KEL, developed to effectively solve big data problems. The third part, Big Data Applications, describes various data intensive applications solved on HPCC Systems. It includes applications such as cyber security, social network analytics including fraud, Ebola spread modeling using big data analytics, unsupervised learning, and image classification. The book is intended for a wide variety of people including researchers, scientists, programmers, engineers, designers, developers, educators, and students. This book can also be beneficial for business managers, entrepreneurs, and investors. /div



Emerging Research and Trends in Interactivity and the Human Computer Interface

Emerging Research and Trends in Interactivity and the Human Computer Interface Author Blashki, Katherine
ISBN-10 9781466646247
Release 2013-10-31
Pages 580
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With a variety of emerging and innovative technologies combined with the active participation of the human element as the major connection between the end user and the digital realm, the pervasiveness of human-computer interfaces is at an all time high. Emerging Research and Trends in Interactivity and the Human-Computer Interface addresses the main issues of interest within the culture and design of interaction between humans and computers. By exploring the emerging aspects of design, development, and implementation of interfaces, this book will be beneficial for academics, HCI developers, HCI enterprise managers, and researchers interested in the progressive relationship of humans and technology.



Technology Enhanced Human Interaction in Modern Society

Technology Enhanced Human Interaction in Modern Society Author Cipolla-Ficarra, Francisco Vicente
ISBN-10 9781522534389
Release 2017-09-30
Pages 319
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Technology has changed the way people carry out their daily lives and communicate with one another. Society has become dependent on technology and with that comes the need to understand the advantages and disadvantages that come along with it. Technology-Enhanced Human Interaction in Modern Society is an essential reference source for the latest scholarly research on the technological advances of applied aspects of life such as training, health, information gathering, and social communication. Featuring coverage on subjects including biomedical test instruments, computer animation, and mobile phones, this publication is ideally designed for researchers and academicians seeking current material on technology-based communication.



The Psychology of Menu Selection

The Psychology of Menu Selection Author Kent L. Norman
ISBN-10 089391553X
Release 1991
Pages 350
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Menu selection is emerging as an important mode of human/computer interaction. This text, devoted to the topic, provides detailed theoretical and empirical information of interest to software designers and human/computer interaction specialists and researchers. A theoretical approach to menu is taken by developing a psychological theory of cognitive control by the user. A comprehensive review of empirical research on menu selection is presented in an organized fashion to aid in the design and evaluation of systems. Finally, information is given on how to prototype and evaluate menu selection systems using both performance data and user ratings.



Mathematical Reflections

Mathematical Reflections Author Peter Hilton
ISBN-10 9781461219323
Release 2012-12-06
Pages 352
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A relaxed and informal presentation conveying the joy of mathematical discovery and insight. Frequent questions lead readers to see mathematics as an accessible world of thought, where understanding can turn opaque formulae into beautiful and meaningful ideas. The text presents eight topics that illustrate the unity of mathematical thought as well as the diversity of mathematical ideas. Drawn from both "pure" and "applied" mathematics, they include: spirals in nature and in mathematics; the modern topic of fractals and the ancient topic of Fibonacci numbers; Pascals Triangle and paper folding; modular arithmetic and the arithmetic of the infinite. The final chapter presents some ideas about how mathematics should be done, and hence, how it should be taught. Presenting many recent discoveries that lead to interesting open questions, the book can serve as the main text in courses dealing with contemporary mathematical topics or as enrichment for other courses. It can also be read with pleasure by anyone interested in the intellectually intriguing aspects of mathematics.



Reflection

Reflection Author W. Scott Causey
ISBN-10 9781514400364
Release 2015-10-09
Pages 342
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By the year 2126, CEO Carlton Ferguson and his immensely powerful corporation have already introduced the world to Reflection Technology, a means to view any event that has happened in a previous forty-eight-hour window. Effectively ridding the world of crime, the technology is far too valuable for society to abandon but too dangerous for one person to control. Still, Carlton is determined that he, and he alone, should hold the key to this Pandora’s box and finds himself in a battle to keep what is his. Further, he is secretly deep within the process of enhancing the technology to go far beyond a mere two-day limit and does not intend to stop until he can witness the very beginning of time itself. Governments covet the technology, while world faiths fear it will unmask the very gods to whom they pray. Though their goals may be mutually exclusive, religious and political opponents conspire to force Carlton into revealing his secrets. With few available options, Carlton agrees to a tenuous partnership with the United States government but quickly learns that his innate reluctance to freely offer his trust is justified.



Readings in Human Computer Interaction

Readings in Human Computer Interaction Author Ronald M. Baecker
ISBN-10 9780080515748
Release 2014-06-28
Pages 900
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The effectiveness of the user-computer interface has become increasingly important as computer systems have become useful tools for persons not trained in computer science. In fact, the interface is often the most important factor in the success or failure of any computer system. Dealing with the numerous subtly interrelated issues and technical, behavioral, and aesthetic considerations consumes a large and increasing share of development time and a corresponding percentage of the total code for any given application. A revision of one of the most successful books on human-computer interaction, this compilation gives students, researchers, and practitioners an overview of the significant concepts and results in the field and a comprehensive guide to the research literature. Like the first edition, this book combines reprints of key research papers and case studies with synthesizing survey material and analysis by the editors. It is significantly reorganized, updated, and enhanced; over 90% of the papers are new. An invaluable resource for systems designers, cognitive scientists, computer scientists, managers, and anyone concerned with the effectiveness of user-computer interfaces, it is also designed for use as a primary or supplementary text for graduate and advanced undergraduate courses in human-computer interaction and interface design. Human computer interaction--historical, intellectual, and social Developing interactive systems, including design, evaluation methods, and development tools The interaction experience, through a variety of sensory modalities including vision, touch, gesture, audition, speech, and language Theories of information processing and issues of human-computer fit and adaptation



The Mobile Connection

The Mobile Connection Author Rich Ling
ISBN-10 0080518931
Release 2004-06-25
Pages 244
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Has the cell phone forever changed the way people communicate? The mobile phone is used for “real time coordination while on the run, adolescents use it to manage their freedom, and teens “text to each other day and night. The mobile phone is more than a simple technical innovation or social fad, more than just an intrusion on polite society. This book, based on world-wide research involving tens of thousands of interviews and contextual observations, looks into the impact of the phone on our daily lives. The mobile phone has fundamentally affected our accessibility, safety and security, coordination of social and business activities, and use of public places. Based on research conducted in dozens of countries, this insightful and entertaining book examines the once unexpected interaction between humans and cell phones, and between humans, period. The compelling discussion and projections about the future of the telephone should give designers everywhere a more informed practice and process, and provide researchers with new ideas to last years. *Rich Ling (an American working in Norway) is a prominent researcher, interviewed in the new technology article in the November 9 issue of the New York Times Magazine. *A particularly "good read", this book will be important to the designers, information designers, social psychologists, and others who will have an impact on the development of the new third generation of mobile telephones. *Carefully and wittily written by a senior research scientist at Telenor, Norway's largest telecommunications company, and developer of the first mobile telephone system that allowed for international roaming.



Golden Reflections

Golden Reflections Author Fred Saberhagen
ISBN-10 9781618247995
Release 2011-02-01
Pages 480
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A Classic Novel of Adventure in Time and Alternate Worlds by a Best-Selling Master of Science Fiction¾Plus Stories Set in the Same Universe by David Weber, Harry Turtledove, Walter John Williams, Jane Lindskold, John Maddox Roberts and More Top Writers. Mike Gabrielis brother Tom had mysteriously disappeared after gaining pos- session of a priceless Aztec artifact. Mike sets out to find his brother, never suspecting that he is about to be shuttled back and forth in time, and between alternate universes. The descendants of the Incas plan to keep Pizarro and his conquistadors from overthrowing their ancestors empire. In spite of Mikes sympathy for their cause, if he helps them he may wipe out the world he was born into, and himself along with it. In addition to Fred Saberhagens classic novel The Mask of the Sun, seven top writers have contributed stories set in the same universe, including NY Times best-selling authors David Weber and Harry Turtledove. expanding on Fred Saberhagens concept in this volume of exciting alternate history adventure. At the publisher's request, this title is sold without DRM (Digital Rights Management).



Introduction to 3D Spatial Visualization

Introduction to 3D Spatial Visualization Author Sheryl Ann Sorby
ISBN-10 1401813895
Release 2003
Pages 193
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Take advantage of the power of technology to develop 3D spatial visualization skills and minimize the learning curve! This revolutionary multimedia CD-ROM and its companion workbook are aimed at helping users develop the skills they need for success in a variety of technical careers, including: engineering, architecture, medicine, computer database operation, chemistry, and more. Nine fun, easy-to-use modules provide first-hand experience in working with isometric drawings, orthographic projections, reflections and symmetry, surfaces and solids of revolution, plus combining solids. Each module consists of a multimedia software component, as well as a workbook component, enabling users to learn by doing. Whether integrated into courses that require extensive 3D spatial visualization, or used as a remediation tool to help students who may be struggling due to poorly developed skills, Introduction to 3D Spatial Visualization will provide every user with a highly interactive and long-lasting learning experience.



Letting Go of the Words

Letting Go of the Words Author Janice (Ginny) Redish
ISBN-10 0080555381
Release 2007-06-22
Pages 384
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"Redish has done her homework and created a thorough overview of the issues in writing for the Web. Ironically, I must recommend that you read her every word so that you can find out why your customers won't read very many words on your website -- and what to do about it." -- Jakob Nielsen, Principal, Nielsen Norman Group “There are at least twelve billion web pages out there. Twelve billion voices talking, but saying mostly nothing. If just 1% of those pages followed Ginny’s practical, clear advice, the world would be a better place. Fortunately, you can follow her advice for 100% of your own site’s pages, so pick up a copy of Letting Go of the Words and start communicating effectively today. --Lou Rosenfeld, co-author, Information Architecture for the World Wide Web On the web, whether on the job or at home, we usually want to grab information and use it quickly. We go to the web to get answers to questions or to complete tasks – to gather information, reading only what we need. We are all too busy to read much on the web. This book helps you write successfully for web users. It offers strategy, process, and tactics for creating or revising content for the web. It helps you plan, organize, write, design, and test web content that will make web users come back again and again to your site. Learn how to create usable and useful content for the web from the master − Ginny Redish. Ginny has taught and mentored hundreds of writers, information designers, and content owners in the principles and secrets of creating web information that is easy to scan, easy to read, and easy to use. This practical, informative book will help anyone creating web content do it better. Features * Clearly-explained guidelines with full color illustrations and examples from actual web sites throughout the book. * Written in easy-to-read style with many "befores" and "afters." * Specific guidelines for web-based press releases, legal notices, and other documents. * Tips on making web content accessible for people with special needs. Janice (Ginny) Redish has been helping clients and colleagues communicate clearly for more than 20 years. For the past ten years, her focus has been helping people create usable and useful web sites. She is co-author of two classic books on usability: A Practical Guide to Usability Testing (with Joseph Dumas), and User and Task Analysis for Interface Design (with JoAnn Hackos), and is the recipient of many awards. * Clearly-explained guidelines with full color illustrations and examples from actual web sites throughout the book. * Written in easy-to-read style with many "befores" and "afters." * Specific guidelines for web-based press releases, legal notices, and other documents. * Tips on making web content accessible for people with special needs.



Exploring Geovisualization

Exploring Geovisualization Author J. Dykes
ISBN-10 0080531474
Release 2005-02-10
Pages 730
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Sophisticated interactive maps are increasingly used to explore information - guiding us through data landscapes to provide information and prompt insight and understanding. Geovisualization is an emerging domain that draws upon disciplines such as computer science, human-computer interaction design, cognitive sciences, graphical statistics, data visualization, information visualization, geographic information science and cartography to discuss, develop and evaluate interactive cartography. This review and exploration of the current and future status of geovisualization has been produced by key researchers and practitioners from around the world in various cognate fields of study. The thirty-six chapters present summaries of work undertaken, case studies focused on new methods and their application, system descriptions, tests of their implementation, plans for collaboration and reflections on experiences of using and developing geovisualization techniques. In total, over 50 pages of color are provided in the book along with more than 250 color images on an enclosed CD-ROM.



Interaction Design

Interaction Design Author Jenny Preece
ISBN-10 9781119020752
Release 2015-05-26
Pages 584
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This is an ideal resource for learning the interdisciplinary skills needed for interaction design, human computer interaction, information design, web design and ubiquitous computing. This text offers a cross-disciplinary, practical and process-oriented introduction to the field, showing not just what principles ought to apply to interaction design, but crucially how they can be applied.



Thoughtful Interaction Design

Thoughtful Interaction Design Author Jonas Löwgren
ISBN-10 0262122715
Release 2004
Pages 198
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The authors of Thoughtful Interaction Design go beyond the usual technical concerns of usability and usefulness to consider interaction design from a design perspective. The shaping of digital artifacts is a design process that influences the form and functions of workplaces, schools, communication, and culture; the successful interaction designer must use both ethical and aesthetic judgment to create designs that are appropriate to a given environment. This book is not a how-to manual, but a collection of tools for thought about interaction design. Working with information technology -- called by the authors "the material without qualities" -- interaction designers create not a static object but a dynamic pattern of interactivity. The design vision is closely linked to context and not simply focused on the technology. The authors' action-oriented and context-dependent design theory, drawing on design theorist Donald Schön's concept of the reflective practitioner, helps designers deal with complex design challenges created by new technology and new knowledge. Their approach, based on a foundation of thoughtfulness that acknowledges the designer's responsibility not only for the functional qualities of the design product but for the ethical and aesthetic qualities as well, fills the need for a theory of interaction design that can increase and nurture design knowledge. From this perspective they address the fundamental question of what kind of knowledge an aspiring designer needs, discussing the process of design, the designer, design methods and techniques, the design product and its qualities, and conditions for interaction design.