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ZBrush Digital Sculpting Human Anatomy

ZBrush Digital Sculpting Human Anatomy Author Scott Spencer
ISBN-10 0470599871
Release 2010-12-16
Pages 416
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ZBrush Digital Sculpting Human Anatomy has been writing in one form or another for most of life. You can find so many inspiration from ZBrush Digital Sculpting Human Anatomy also informative, and entertaining. Click DOWNLOAD or Read Online button to get full ZBrush Digital Sculpting Human Anatomy book for free.



ZBrush Digital Sculpting Human Anatomy

ZBrush Digital Sculpting Human Anatomy Author Scott Spencer
ISBN-10 9780470599853
Release 2010-01-19
Pages 416
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ZBrush Digital Sculpting Human Anatomy has been writing in one form or another for most of life. You can find so many inspiration from ZBrush Digital Sculpting Human Anatomy also informative, and entertaining. Click DOWNLOAD or Read Online button to get full ZBrush Digital Sculpting Human Anatomy book for free.



ZBrush Digital Sculpting Human Anatomy

ZBrush Digital Sculpting Human Anatomy Author Scott Spencer
ISBN-10 0470450266
Release 2010-01-07
Pages 416
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Taking into account that many of today's digital artists -- particularly 3D character animators -- lack foundational artistic instruction, this book teaches anatomy in a coherent and succinct style. A clear writing style explains how to sculpt an accurate human figure, starting with the skeleton and working out to muscle, fat, and skin. Insightful explanations enable you to quickly and easily create and design characters that can be used in film, game, or print, and allows you to gain a strong understanding of the foundational artistic concepts. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.



ZBrush Character Creation

ZBrush Character Creation Author Scott Spencer
ISBN-10 9781118037065
Release 2011-01-13
Pages 400
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ZBrush Character Creation has been writing in one form or another for most of life. You can find so many inspiration from ZBrush Character Creation also informative, and entertaining. Click DOWNLOAD or Read Online button to get full ZBrush Character Creation book for free.



ZBrush Creature Design

ZBrush Creature Design Author Scott Spencer
ISBN-10 9781118236260
Release 2012-04-06
Pages 384
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Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to finish and search for and repair any foreseeable problems. Clear instructions guide you through using Photoshop in combination with ZBrush to finely render a creature so you can see how it will appear on screen. Experienced ZBrush author and designer Scott Spencer shows you how to start with your concept in ZBrush as a preliminary digital model and then further refine it in Photoshop in order to fabricate a hyperrealistic image. Guides you through artistic concepts to visualize your creature Walks you through the process of conceptualizing a creature in ZBrush Details techniques for using Photoshop to refine your design Encourages you to use ZBrush as a sculpting and designing tool and then use Photoshop as a painting and finishing tool ZBrush Creature Design helps you bring your creature concepts to life.



ZBrush Studio Projects

ZBrush Studio Projects Author Ryan Kingslien
ISBN-10 111806772X
Release 2011-02-08
Pages 288
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ZBrush Studio Projects has been writing in one form or another for most of life. You can find so many inspiration from ZBrush Studio Projects also informative, and entertaining. Click DOWNLOAD or Read Online button to get full ZBrush Studio Projects book for free.



ZBrush Professional Tips and Techniques

ZBrush Professional Tips and Techniques Author Paul Gaboury
ISBN-10 9781118236338
Release 2012-05-18
Pages 336
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Learn to work effectively and creatively with all versions of ZBrush! ZBrush is used by top artists in Hollywood to model and sculpt characters in such films as Avatar, Iron Man, and Pirates of the Caribbean. In addition, this amazing technology is also used in jewelry design, forensic science, aerospace, video games, toy creation, and the medical field. Written by Pixologic's in-house ZBrush expert Paul Gaboury, this full-color, beautifully illustrated guide provides you with the ultimate tips and tricks to maximize your use of all versions of ZBrush. Reveals numerous little-known tips and tricks that exist within ZBrush, but often go unexploited Shares an abundance of helpful techniques and insights that the author has acquired from years of helping professional artists in various industries Offers dozens of version-neutral solutions and shortcuts in areas such as sculpting, texturing, posing, rendering, and more Features "Artist Spotlights" from several ZBrush experts, offering their how-to's for using the feature-rich software in today's studios Improve your productivity and quality of work with this helpful, easy-to-understand resource.



Anatomy for 3D Artists

Anatomy for 3D Artists Author Chris Legaspi
ISBN-10 1909414247
Release 2015
Pages 285
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A comprehensive human anatomy guide for today's 3D artist, offering fundamental, theoretical and practical skills in anatomy and proportion.



Introducing ZBrush 3rd Edition

Introducing ZBrush 3rd Edition Author Eric Keller
ISBN-10 9781118330463
Release 2012-05-11
Pages 512
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Learn ZBrush inside and out with this updated new edition Get totally comfortable sculpting in a digital environment with the latest edition of this bestselling beginner's guide to ZBrush. Fully updated for the newest version of the software, ZBrush 4R3, this book dispels any fears you might have about the difficulty of using ZBrush and soon has you creating realistic, cartoon, and organic models with flair. Learn all the essentials, as you complete fun tutorials on painting, meshes, organic scripting, hard surface sculpting, lighting, rendering, and more. Introduces you to ZBrush, the sculpting software that lets you create digital art with a fine-art feel, which you can transfer into Maya or other 3D applications Covers painting, meshes, organic sculpting, hard surface sculpting, textures, lighting, rendering, working with other 3D applications, and scripting Walks you through a series of fun and engaging tutorials where you can start creating your own work, including human, cartoon, and organic models Fully updated for the newest version of ZBrush, ZBrush 4R3, including full coverage of its robust rendering tools Includes a DVD with helpful video examples and files to help you complete the tutorials Design remarkably realistic creatures, people, and objects with ZBrush and the new edition of this top-selling guide. The DVD is not included as part of the e-book file, but is available for download after purchase.



Zbrush Character Sculpting

Zbrush Character Sculpting Author Simon Morse
ISBN-10 0955153085
Release 2012
Pages 239
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Explore the versatile modeling features of ZBrush and learn how traditional sculpting techniques can be applied to 3D character creation.



Secrets of ZBrush Experts

Secrets of ZBrush Experts Author Daryl Wise
ISBN-10 9781435458987
Release 2011
Pages 288
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Step inside the studios of some of today's top artists, illustrators, designers, and photographers working with digital art tools. SECRETS OF ZBRUSH EXPERTS: TIPS, TECHNIQUES, AND INSIGHTS FOR USERS OF ALL ABILITIES allow you one-on-one access to the crea



ZBrush Characters and Creatures

ZBrush Characters and Creatures Author Kurt Papstein
ISBN-10 1909414131
Release 2014-12
Pages 278
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Step-by-step guides by industry experts reveal how to get professional results from the revolutionary digital sculpting and painting software ZBrush.



Art Deco Jewelry

Art Deco Jewelry Author Sylvie Raulet
ISBN-10 0500283524
Release 2002
Pages 344
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This volume presents almost 800 illustrations with text celebrating the achievements of Art Decon jewelry. The author's text covers the creations of the Haute Joaillererie and the avant-garde designers. There is also a range of accessories such as vanity cases, cigarette cases and clocks.



The Swordmaster

The Swordmaster Author Gavin Goulden
ISBN-10 0956817173
Release 2013
Pages 198
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Learn how to model, sculpt, unwrap, texture, and render a low poly game character using an industry-standard workflow.



Digital Modeling

Digital Modeling Author William Vaughan
ISBN-10 9780321712646
Release 2011-12-27
Pages 432
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Professional modeling is the foundation of every aspect of the 3D production pipeline and is essential to the success of any 3D computer graphics project. [digital] Modeling is unlike any other modeling book you’ve seen—it gets to the core of what it takes to create efficient production-ready models and demystifies the process of producing realistic and jaw-dropping graphics. Taking a software-neutral approach, it teaches you the essential skills and concepts that you can apply to modeling in any industry 3D software, such as 3ds Max, LightWave 3D, Maya, Modo, Silo, XSI, ZBrush and other leading programs. Modelers, animators, texture artists, and technical directors can all benefit from the valuable information covered in this jam-packed guide containing years of industry knowledge. Simply put, if you work in 3D, you must have this book. In this inspiring and informative guide to modeling, industry veteran William Vaughan teaches you how to: Master modeling techniques to produce professional results in any 3D application Use the tools of a professional digital modeler Control your models polygon-count as well as polygon-flow Create both organic and hard surface models Understand a modeler’s role in a production environment Gain the knowledge to land a job in the industry as a digital modeler Model using specific tools such as LightWave and 3ds Max in over 6 hours of video training in the accompanying downloadable lesson files (see below for details) And much more! All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: If you are able to search the book, search for "Where are the lesson files?" Go to the very last page of the book and scroll backwards. You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.



Stop Staring

Stop Staring Author Jason Osipa
ISBN-10 9780470939611
Release 2010-09-14
Pages 416
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The de facto official source on facial animation—now updated! If you want to do character facial modeling and animation at the high levels achieved in today’s films and games, Stop Staring: Facial Modeling and Animation Done Right, Third Edition, is for you. While thoroughly covering the basics such as squash and stretch, lip syncs, and much more, this new edition has been thoroughly updated to capture the very newest professional design techniques, as well as changes in software, including using Python to automate tasks. Shows you how to create facial animation for movies, games, and more Provides in-depth techniques and tips for everyone from students and beginners to high-level professional animators and directors currently in the field Features the author’s valuable insights from his own extensive experience in the field Covers the basics such as squash and stretch, color and shading, and lip syncs, as well as how to automate processes using Python Breathe life into your creations with this important book, considered by many studio 3D artists to be the quintessential reference on facial animation.



Anatomy for Sculptors

Anatomy for Sculptors Author Uldis Zarins
ISBN-10 0990341100
Release 2014-06-08
Pages 230
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This is the most easy-to-use human anatomy guide for artists, explaining the human body in a simple manner. The book contains keys to figuring out construction in a direct, easy-to-follow, and highly visual manner. Art students, 3D sculptors and illustrators alike will find this manual a practical foundation upon which to build their knowledge of anatomy - an essential background for anyone wishing to draw or sculpt easily and with confidence!