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The Liar Paradox and the Towers of Hanoi

The Liar Paradox and the Towers of Hanoi Author Marcel Danesi
ISBN-10 9781118045817
Release 2011-01-06
Pages 256
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A walk through history's most mind-boggling puzzles Ever since the Sphinx asked his legendary riddle of Oedipus, riddles, conundrums, and puzzles of all sizes have kept humankind perplexed and amused. The Liar Paradox and the Towers of Hanoi takes die-hard puzzle mavens on a tour of the world's most enduringly intriguing braintwisters, from K?nigsberg's Bridges and the Hanoi Towers to Fibonacci's Rabbits, the Four Color Problem, and the Magic Square. Each chapter introduces the basic puzzle, discusses the mathematics behind it, and includes exercises and answers plus additional puzzles similar to the one under discussion. Here is a veritable kaleidoscope of puzzling labyrinths, maps, bridges, and optical illusions that will keep aficionados entertained for hours. Marcel Danesi (Etobicoke, ON, Canada) is the author of Increase Your Puzzle IQ



Cryptohistories

Cryptohistories Author Alicja Bemben
ISBN-10 9781443875653
Release 2015-02-27
Pages 175
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Cryptohistories is a collection of essays which provides a meeting ground for historians and cultural scholars analysing discussions of cryptic discourses in history and in historical narratives with roots in the mysterious. The focus here is on history as a subjective narrative, as a conscious construct and as manipulation. Equally important for all the contributors brought together in this book is the mechanics of the rise, popularity and apparent necessity of such narrative strategies. The essays address a variety of issues revolving around the study of cryptic aspects of discourses, ranging from theoretical approaches to secretive narratives of history, cultural encoding and decoding of cryptohistories, microhistories focusing on historical mysteries, and mythicised pasts and processes of mythicization of the past, as well as histories and theories of chance and manipulation. Among its specific subjects Crytpohistories features discussions on the reasons why certain quasi-historical narratives do not reach the status of history; on conspiracy theories analysed from the perspective of contemporary video-games; on the paradoxes of truth and falsehood in history; on parasitology as a cryptohistorical discourse; on the codes of Victorian floriography; on cases of cross-dressing and sartorial camouflage; on the Vietnam War MIAs; on manipulations lying at the core of contemporary Bulgarian identity; on the search for a racial utopia in the American South; and on the fiction of Beryl Bainbridge as a form of cryptohistorical literature.



Learning and Teaching Mathematics in The Global Village

Learning and Teaching Mathematics in The Global Village Author Marcel Danesi
ISBN-10 9783319322803
Release 2016-04-29
Pages 185
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This book provides a fundamental reassessment of mathematics education in the digital era. It constitutes a new mindset of how information and knowledge are processed by introducing new interconnective and interactive pedagogical approaches. Math education is catching up on technology, as courses and materials use digital sources and resources more and more. The time has come to evaluate this new dynamic, which transcends all previous use of ancillary devices to supplement classroom math instruction. Interactivity and interconnectivity with the online world of math and math texts (such as television programs and internet sites) can be integrated with our traditional modes for delivery of math instruction. This book looks at how this integration can unfold practically by applying these relevant pedagogical principles to elementary topics such as numeration, arithmetic, algebra, story problems, combinatorics, and basic probability theory. The book further exemplifies how mathematics can be connected to topics in popular culture, information technologies, and other such domains.



Encyclopedia of Play in Today s Society

Encyclopedia of Play in Today s Society Author Rodney P. Carlisle
ISBN-10 9781452266107
Release 2009-04-02
Pages 1032
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CHOICE Outstanding Academic Title for 2009 "This ground-breaking resource is strongly recommended for all libraries and health and welfare institutional depots; essential for university collections, especially those catering to social studies programs." —Library Journal, STARRED Review Children and adults spend a great deal of time in activities we think of as "play," including games, sports, and hobbies. Without thinking about it very deeply, almost everyone would agree that such activities are fun, relaxing, and entertaining. However, play has many purposes that run much deeper than simple entertainment. For children, play has various functions such as competition, following rules, accepting defeat, choosing leaders, exercising leadership, practicing adult roles, and taking risks in order to reap rewards. For adults, many games and sports serve as harmless releases of feelings of aggression, competition, and intergroup hostility. The Encyclopedia of Play in Today's Society explores the concept of play in history and modern society in the United States and internationally. Its scope encompasses leisure and recreational activities of children and adults throughout the ages, from dice games in the Roman Empire to video games today. With more than 450 entries, these two volumes do not include coverage of professional sports and sport teams but, instead, cover the hundreds of games played not to earn a living but as informal activity. All aspects of play—from learning to competition, mastery of nature, socialization, and cooperation—are included. Simply enough, this Encyclopedia explores play played for the fun of it! Key Features Available in both print and electronic formats Provides access to the fascinating literature that has explored questions of psychology, learning theory, game theory, and history in depth Considers the affects of play on child and adult development, particularly on health, creativity, and imagination Contains entries that describe both adult and childhood play and games in dozens of cultures around the world and throughout history Explores the sophisticated analyses of social thinkers such as Huizinga, Vygotsky, and Sutton-Smith, as well as the wide variety of games, toys, sports, and entertainments found around the world Presents cultures as diverse as the ancient Middle East, modern Russia, and China and in nations as far flung as India, Argentina, and France Key Themes Adult Games Board and Card Games Children's Games History of Play Outdoor Games and Amateur Sports Play and Education Play Around the World Psychology of Play Sociology of Play Toys and Business Video and Online Games For a subject we mostly consider light-hearted, play as a research topic has generated an extensive and sophisticated literature, exploring a range of penetrating questions. This two-volume set serves as a general, nontechnical resource for academics, researchers, and students alike. It is an essential addition to any academic library.



Language and Mathematics

Language and Mathematics Author Marcel Danesi
ISBN-10 9781501500367
Release 2016-06-06
Pages 344
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This book explores the many disciplinary and theoretical links between language, linguistics, and mathematics. It examines trends in linguistics, such as structuralism, conceptual metaphor theory, and other relevant theories, to show that language and mathematics have a similar structure, but differential functions, even though one without the other would not exist.



The Colossal Book of Mathematics

The Colossal Book of Mathematics Author Martin Gardner
ISBN-10 0393020231
Release 2001
Pages 724
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The author presents a selection of pieces from his Scientific American "Mathematical Games" column, presenting puzzles and concepts that range from arithmetic and geometrical games to the meaning of M.C. Escher's artwork.



The Everything Logic Puzzles Book Volume 1

The Everything Logic Puzzles Book Volume 1 Author Marcel Danesi
ISBN-10 9781507204146
Release 2017-07-11
Pages 224
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This brand-new puzzle book features 200 logic questions of varying types and difficulty. Mental workout warriors and logic lovers will adore The Everything Book of Logic Puzzles Volume I. You’ll learn ten different kinds of puzzles and how to solve each, with the difficulty slowly increasing from basic to expert as you go along. And every single puzzle is specifically designed to improve memory, vocabulary, and logical reasoning. With increasingly difficult puzzles ranging from introductory to fiendish, and comprehensive answers to explain each puzzle, this book is perfect for puzzlers of all ages and skill levels!



The Everything Logic Puzzles Book Volume 2

The Everything Logic Puzzles Book  Volume 2 Author Marcel Danesi
ISBN-10 9781507204153
Release 2017-09-12
Pages 224
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The second volume of this brand-new puzzle book features 200 logic questions of varying types and difficulty. Mental workout warriors and logic lovers will adore The Everything Book of Logic Puzzles Volume II. You’ll learn ten different kinds of puzzles and how to solve each, with the difficulty slowly increasing from basic to expert as you go along. And every single puzzle is specifically designed to improve memory, vocabulary, and logical reasoning. With increasingly difficult puzzles ranging from introductory to fiendish, and comprehensive answers to explain each puzzle, this book is perfect for puzzlers of all ages and skill levels!



Cold Formed Steel Design

Cold Formed Steel Design Author Wei-Wen Yu
ISBN-10 0470919760
Release 2010-09-23
Pages 528
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The definitive text in the field, thoroughly updated and expanded Hailed by professionals around the world as the definitive text on the subject, Cold-Formed Steel Design is an indispensable resource for all who design for and work with cold-formed steel. No other book provides such exhaustive coverage of both the theory and practice of cold-formed steel construction. Updated and expanded to reflect all the important developments that have occurred in the field over the past decade, this Fourth Edition of the classic text provides you with more of the detailed, up-to-the-minute technical information and expert guidance you need to make optimum use of this incredibly versatile material for building construction. Wei-Wen Yu and Roger LaBoube, respected authorities in the field, draw upon decades of experience in cold-formed steel design, research, teaching, and development of design specifications to provide guidance on all practical aspects of cold-formed steel design for manufacturing, civil engineering, and building applications. Throughout the book, they describe the structural behavior of cold-formed steel members and connections from both the theoretical and experimental perspectives, and discuss the rationale behind the AISI and North American design provisions. Cold-Formed Steel Design, Fourth Edition features: Thoroughly up-to-date 2007 North American (AISI S100) design specifications Both ASD and LRFD methods for USA and Mexico LSD (Limit States Design) method for Canada A new chapter on the Direct Strength Method Updates and revisions of all 14 existing chapters In-depth design examples and explanation of design provisions Cold-Formed Steel Design, Fourth Edition is a necessary tool-of-the-trade for structural engineers, manufacturers, construction managers, and architects. It is also an excellent advanced text for college students and researchers in structural engineering, architectural engineering, construction engineering, and related disciplines.



Mathematics and the Imagination

Mathematics and the Imagination Author Edward Kasner
ISBN-10 9780486320274
Release 2013-04-22
Pages 400
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With wit and clarity, the authors progress from simple arithmetic to calculus and non-Euclidean geometry. Their subjects: geometry, plane and fancy; puzzles that made mathematical history; tantalizing paradoxes; more. Includes 169 figures.



Impossibility

Impossibility Author John D. Barrow
ISBN-10 9780195130829
Release 1999
Pages 279
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Astronomer John Barrow takes an intriguing look at the limits of science, who argues that there are things that are ultimately unknowable, undoable, or unreachable.



The Golden Ticket

The Golden Ticket Author Lance Fortnow
ISBN-10 9781400846610
Release 2013-03-27
Pages 192
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The P-NP problem is the most important open problem in computer science, if not all of mathematics. Simply stated, it asks whether every problem whose solution can be quickly checked by computer can also be quickly solved by computer. The Golden Ticket provides a nontechnical introduction to P-NP, its rich history, and its algorithmic implications for everything we do with computers and beyond. Lance Fortnow traces the history and development of P-NP, giving examples from a variety of disciplines, including economics, physics, and biology. He explores problems that capture the full difficulty of the P-NP dilemma, from discovering the shortest route through all the rides at Disney World to finding large groups of friends on Facebook. The Golden Ticket explores what we truly can and cannot achieve computationally, describing the benefits and unexpected challenges of this compelling problem.



Hexaflexagons and Other Mathematical Diversions

Hexaflexagons and Other Mathematical Diversions Author Martin Gardner
ISBN-10 0226282546
Release 1988-09-15
Pages 200
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Offers puzzles, games and problems featuring matrixes, probability, topology, card tricks, paradoxes, and logic



Increase Your Puzzle IQ

Increase Your Puzzle IQ Author Marcel Danesi
ISBN-10 UOM:39076001850713
Release 1997-04-11
Pages 201
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Teaches the basic principles used to solve ten common types of puzzles, and includes 105 practice problems and their solutions



The Universal Book of Mathematics

The Universal Book of Mathematics Author David Darling
ISBN-10 9780471270478
Release 2004-08-11
Pages 383
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Reference book on mathematics.



Of Cigarettes High Heels and Other Interesting Things

Of Cigarettes  High Heels  and Other Interesting Things Author Marcel Danesi
ISBN-10 9781349953486
Release 2018-04-27
Pages 236
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This book deals with one the most interesting aspects of human life—the search for meaning. It discusses how the science of semiotics is equipped to provide insight on what meaning is and how we produce it. Why is it that certain people routinely put their survival at risk by smoking? Why is it that some women make locomotion difficult for themselves by donning high-heel footwear? Are there unconscious forces at work behind such strange behaviors? This book will attempt to answer such questions by claiming that these behaviors are meaningful in culture-specific ways. The discipline that studies such behaviors and their relation to meanings is called semiotics. Semiotics probes the human condition in its own peculiar way, by unraveling the meanings of signs, which motivate not only the wearing of high heel shoes, but also the construction of words and art forms. Now in its third edition, this landmark introduction to semiotics has been updated with a wealth of new content, focusing on the many developments in digital culture since the previous edition. With the addition of topics such as memes, Selfies, social media profiles, and even Mafia discourse, the new edition comprehensively covers new trends in culture while streamlining treatments of basic semiotics contents.



Paradoxes in Mathematics

Paradoxes in Mathematics Author Stanley J. Farlow
ISBN-10 9780486497167
Release 2014-04-23
Pages 192
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Compiled by a prominent educator and author, this volume presents an intriguing mix of mathematical paradoxes — phenomena with surprising outcomes that can be resolved mathematically. Students and puzzle enthusiasts will get plenty of enjoyment mixed with a bit of painless mathematical instruction from 30 conundrums, including The Birthday Paradox, Aristotle's Magic Wheel, and A Greek Tragedy.