Download or read online books in PDF, EPUB and Mobi Format. Click Download or Read Online button to get book now. This site is like a library, Use search box in the widget to get ebook that you want.

The Seasoned Schemer

The Seasoned Schemer Author Daniel P. Friedman
ISBN-10 026256100X
Release 1996
Pages 210
Download Link Click Here

"drawings by Duane Bibby" foreword and afterword by Guy L. Steele Jr. "I learned more about LISP from this book than I have from any of the other LISP books I've read over the years. . . . While other books will tell you the mechanics of LISP, they can leave you largely uninformed on the style of problem-solving for which LISP is optimized. The Little LISPer teaches you how to think in the LISP language. . . an inexpensive, enjoyable introduction." -- Gregg Williams, Byte The notion that "thinking about computing is one of the most exciting things the human mind can do" sets both "The Little Schemer" (formerly known as "The Little LISPer" ) and its new companion volume, "The Seasoned Schemer," apart from other books on LISP. The authors' enthusiasm for their subject is compelling as they present abstract concepts in a humorous and easy-to-grasp fashion. Together, these books will open new doors of thought to anyone who wants to find out what computing is really about. "The Little Schemer" introduces computing as an extension of arithmetic and algebra -- things that everyone studies in grade school and high school. It introduces programs as recursive functions and briefly discusses the limits of what computers can do. The authors use the programming language Scheme, and interesting foods to illustrate these abstract ideas. "The Seasoned Schemer" informs the reader about additional dimensions of computing: functions as values, change of state, and exceptional cases. "The Little LISPer" has been a popular introduction to LISP for many years. It had appeared in French and Japanese. "The Little Schemer" and"The Seasoned Schemer" are worthy successors and will prove equally popular as textbooks for Scheme courses as well as companion texts for any complete introductory course in Computer Science. Download DrScheme - a graphical environment for developing Scheme programs



The Little LISPer

The Little LISPer Author Daniel P. Friedman
ISBN-10 UOM:39015000464811
Release 1974-01-01
Pages 58
Download Link Click Here

There are surprises in store for the diligent reader of this masterful introduction to recursion as a fundamental tool for expressing and solving problems. With wit and wisdom, The Little LISPer unfolds some of the most beautiful concepts in mathematics, computer science, and logic. The authors' goal is to show that recursive thinking is first of all fun, that it is powerful, and that the programming language Lisp allows one to express ideas recursively and naturally. There are hard problems along the way, but their solution brings mastery of recursive, functional, and meta-linguistic abstractions, developing skills in the underlying creative programming in Lisp. The Little LISPer is self-contained: an interpreter for the language is developed using the tools of the book itself .



The Reasoned Schemer

The Reasoned Schemer Author Daniel P. Friedman
ISBN-10 9780262348782
Release 2018-03-02
Pages 208
Download Link Click Here

The goal of this book is to show the beauty and elegance of relational programming, which captures the essence of logic programming. The book shows how to implement a relational programming language in Scheme, or in any other functional language, and demonstrates the remarkable flexibility of the resulting relational programs. As in the first edition, the pedagogical method is a series of questions and answers, which proceed with the characteristic humor that marked The Little Schemer and The Seasoned Schemer. Familiarity with a functional language or with the first five chapters of The Little Schemer is assumed. For this second edition, the authors have greatly simplified the programming language used in the book, as well as the implementation of the language. In addition to revising the text extensively, and simplifying and revising the "Laws" and "Commandments," they have added explicit "Translation" rules to ease translation of Scheme functions into relations.



Essentials of Programming Languages

Essentials of Programming Languages Author Daniel P. Friedman
ISBN-10 9780262062794
Release 2008-04-18
Pages 410
Download Link Click Here

1. Inductive sets of data 2. Data abstraction 3. Expressions 4. State 5. Continuation-passing interpreters 6. Continuation-passing style 7. Types 8. Modules 9. Objects and classes.



A Little Java a Few Patterns

A Little Java  a Few Patterns Author Matthias Felleisen
ISBN-10 0262561158
Release 1998
Pages 179
Download Link Click Here

foreword by Ralph E. Johnson and drawings by Duane Bibby 'This is a book of 'why' not 'how.' If you are interested in the nature of computation and curious about the very idea behind object orientation, this book is for you. This book will engage your brain (if not your tummy). Through its sparkling interactive style, you will learn about three essential OO concepts: interfaces, visitors, and factories. A refreshing change from the 'yet another Java book' phenomenon. Every serious Java programmer should own a copy.' -- Gary McGraw, Ph.D., Research Scientist at Reliable Software Technologies and coauthor of Java Security Java is a new object-oriented programming language that was developed by Sun Microsystems for programming the Internet and intelligent appliances. In a very short time it has become one of the most widely used programming languages for education as well as commercial applications. Design patterns, which have moved object-oriented programming to a new level, provide programmers with a language to communicate with others about their designs. As a result, programs become more readable, more reusable, and more easily extensible. In this book, Matthias Felleisen and Daniel Friedman use a small subset of Java to introduce pattern-directed program design. With their usual clarity and flair, they gently guide readers through the fundamentals of object-oriented programming and pattern-based design. Readers new to programming, as well as those with some background, will enjoy their learning experience as they work their way through Felleisen and Friedman's dialogue. src='/graphics/yellowball.gif' href='/books/FELTP/Java-fm.html'Foreword and Preface



The Little Prover

The Little Prover Author Daniel P. Friedman
ISBN-10 9780262527958
Release 2015-07-10
Pages 248
Download Link Click Here

An introduction to writing proofs about computer programs, written in an accessible question-and-answer style, complete with step-by-step examples and a simple proof assistant.



The Little Typer

The Little Typer Author Daniel P. Friedman
ISBN-10 0262536439
Release 2018-07-17
Pages 424
Download Link Click Here

An introduction to dependent types, demonstrating the most beautiful aspects, one step at a time. A program's type describes its behavior. Dependent types are a first-class part of a language, and are much more powerful than other kinds of types; using just one language for types and programs allows program descriptions to be as powerful as the programs they describe. The Little Typer explains dependent types, beginning with a very small language that looks very much like Scheme and extending it to cover both programming with dependent types and using dependent types for mathematical reasoning. Readers should be familiar with the basics of a Lisp-like programming language, as presented in the first four chapters of The Little Schemer. The first five chapters of The Little Typer provide the needed tools to understand dependent types; the remaining chapters use these tools to build a bridge between mathematics and programming. Readers will learn that tools they know from programming--pairs, lists, functions, and recursions--can also capture patterns of reasoning. The Little Typer does not attempt to teach either practical programming skills or a fully rigorous approach to type. Instead, it demonstrates the most beautiful aspects as simply as possible, one step at a time.



Scheme and the Art of Programming

Scheme and the Art of Programming Author George Springer
ISBN-10 0262691361
Release 1989-01
Pages 617
Download Link Click Here

Scheme is the fast track to getting started in programming. Its clear semantics, simple syntax, and interactive environment enable the beginning student to write sophisticated programs after just two brief chapters. As a first introduction to programming, it is an ideal vehicle for learning to reason correctly about computation. Starting from a few fundamental concepts and principles - procedural and syntactic abstractions, recursion, iteration, state, and control - Springer and Friedman develop the ideas and techniques of programming. They include both traditional topics such as numeric and symbolic computation, and also cover current issues such as streams, object-oriented programming and continuations for abstracting control. The presentation is designed for the introductory college student It is more sophisticated and complete than The Little LISPer, but not as advanced as Structure and Interpretation of Computer Programs. Springer and Freidman provide a solid introduction to data abstraction by presenting topics such as list strings, vectors, matrices, sets, relations, and functions. Among the examples used to illustrate object oriented programming are stacks, queues, circular lists, hash tables, and a gas station simulation. George Springer is Professor of Mathematics and Computer Science and Daniel P. Friedman is Professor of Computer Science. Both are at Indiana University, one of the centers for research and development of Scheme.



The Little MLer

The Little MLer Author Matthias Felleisen
ISBN-10 026256114X
Release 1998
Pages 181
Download Link Click Here

with a foreword by Robin Milnerand drawings by Duane Bibby Over the past few years, ML has emerged as one of the most important members of the family of programming languages. Many professors in the United States and other countries use ML to teach courses on the principles of programming and on programming languages. In addition, ML has emerged as a natural language for software engineering courses because it provides the most sophisticated and expressive module system currently available.Felleisen and Friedman are well known for gently introducing readers to difficult ideas. The Little MLer is an introduction to thinking about programming and the ML programming language. The authors introduce those new to programming, as well as those experienced in other programming languages, to the principles of types, computation, and program construction. Most important, they help the reader to think recursively with types about programs.



Simply Scheme

Simply Scheme Author Brian Harvey
ISBN-10 0262082810
Release 1999
Pages 579
Download Link Click Here

This lively introduction to computer science and computer programming in Scheme is for non-computer science majors with a strong interest in the subject and for computer science majors who lack prior programming experience. The text allows the student to experience the computer as a tool for expressing ideas, not as a frustrating set of mathematical obstacles. This goal is supported by the use of Scheme, a modern dialect of Lisp, designed to emphasize symbolic programming.



Realm of Racket

Realm of Racket Author Matthias Felleisen
ISBN-10 9781593274924
Release 2013-06-13
Pages 320
Download Link Click Here

Racket is a descendant of Lisp, a programming language renowned for its elegance, power, and challenging learning curve. But while Racket retains the functional goodness of Lisp, it was designed with beginning programmers in mind. Realm of Racket is your introduction to the Racket language. In Realm of Racket, you'll learn to program by creating increasingly complex games. Your journey begins with the Guess My Number game and coverage of some basic Racket etiquette. Next you'll dig into syntax and semantics, lists, structures, and conditionals, and learn to work with recursion and the GUI as you build the Robot Snake game. After that it's on to lambda and mutant structs (and an Orc Battle), and fancy loops and the Dice of Doom. Finally, you'll explore laziness, AI, distributed games, and the Hungry Henry game. As you progress through the games, chapter checkpoints and challenges help reinforce what you've learned. Offbeat comics keep things fun along the way. As you travel through the Racket realm, you'll: –Master the quirks of Racket's syntax and semantics –Learn to write concise and elegant functional programs –Create a graphical user interface using the 2htdp/image library –Create a server to handle true multiplayer games Realm of Racket is a lighthearted guide to some serious programming. Read it to see why Racketeers have so much fun!



The Scheme Programming Language

The Scheme Programming Language Author R. Kent Dybvig
ISBN-10 0262541483
Release 2003
Pages 295
Download Link Click Here

The thoroughly updated third edition of a popular introductory and reference text for standard Scheme, with examples and exercises.



How to Design Programs

How to Design Programs Author Matthias Felleisen
ISBN-10 0262062186
Release 2001
Pages 693
Download Link Click Here

This introduction to programming places computer science in the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process. This approach fosters a variety of skills -- critical reading, analytical thinking, creative synthesis, and attention to detail -- that are important for everyone, not just future computer programmers.The book exposes readers to two fundamentally new ideas. First, it presents program design guidelines that show the reader how to analyze a problem statement; how to formulate concise goals; how to make up examples; how to develop an outline of the solution, based on the analysis; how to finish the program; and how to test. Each step produces a well-defined intermediate product. Second, the book comes with a novel programming environment, the first one explicitly designed for beginners. The environment grows with the readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks.All the book's support materials are available for free on the Web. The Web site includes the environment, teacher guides, exercises for all levels, solutions, and additional projects.



The Little Schemer

The Little Schemer Author Daniel P. Friedman
ISBN-10 0262560992
Release 1996
Pages 196
Download Link Click Here

"drawings by Duane Bibby" foreword by Gerald J. Sussman "I learned more about LISP from this book than I have from any of the other LISP books I've read over the years. . . . While other books will tell you the mechanics of LISP, they can leave you largely uninformed on the style of problem-solving for which LISP is optimized. The Little LISPer teaches you how to think in the LISP language. . . an inexpensive, enjoyable introduction." -- Gregg Williams, Byte The notion that "thinking about computing is one of the most exciting things the human mind can do" sets both "The Little Schemer" (formerly known as "The Little LISPer" ) and its new companion volume, "The Seasoned Schemer," apart from other books on LISP. The authors' enthusiasm for their subject is compelling as they present abstract concepts in a humorous and easy-to-grasp fashion. Together, these books will open new doors of thought to anyone who wants to find out what computing is really about. "The Little Schemer" introduces computing as an extension of arithmetic and algebra -- things that everyone studies in grade school and high school. It introduces programs as recursive functions and briefly discusses the limits of what computers can do. The authors use the programming language Scheme, and interesting foods to illustrate these abstract ideas. "The Seasoned Schemer" informs the reader about additional dimensions of computing: functions as values, change of state, and exceptional cases. "The Little LISPer" has been a popular introduction to LISP for many years. It had appeared in French and Japanese. "The Little Schemer" and "The SeasonedSchemer" are worthy successors and will prove equally popular as textbooks for Scheme courses as well as companion texts for any complete introductory course in Computer Science. Download DrScheme - a graphical environment for developing Scheme programs



Structure and Interpretation of Classical Mechanics

Structure and Interpretation of Classical Mechanics Author Gerald Jay Sussman
ISBN-10 9780262028967
Release 2015-02-06
Pages 584
Download Link Click Here

The new edition of a classic text that concentrates on developing general methods for studying the behavior of classical systems, with extensive use of computation.



Structure and Interpretation of Computer Programs

Structure and Interpretation of Computer Programs Author Harold Abelson
ISBN-10 0262011530
Release 1996
Pages 657
Download Link Click Here

Structure and Interpretation of Computer Programs has had a dramatic impact on computer science curricula over the past decade. This long-awaited revision contains changes throughout the text. There are new implementations of most of the major programming systems in the book, including the interpreters and compilers, and the authors have incorporated many small changes that reflect their experience teaching the course at MIT since the first edition was published. A new theme has been introduced that emphasizes the central role played by different approaches to dealing with time in computational models: objects with state, concurrent programming, functional programming and lazy evaluation, and nondeterministic programming. There are new example sections on higher-order procedures in graphics and on applications of stream processing in numerical programming, and many new exercises. In addition, all the programs have been reworked to run in any Scheme implementation that adheres to the IEEE standard.



Lisp in Small Pieces

Lisp in Small Pieces Author Christian Queinnec
ISBN-10 9781139643283
Release 2003-12-04
Pages
Download Link Click Here

This is a comprehensive account of the semantics and the implementation of the whole Lisp family of languages, namely Lisp, Scheme and related dialects. It describes 11 interpreters and 2 compilers, including very recent techniques of interpretation and compilation. The book is in two parts. The first starts from a simple evaluation function and enriches it with multiple name spaces, continuations and side-effects with commented variants, while at the same time the language used to define these features is reduced to a simple lambda-calculus. Denotational semantics is then naturally introduced. The second part focuses more on implementation techniques and discusses precompilation for fast interpretation: threaded code or bytecode; compilation towards C. Some extensions are also described such as dynamic evaluation, reflection, macros and objects. This will become the new standard reference for people wanting to know more about the Lisp family of languages: how they work, how they are implemented, what their variants are and why such variants exist. The full code is supplied (and also available over the Net). A large bibliography is given as well as a considerable number of exercises. Thus it may also be used by students to accompany second courses on Lisp or Scheme.